There is a ball in a maze with empty spaces and walls. The ball can go through empty spaces by rolling up, down, left or right, but it won't stop rolling until hitting a wall. When the ball stops, it could choose the next direction.

Given the ball's start position, the destination and the maze, determine whether the ball could stop at the destination.

The maze is represented by a binary 2D array. 1 means the wall and 0 means the empty space. You may assume that the borders of the maze are all walls. The start and destination coordinates are represented by row and column indexes.

Example 1:

Input 1: a maze represented by a 2D array

0 0 1 0 0
0 0 0 0 0
0 0 0 1 0
1 1 0 1 1
0 0 0 0 0 Input 2: start coordinate (rowStart, colStart) = (0, 4)
Input 3: destination coordinate (rowDest, colDest) = (4, 4) Output: true Explanation: One possible way is : left -> down -> left -> down -> right -> down -> right.
class Solution {
public boolean hasPath(int[][] maze, int[] start, int[] destination) {
int row = maze.length;
int col = maze[0].length;
Queue<Cell> queue = new LinkedList<>();
boolean[][] visited = new boolean[row][col];
queue.offer(new Cell(start[0], start[1]));
visited[start[0]][start[1]] = true;
int[][] directions = new int[][]{{-1, 0}, {1, 0}, {0, -1}, {0, 1}};
while (!queue.isEmpty()) {
Cell cur = queue.poll();
int curX = cur.x;
int curY = cur.y;
for (int[] direction: directions) {
int newX = curX;
int newY = curY;
while (newX >= 0 && newX < row && newY >= 0 && newY < col && maze[newX][newY] == 0) {
newX += direction[0];
newY += direction[1];
}
newX -= direction[0];
newY -= direction[1];
if (visited[newX][newY]) {
continue;
}
if (newX == destination[0] && newY ==destination[1]) {
return true;
}
queue.offer(new Cell(newX, newY));
visited[newX][newY] = true;
}
}
return false;
}
} class Cell {
int x;
int y;
public Cell(int x, int y) {
this.x = x;
this.y = y;
}
}

[LC] 490. The Maze的更多相关文章

  1. [LeetCode] 490. The Maze 迷宫

    There is a ball in a maze with empty spaces and walls. The ball can go through empty spaces by rolli ...

  2. LeetCode 490. The Maze

    原题链接在这里:https://leetcode.com/problems/the-maze/ 题目: There is a ball in a maze with empty spaces and ...

  3. LC 499. The Maze III 【lock,hard】

    There is a ball in a maze with empty spaces and walls. The ball can go through empty spaces by rolli ...

  4. [LC] 505. The Maze II

    There is a ball in a maze with empty spaces and walls. The ball can go through empty spaces by rolli ...

  5. 490. The Maze

    原题链接:https://leetcode.com/articles/the-maze/ 这道题目是需要冲会员才能使用的,然而我个穷逼现在还是失业状态根本冲不起...以后如果把免费题目都刷完了的话,再 ...

  6. 【LeetCode】490. The Maze 解题报告 (C++)

    作者: 负雪明烛 id: fuxuemingzhu 个人博客:http://fuxuemingzhu.cn/ 目录 题目描述 题目大意 解题方法 BFS 日期 题目地址:https://leetcod ...

  7. [LeetCode] 490. The Maze_Medium tag: BFS/DFS

    There is a ball in a maze with empty spaces and walls. The ball can go through empty spaces by rolli ...

  8. [LeetCode] 499. The Maze III 迷宫 III

    There is a ball in a maze with empty spaces and walls. The ball can go through empty spaces by rolli ...

  9. [LeetCode] 505. The Maze II 迷宫 II

    There is a ball in a maze with empty spaces and walls. The ball can go through empty spaces by rolli ...

随机推荐

  1. 89.QuerySet API常用方法使用详解:count,first,last,aggregate,exists

    1.count():计算数据的个数. 计算数据的个数可以使用count,在python中使用len()也可以计算数据的个数,但是相对来说效率没有使用count()效率高,因为在底层是使用select ...

  2. 给锚点a标签添加滑动效果

    a标签是前端必用之一,但是a标签点击后马上跳到了href属性值处,有时候要达到滑动效果就要自己添加JavaScript 普通的a标签代码写好之后,在js脚本内加上 $("a").c ...

  3. 三阶平面魔方(BFS)

    有一个  3×3 的平面魔方,在平面魔方中,每个格子里分别无重复地写上 1 - 9 这 9 个数字.一共有 4 种对平面魔方的操作: 选择某一行左移. 选择某一行右移. 选择某一列上移. 选择某一列下 ...

  4. MVC思想概叙

    随着应用系统的逐渐增大,系统的业务逻辑复杂度是以几何的方式增长,在这种情况下,如果依然把所有的业务逻辑都放在JSP页面中,那将成为一场恶梦. MVC思想将应用中各个组件按照功能来进行分类,不同的组将使 ...

  5. 17.3.10--->关于数值溢出问题

    取值范围: short.int.long 占用的字节数不同,所能表示的数值范围也不同.以32位平台为例,下面是它们的取值范围: 数据类型                             所占字 ...

  6. UML-如何画通信图?

    1.链 2.消息 3.自身传递消息 4.消息顺序编号 5.有条件消息 6.互斥的有条件消息 7.循环或迭代 8.调用静态方法 9.多态 10.同步和异步调用

  7. 蓝屏(BSOD)转储设置,看本文就够了!

    原总结注册表debug调试dump转储文件蓝屏BSODprocess monitor 前言 我们在 内核转储,开抓啦! 这篇文章里介绍了一个关键的系统设置.设置好后可以让系统在蓝屏(Blue Scre ...

  8. Dinic学习笔记

    网络流是啥不用我说了吧 增广路定理不用我说了吧 Dinic就是分层然后只在层间转移,然后就特别快,\[O(N^2M)\] 伪代码: function dinic int flow = 0 ; whil ...

  9. linux复制指定文件

    find /somedir -type f|xargs -I {} cp {} . find /somedir -name "*.txt"|xargs -I {} cp {} .

  10. pytorch函数之nn.Linear

    class torch.nn.Linear(in_features,out_features,bias = True )[来源] 对传入数据应用线性变换:y = A x+ b 参数: in_featu ...