源:机器人局部避障的动态窗口法(dynamic window approach) 首先在V_m∩V_d的范围内采样速度: allowable_v = generateWindow(robotV, robotModel) allowable_w = generateWindow(robotW, robotModel) 然后根据能否及时刹车剔除不安全的速度: for each v in allowable_v for each w in allowable_w dist = find_dist(v,
以下大部分内容参考自 ros_by_example_hydro_volume_1.pdf local costmap 是怎么生成的?跟三维点云有什么关系? global costmap在没有全局地图下怎么办? 要实现标题所述功能: 需要配置local costmap和global costmap 在move_base里默认用到的costmap(这一点在论文:ROS Navigation: Concepts and Tutorial 3.6最后一段节有说到,而且说明了怎么配置layered cos
流程图 硬件 mega2560 // Pin 13 has an LED connected on most Arduino boards. // give it a name: #include<string.h> //变量IO口定义 int a; int a1=-1; int a2=-1; int a3=-1; char a11; char a22; char a33; int out13 = 13; int in12 = 12; int out1 = 11; int out2 = 10;
转自:http://angryant.com/2014/03/07/Moving-in-Unity/ ,详细描述了物体在unity中移动的几种方式,并且给出了代码描述,对加深对Unity理解很有帮助,谢谢AngryAnt .我用我粗陋的英文水平进行简单的翻译,望谅解. Introduction Moving something around on the screen in Unity is really not that hard. The point of this post is ther
目录 摘要部分: I. Introduction II. Related Work III. Method **IMPORTANT PART A. RL agent training [第一步] B. PRM construction C. PRM-RL Querying IV. Results A. Indoor Navigation 1) Roadmap construction evaluation 2) Expected trajectory characteristics 3) Act