Maximize WPF 3D Performance .NET Framework 4.5 As you use the Windows Presentation Foundation (WPF) to build 3D controls and include 3D scenes in your applications, it is important to consider performance optimization. This topic provides a list of
http://yichuanshen.de/blog/2010/11/13/flipping-elements-with-wpf/ Have you already seen ForgottenTime’s new flip animation eye candy? If not, it’s about time! It took me several days to figure out how to do it… My first thought was to find out how to
Kinect for Windows SDK开发入门(十五):进阶指引 下 上一篇文章介绍了Kinect for Windows SDK进阶开发需要了解的一些内容,包括影像处理Coding4Fun Kinect工具类库以及如何建立自己的扩展方法类库来方便开发,接下来介绍了利用Kinect进行近距离探测的一些方法,限于篇幅原因,仅仅介绍了近距离探测的三种方式. 本文接上文将继续介绍近距离探测中如何探测运动,如何获取并保存产生的影像数据:然后将会介绍如何进行脸部识别,以及介绍全息图(Hologram
Rendering Transparent 3D Surfaces in WPF with C# The primary problems that arise when rendering semi-transparent 3d objects in Windows Presentation Foundation have to do with false z-buffer occlusions. Specifically, when a transparent surface or poly