2-sat(石头、剪刀、布)hdu4115
Eliminate the Conflict
Edward contributes his lifetime to invent a 'Conflict Resolution Terminal' and he has finally succeeded. This magic item has the ability to eliminate all the conflicts. It works like this:
If any two people have conflict, they should simply put their hands into the 'Conflict Resolution Terminal' (which is simply a plastic tube). Then they play 'Rock, Paper and Scissors' in it. After they have decided what they will play, the tube should be opened
and no one will have the chance to change. Finally, the winner have the right to rule and the loser should obey it. Conflict Eliminated!
But the game is not that fair, because people may be following some patterns when they play, and if the pattern is founded by others, the others will win definitely.
Alice and Bob always have conflicts with each other so they use the 'Conflict Resolution Terminal' a lot. Sadly for Bob, Alice found his pattern and can predict how Bob plays precisely. She is very kind that doesn't want to take advantage of that. So she tells
Bob about it and they come up with a new way of eliminate the conflict:
They will play the 'Rock, Paper and Scissors' for N round. Bob will set up some restricts on Alice.
But the restrict can only be in the form of "you must play the same (or different) on the ith and jth rounds". If Alice loses in any round or break any of the rules she loses, otherwise she wins.
Will Alice have a chance to win?
Each test case contains several lines.
The first line contains two integers N,M(1 <= N <= 10000, 1 <= M <= 10000), representing how many round they will play and how many restricts are there for Alice.
The next line contains N integers B1,B2, ...,BN, where Bi represents what item Bob will play in the ith round. 1 represents Rock, 2 represents Paper, 3 represents Scissors.
The following M lines each contains three integers A,B,K(1 <= A,B <= N,K = 0 or 1) represent a restrict for Alice. If K equals 0, Alice must play the same on Ath and Bth round. If K equals 1, she must play different items on Ath and Bthround.
2
3 3
1 1 1
1 2 1
1 3 1
2 3 1
5 5
1 2 3 2 1
1 2 1
1 3 1
1 4 1
1 5 1
2 3 0
Case #1: no
Case #2: yesHint'Rock, Paper and Scissors' is a game which played by two person. They should play Rock, Paper or Scissors by their hands at the same time.
Rock defeats scissors, scissors defeats paper and paper defeats rock. If two people play the same item, the game is tied..题意:两个人玩石头剪刀布,进行n轮比赛,首先给出B的这n轮的手势,然后m行对A的限制,每行a,b,c当c==0的时候代表A第a轮和第b轮的手势相同,c==1表示第a轮和第b轮的手势不同,如果A在任何一轮中输掉或者违反规定的话,A就是输的,问A有没有赢的可能;分析:开始看的时候每轮A都是有3个选择,但是其实只有两个合法的选择,即平局和胜利的手势,所以应该是用2-sat判矛盾,主要是建图,当c==0时说明ab两轮的手势相同就是合法的,不同就是矛盾,对于矛盾建边,c==1的时候同理;#include"stdio.h"
#include"string.h"
#include"stdlib.h"
#include"queue"
#include"algorithm"
#include"string.h"
#include"string"
#include"stack"
#include"map"
#define inf 0x3f3f3f3f
#define M 20009
using namespace std;
struct node
{
int u,v,next;
}edge[M*20];
stack<int>q;
int t,head[M],low[M],dfn[M],belong[M],num,index,use[M];
void init()
{
t=0;
memset(head,-1,sizeof(head));
}
void add(int u,int v)
{
edge[t].u=u;
edge[t].v=v;
edge[t].next=head[u];
head[u]=t++;
}
void tarjan(int u)
{
low[u]=dfn[u]=++index;
q.push(u);
use[u]=1;
for(int i=head[u];i!=-1;i=edge[i].next)
{
int v=edge[i].v;
if(!dfn[v])
{
tarjan(v);
low[u]=min(low[u],low[v]);
}
else if(use[v])
low[u]=min(low[u],dfn[v]);
}
if(low[u]==dfn[u])
{
num++;
int vv;
do
{
vv=q.top();
q.pop();
use[vv]=0;
belong[vv]=num;
}while(vv!=u);
}
}
int psq(int n)
{
int i;
num=index=n;
memset(use,0,sizeof(use));
memset(dfn,0,sizeof(dfn));
for(i=1;i<=2*n;i++)
if(!dfn[i])
tarjan(i);
for(i=1;i<=n;i++)
if(belong[i]==belong[i+n])
return 0;
return 1;
}
int a[M],b[M];
int main()
{
int T,m,n,i,u,v,w,kk=1;
scanf("%d",&T);
while(T--)
{
scanf("%d%d",&n,&m);
init();
for(i=1;i<=n;i++)
{
scanf("%d",&b[i]);
a[i]=((b[i]+1)%3==0)?3:(b[i]+1)%3;
a[i+n]=b[i];
}
for(i=1;i<=m;i++)
{
scanf("%d%d%d",&u,&v,&w);
if(w==0)
{
if(a[u]!=a[v])
{
add(u,v+n);
add(v,u+n);
}
if(a[u]!=a[v+n])
{
add(u,v);
add(v+n,u+n);
}
if(a[u+n]!=a[v])
{
add(u+n,v+n);
add(v,u);
}
if(a[u+n]!=a[v+n])
{
add(u+n,v);
add(v+n,u);
}
}
else
{
if(a[u]==a[v])
{
add(u,v+n);
add(v,u+n);
}
if(a[u]==a[v+n])
{
add(u,v);
add(v+n,u+n);
}
if(a[u+n]==a[v])
{
add(u+n,v+n);
add(v,u);
}
if(a[u+n]==a[v+n])
{
add(u+n,v);
add(v+n,u);
}
}
}
printf("Case #%d: ",kk++);
if(psq(n))
printf("yes\n");
else
printf("no\n");
}
}
2-sat(石头、剪刀、布)hdu4115的更多相关文章
- 09_编写脚本,实现人机<石头,剪刀,布>游戏
#!/bin/bashgame=(石头 剪刀 布)num=$[RANDOM%3]computer=${game[$num]}#通过随机数获取计算机的出拳#出拳的可能性保存在一个数组中,game[0], ...
- Python 石头 剪刀 布
di = {1: '石头', 2: '剪刀', 3: '布'} def win(x, y): if len({x[0], y[0]}) == 1: print('平局.') else: if {x[0 ...
- 用 Python 编写剪刀、石头、布的小游戏(快速学习python语句)
import random#定义手势类型allList = ['石头','剪刀','布']#定义获胜的情况winList = [['石头','剪刀'],['剪刀','布'],['步','石头']]pr ...
- Java猜拳小游戏(剪刀、石头、布)
1.第一种实现方法,调用Random数据包,直接根据“1.2.3”输出“剪刀.石头.布”.主要用了9条输出判断语句. import java.util.Random; import java.util ...
- Java自制人机小游戏——————————剪刀、石头、布
package com.hello.test; import java.util.Scanner; public class TestGame { public static void main(St ...
- 用Micro:bit做剪刀、石头、布游戏
剪刀.石头.布游戏大家都玩过,今天我们用Micro:bit建一个剪刀.石头.布游戏! 第一步,起始 当你摇动它时,我们希望the micro:bit选择剪刀.石头.布.尝试创建一个on shake b ...
- PAT(B) 1018 锤子剪刀布(C:20分,Java:18分)
题目链接:1018 锤子剪刀布 分析 用一个二维数组保存两人所有回合的手势 甲乙的胜,平,负的次数刚好相反,用3个变量表示就可以 手势单独保存在signs[3]中,注意顺序.题目原文:如果解不唯一,则 ...
- PAT (Basic Level) Practise:1018. 锤子剪刀布
[题目链接] 大家应该都会玩“锤子剪刀布”的游戏:两人同时给出手势,胜负规则如图所示: 现给出两人的交锋记录,请统计双方的胜.平.负次数,并且给出双方分别出什么手势的胜算最大. 输入格式: 输入第1行 ...
- PAT乙级 1018. 锤子剪刀布 (20)
1018. 锤子剪刀布 (20) 时间限制 100 ms 内存限制 65536 kB 代码长度限制 8000 B 判题程序 Standard 作者 CHEN, Yue 大家应该都会玩“锤子剪刀布”的游 ...
- PAT-乙级-1018. 锤子剪刀布 (20)
1018. 锤子剪刀布 (20) 时间限制 100 ms 内存限制 65536 kB 代码长度限制 8000 B 判题程序 Standard 作者 CHEN, Yue 大家应该都会玩“锤子剪刀布”的游 ...
随机推荐
- P1017 进制转换
模拟水题,直接上代码 #include <bits/stdc++.h> using namespace std; const int maxn = 100000; int main() { ...
- C++ - 扩展欧几里德算法非递归实现
#include <iostream> using namespace std; int x, y; void get_x_y(int a, int b){ int q, r[3], s[ ...
- mysql 权限篇
mysql库 user(用户以及所有库权限配置) db(具体库权限配置) 配置完毕要用命令 FLUSH PRIVILEGES; 刷新权限 备份数据库可以直接copy文件的形式,不过这样copy的文件会 ...
- 使用微信JS-SDK 实现 自定义 分享 功能
微信PC端点击页面,转发给朋友.
- Ubuntu 14.04 在桌面上双击运行shell 脚本文件
http://askubuntu.com/questions/465531/how-to-make-a-shell-file-execute-by-double-click up vote7down ...
- EFI
有CSM的UEFI BIOS应该可以支持EFI Native和legacy两种启动方式吧,在BIOS SETUP选项里面有的选. EFI在开机时的作用和BIOS一样,就是初始化PC,但在细节上却又不一 ...
- mongodb在win7下的安装和使用
1.下载mongodb的windows版本,有32位和64位版本,根据系统情况下载,下载地址:http://www.mongodb.org/downloads 2.解压缩至额E:/mongodb即可 ...
- BeanNameViewResolver
As described in the documentation, BeanNameViewResolver resolves Views declared as beans. Usually yo ...
- 如何由新特性跳转到App首页
前一段时间,一个哥们问我怎么跳转. 1.首先,要获取到当前的window,因为是在window层面上显示,所以,在window层面上进行push. 2.参照上面一条. // 显示状态栏 UIAppli ...
- busybox sz rz命令
之前板子和电脑之间传送文件的时候都是通过tftp网络下载.所以找了一下在文件系统中使用串口上传文件的方法. rz和sz命令使用zmoderm协议,SecureCRT也用提供这个命令的支持.由于是串口, ...