设备联想A7600m,好像是联发科的cpu 先用网上流传很广的这个Unity自带接口试验一下: Handheld.PlayFullScreenMovie(Path.Combine(Application.streamingAssetsPath, path), Mobile_BackgroundColor, Mobile_ControlMod, Mobile_ScalingMod); 安卓截屏,log说gfx设备无效? Skipped frame because GfxDevice is in i
要3个东西!NDS,SDK,JDK, NDK官网下载:https://developer.android.google.cn/ndk/downloads/index.html(注意系统是不是64位) JDK官网下载:http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html(注意系统是不是64位) SDK官网下载:https://android-sdk.en.softonic.com/ S
http://wiki.hudson-ci.org/display/HUDSON/Tomcat Tomcat from Windows GUI Testing in Windows Most Windows services -- including those run with the option "Allow service to interact with desktop" in Windows XP and Vista -- do not have access to m
Player Settings is where you define various parameters (platform specific) for the final game that you will build in Unity. Some of these values for example are used in the Resolution Dialog that launches when you open a standalone game, others are u