转载于Unity3d圣典里面,具体哪位大侠写的我忘咯. using UnityEngine; using System.Collections; public class CameraTest : MonoBehaviour { public string deviceName; WebCamTexture tex; // Use this for initialization IEnumerator Start() { //获取授权 yield return Application.Reque
tone()函数 tone(pin, frequency) tone(pin, frequency, duration) # 参数 pin: the pin on which to generate the tone frequency: the frequency of the tone in hertz - unsigned int duration: the duration of the tone in milliseconds (optional) - unsigned long to
新源网络工作室友情总结phpcms v9最常用的22个调用代码: 调用最新文章,带所在版块{pc:get sql="SELECT a.title, a.catid, b.catid, b.catname, a.url as turl ,b.url as curl,a.id FROM `v9_news` a, `v9_category` b WHERE a.catid = b.catid ORDER BY `a`.`id` DESC "num="15" cache=&
一.调用PC端默认方式打开本地文件 在main.js里 // 打开系统本地文件或者网页链接 const {shell} = require('electron'); // Open a local file in the default app var path1 = "d:\\ProjectsSpace\\ElectronProjects\\ElectronTest2\\app\\html\\config\\record.txt"; shell.openItem(path1); //
PhpCms V9调用指定栏目子栏目文章的两种方法 第一种.直接写子栏目id ,用cat in {pc:get sql="SELECT * from v9_news where status=99 and catid in(21,22,23,24,25) order by id DESC" num="7" return="data"} {loop $data $r} {str_cut($r['title'],40)}({date('m-d',$r
一.调用PC端默认方式打开本地文件 在main.js里 // 打开系统本地文件或者网页链接 const {shell} = require('electron'); // Open a local file in the default app var path1 = "d:\\ProjectsSpace\\ElectronProjects\\ElectronTest2\\app\\html\\config\\record.txt"; shell.openItem(path1); //