http://www.procedural-worlds.com/blog/best-free-unity-assets-categorised-mega-list/

BEST FREE UNITY ASSETS – OVER 200 CURATED QUALITY ASSETS

 

Kick-start your game with a categorized curated list of over 200 high quality FREE assets! FREE as in AWESOME assets from the PRO’s!

Welcome to our free Unity assets page – its regularly updated and chock full of high quality free assets to kick start your game. If you would like to add something, learn something, or just hang out with like minded people then head on over to our discord server and say hello!

You may also be interested in taking a look at the quality assets that I use regularly to create my scenes – best of the best environmental unity assets.

AI:

  • Behavior Bricks : Behavior Bricks is a state-of-the-art engine for Behavior Trees (BTs) along with an intuitive visual editor.
  • Crystal AI : A Utility based AI for C# and Unity (can only use free version in free games).
  • Goap : Goal oriented action planning AI in Unity.
  • Panda BT Free : Panda BT is a script-based Behaviour Tree engine which allows the authoring of complex, scaleable and reusable logic for your game.
  • TopDown AI : This is an example of Top Down Shooter AI.
  • Unity Movement AI : A library of steering behaviors to help your NPCs move around your game.

ANALYTICS:

  • Google Analytics Plugin : Allows game developers to easily implement Google Analytics in their Unity games on all platforms.

ANIMATION:

  • Animancer Lite : A code-driven replacement for Unity’s Mecanim AnimatorControllers based around the concept of Dependency Injection: instead of using names or hash codes to identify predefined states and parameters, you simply pass the desired AnimationClip directly into the Play or CrossFade methods.
  • Animation Baker : Converts Mecanim animations back to legacy animations.
  • Animated Horse : Animated horse.
  • Dragonbones : Animation creation tool.
  • Huge FBX Mocap Library part 1 : Conversion of the Carnegie-Mellon mocap library with 2,534 mocap animations.
  • Huge FBX Mocap Library part 2 : Conversion of the Carnegie-Mellon mocap library with 2,534 mocap animations.
  • Huge FBX Mocap Library part 3 : Conversion of the Carnegie-Mellon mocap library with 2,534 mocap animations.
  • Magic Pack : 55 awesome magic animation from mixamo.
  • Melee Axe Pack : 55 mixamo animations for axe-wielding, skull bashing, dragon slaying barbaric types.
  • Mixamo : If you have an account then these are all free!
  • TakeDown Animations : 12 takedowns animations package.

AUDIO:

  • Audacity: Multi track recording and editing software.
  • Bfxr : Sound FX generator.
  • InAudio 2 : Add great audio to your game in seconds with the new layered music player with crossfading and gap-less transitions.
  • Reaktion : An audio reactive animation toolkit for Unity.
  • Soundation : Record, mix and share music online.

BOARD GAMES:

  • RP Tools : A cool set of tools for desktop or online board games.

CAMERAS:

  • Cinemachine: Awesome camera controller system now a free part of Unity.
  • EZ Camera Shake : A versatile implementation of procedural camera-shaking animation.
  • GhostFreeRoamCamera : Free flying ghost roaming camera, in a FPS style!
  • RTS camera : Best free camera asset on the Unity asset store.

COLOR / PALETTE GENERATORS

  • Canva : Awesome color wheel and palette generator from an amazing company.
  • Colormind : AI driven palette generator with very cool image extraction capability.
  • Coolors.co : Quite nice web based palette generator.
  • Paletton : Web based palette generator.

CONTROLLERS:

  • Animancer Lite : A code-driven replacement for Unity’s Mecanim AnimatorControllers based around the concept of Dependency Injection: instead of using names or hash codes to identify predefined states and parameters, you simply pass the desired AnimationClip directly into the Play or CrossFade methods.
  • Base Helicopter Controller : Helicopter controller with realistic physics.
  • Helicopter Pack : Cool helicopter & physics systems
  • Super Character Controller :  Fulfills all common character controller functions such as collision detection and pushback, slope limiting and collider ignoring. New features include the ability to rotate the controller to any angle, sophisticated ground detection, ability to clamp the character to surfaces, and detailed collision response messages. All functions are fully exposed and editable. Also includes the SuperStateMachine, a finite state machine designed to interact with the controller.
  • Third Person Controller – Basic Locomotion FREE : Very high quality AAA Quality 3rd Person Controller with locomotion template.
  • 3rd Person Controller + Fly Mode : This package provides a basic setup for a 3rd person player controller. Includes scripts for the player movements, camera orbit and a Mecanim animator controller, containing basic locomotion (walk, run, sprint, aim & strafe, and also an extra fly mode).

DATABASE:

  • DreamIO : Add a leader board and promo code system to your game right now – no php or sql required!
  • SQLite4Unity3d : SQL Lite for Unity 3d.

DEBUGGING:

DEVELOPMENT / TESTING:

  • Dir Sync Pro : Great one way and two way directory sync tool that detects differences.
  • Fork : Very cool and git and gitlfs client. Better than all the paid ones i have used.
  • Log Viewer : Check editor console logs inside the game itself even on mobile.
  • Resource Checker : Shows how much memory textures take to reduce memory usage.
  • ShaderlabVS : Visual Studio Plugin for Unity Shaderlab programming.
  • Unity Test Tools : Test your game with unit test framework, integration test framework, assertion component, ide, batch and test mode runners.
  • VSCode : Seamless support for Microsoft Visual Studio Code in Unity.

EDITOR EXTENSIONS:

  • Inspector Gadgets Lite : Streamline your editor experience with this enhanced Transform Inspector.
  • Weaver Lite : Directly reference assets and layers in your code without any magic strings and generate procedural assets in the Unity Editor.

FOG:

FONTS:

FRAMEWORKS:

  • Entitas : The entity component framework for Unity. Entities, pools, groups, observers.
  • Facepunch.Steamworks : A wrapper for Steamworks recommended by the community.
  • SteamWorks : A C# Wrapper for Valve’s Steamworks API, it can be used either with Unity or your C# based application.
  • UniRx : A re-implementation of the .NET Reactive Extensions for Unity.
  • UnitySteer : Awesome autonomous agent steering framework for Unity.
  • Universe : A global persistent game manager that lasts across screens.
  • Weaver Lite : Directly reference assets and layers in your code without any magic strings and generate procedural assets in the Unity Editor.
  • Zenject : Awesome looking dependency injection / IOC framework.

GAME TOOLKIT:

  • Fungus : Easy, branching story editor. Was used in a Unity presentation some time ago.

INPUT MANAGEMENT:

  • InputBinder : Makes it easy for components to respond to axis, button, and key input events.
  • Lean Touch : Multi-platform input library for gestures (both touch and mouse).
  • LeapMotion : Leap motion development page and downloads.
  • TouchKit : TouchKit aims to make touch handling in Unity more sane.
  • TouchScript : TouchScript is a multi-touch library for Unity. Makes handling complex gesture interactions on touch surfaces easier.
  • XboxCtrlrInput for Unity : A wrapper that handles Xbox 360 controller input. It’s used in the same way as Unity’s Input class.

INSPIRATION / INTERESTING:

LANGUAGES:

  • Arcadia : Clojure for Unity.
  • MoonSharp : Community recommended Lua interpreter written in C# for maximum compatibility.
  • UniLua : Implementation of LUA for Unity.

LIGHTING:

LOCALISATION:

MAP EDITORS:

  • Tiled : Free and easy to use tile map editor.

MESHES:

MUSIC & SOUND:

NETWORKING:

  • Forge Networking Remastered : Great networking system for Unity. Whats cool about the new version is that it also operates independently of Unity!
  • Photon Unity Networking Free : Easily add multiplayer to your games and launch them globally with the included FREE Photon Cloud plan.
  • Unity HTTP : A TcpClient-based HTTP library for Unity.

NOISE:

  • LibNoise : A port of the LibNoise framework for Unity. Great if you are doing procedural content generation.
  • WangScape : Not unity, but very interesting anyway, wang tiles are a way of breaking up terrain tiling.

PARTICLE SYSTEMS:

PATHFINDING:

POOLING:

  • ObjectPool : This script reduces garbage collection and therefore jitter by pooling instances.
  • RecyclerKit – An object pooling system that is super easy to use from Prime31.

POST FX / SHADERS:

  • Deferred Night Vision : AAA quality night vision effect if you’re using deferred rendering.
  • Kamakura Shaders : Very nice stylised set of features that can be used altogether to create styles such as anime, paint, water-color, sketch like and so on.
  • KinoGlitch : A collection of glitch video effects.
  • KvantSpray : GPU accelerated object instancing/particle animation system for Unity. Very cool!
  • Legacy Unity Cinematic Image Effects : Awesome Post FX. If using 5.5 and up use the Unity Post Processing Stack above instead.
  • Legacy Image Effects : This package contains the Image Effects previously shipped as part of Unity’s Standard Assets.
  • Lightning Bolt Effect for Unity : Customizable lightning asset.
  • Lux : Fantastic open source physically based shader framework for unity.
  • Melee Weapon Trail : Add “swoosh” trail effects suitable for attacks of your characters.
  • Post Processing Stack : Amazing Free and Fast Post Processing Stack from Unity. Must have for Unity 5.5 and up!
  • Shader case Study – Pokemon Battle Transitions : Video tutorial plus shaders.
  • ShaderProject : All sorts of handy shaders –
    ApplyTexture, Blending, AdditiveBlending, AlphaBlending, CombineTextures, Dissolve, DiscardingFragments, FlatColor, FlatRGBColor, GeometryShaders, GrabPass, BlackWhite, Blur, GlassStained, Pixelation, PixelShifting, Tint, Zoom, Masks, AlphaMask, ColorMask, ColorAlphaMask, NormalExtrusion, NormalMapping, PostProcessing, BlackWhite, BlendModes, BrightnessSaturationContrast, DepthTexture, Overlay, Pixelation, Tint, RotationUV, RotationVertices, Shading, Diffuse, DiffuseLighting, Phong, Phong-Blinn, Silhuette, StencilBuffer, TextureAtlas, ToonShading, VertexManipulation, Flag, Scale, VolumetricExplosion, Water, Waves
  • SMAA for Unity3D : Subpixel Morphological Antialiasing for Unity3D.
  • Temporal Reprojection Anti-Aliasing : TRAA for Unity.
  • Toon Shader Free : A free toon shader – render your 3d models in a toon style.
  • Unity 5 Effects : Temporal screen space reflections, screen space shadows, screen space boolean, rim light, water surface and caustics, light particles, procedural modelling, metaball, temporal SSAO, mosaic field.
  • UnityPCSS : Implementation of NVidia “PCSS” or “Percentage Closer Soft Shadows”.

ROADS:

  • EasyRoads3D Free : The free version of what is probably the best roads asset for Unity. Works well with with Gaia terrains.

SCENE, ART CREATION & LEVEL DESIGN:

SERIALISATION:

  • FullSerializer : Easy to use and robust JSON serializer that just works.
  • JSON.net : Fully featured and professionally supported port of JSON.net

SHADERS:

SKIES:

SPAWNING:

TERRAIN:

TEXT:

TEXTURES / TILESETS:

THREAD MANAGEMENT:

TWEENING LIBRARIES:

  • DOTween (HOTween v2) : A very nice tweening library optimised for C# and nicely integrated into Unity.
  • LeanTween : An efficient tween engine for Unity that offers a many features.

TUTORIALS (ALSO A GREAT SOURCE OF FREE ASSETS):

  • Adam Exterior Environment : The Exterior environment from the Adam demo.
  • Adventure – Sample Game : Explore the makings of a point-and-click adventure game, complete with simple inventory system and data persistence examples with this fully-commented complete project, as used to teach Unite 2016’s Training Day.
  • Space Shooter Tutorial : Space Shooter tutorial Project on Unity’s Tutorial area.
  • Tanks Tutorial : This 2 player 1 keyboard couch warfest sees you building a complete tank shooter from scratch.
  • The Blacksmith Environments : All environment assets from “The Blacksmith” short film.
  • Vehicle Tools : Sample project tools to rig wheeled vehicles and easily create suspension for physics-based wheel colliders.
  • 2D Platformer : Showcasing 2D features a platform shooter demo.
  • 2D Roguelike : Learn how to make a 2D Roguelike game.

UI:

UNITY TECHNOLOGIES:

UTILITIES:

  • Autosaver : Editor extension that allows for auto-saving your work.
  • BitStrap : A bunch of handy utilities that allow you to bootstrap a new Unity project.
  • Door Manager Script : A handy script to open and close doors in game.
  • FrameCapturer : Captures frames to pictures and videos. Supports png, gif, mp4, exr.
  • Instant Screenshot : Handy screen shot taking system.
  • Klak : Noise, random numbers, interpolation, extensions, image writer, procedural motion, event wiring.
  • LINQ to Game Object for Unity : Traverse GameObject Hierarchy by LINQ.
  • More Effective Coroutines : Memory Efficient Coroutines is an improved implementation of the standard co routines that runs blazing fast and has zero per-frame memory allocations.
  • Random Duplicate : A utility to duplicate an object with random size and rotation.
  • Previously Paid : A collection of previosly commercial unity assets.
  • Secured PlayerPrefs : Encrypt/decrypt PlayerPrefs.
  • Simple Finite State Machine : State machine designed with simplicity and ease of use in mind.
  • Tiny Lab Productions Library : Awesome collection of utilities. Android utils, bitmap, promises, futures, co-routine helpers, alloc free iterators, extensions, json parser / emitter, oprion, lazy, tupe, try, unit and many more useful utilities. Well worth a look!
  • Unity Color Picker : A color picker for Unity.
  • Unity3D-ComponentAttribute : An attribute that let’s you auto-load components.
  • Unity Toolbag : A bunch of handy Unity extension utilities. Very handy.
  • Zone Controller Free : Allows you to control the properties of ANY other Unity component at runtime. Create stunning and smooth transition effects on your favorite Unity components with just a few clicks. Very powerful!

VIRTUAL REALITY:

  • Google VR SDK for Unity : Build virtual reality applications for Android and iOS using the Google VR SDK for Unity.
  • HoloToolkit-Unity : A collection of scripts and components to accelerate development of applications targeting Windows Holographic.
  • Project Tango UnitySDK Examples : the Project Tango UnitySDK examples and tutorial projects for Unity 5 and above.
  • SteamVR Plugin : The Steam VR plugin for Unity.
  • Steam VR Unity Toolkit : A collection of useful scripts and prefabs for building SteamVR titles in Unity 5.
  • The Lab Renderer : The scripts and shaders that drove rendering in The Lab for HTC Vive. Forward renderer with support for up to 18 dynamic shadowing lights in a single pass with MSAA enabled, and it included the Adaptive Quality system that dynamically adjusts rendering resolution to maintain framerate in VR.
  • Newton VR : A virtual reality interaction system for unity based on physics.
  • VRTK : Virtual reality scripting toolkit, a collection of useful scripts and prefabs for building VR titles in Unity 5.
  • VR Samples : VR Samples from Unity.

VISUAL SCRIPTING:

  • Behavior Bricks : Behavior Bricks is a state-of-the-art engine for Behavior Trees (BTs) along with an intuitive visual editor.
  • Panda BT Free : Panda BT is a script-based Behaviour Tree engine which allows the authoring of complex, scaleable and reusable logic for your game.
  • uScript Personal Learning Edition : uScript is a fully featured visual scripting system developed by industry veterans of award-winning “AAA” games.

WEATHER:

2D ASSETS:

2D TOOLS:

  • Gimp : Free and open source image editor (like Photoshop).
  • Paint.net : Image and photo editor.
  • Krita : Painting tool for concept art, texture and matte painters, illustrations.
  • Inkscape : Great tool for creating vectorized sketches.
  • Piskel : Online editor for animated sprites and pixel art.
  • TexturePacker : Great sprite sheet generation and packing tool.

3D MODELS:

3D TOOLS:

  • Blender : Pretty much the standard.
  • MagicaVoxel : A lightweight 8-bit voxel art editor and interactive path tracing renderer.
  • ProBuilder : Awesome in-editor 3D prototyping / modelling system acquired by Unity and now free.
  • Qubicle : Voxel editor.
  • TinkerCad: Free 3D modelling tool from Autodesk. Result can be imported into Unity.
  • Vectary : Online 3D modelling tool.

I hope you enjoyed this list. If you would like me to add or remove any assets then please drop me a message, subscribe to the newsletter on the� homepageif you would like access to updates and other free and useful information.

BEST FREE UNITY ASSETS – OVER 200 CURATED QUALITY ASSETS的更多相关文章

  1. unity 自动删除未引用的Assets下的资源

    随着时间的堆积,项目中Assets文件夹下的资源会变得越来越繁杂,有些贴图.材质啥的可能压根没有使用过,但是又不敢轻易去删除. 这里分享两个插件,用于管理这些资源. 一.ResourceChecker ...

  2. Unity 需不需要再建Assets文件夹

    不需要,默认所有文件都是在Assets文件夹下创建的,看不到是因为设置了单栏模式,开启双栏模式就能看到了.

  3. unity 调用android函数

    unity 调用android函数 分类: unity2013-12-19 17:54 475人阅读 评论(0) 收藏 举报 unityandroidjar 我们知道,安卓project都有一个And ...

  4. Creating a Unity Game for Windows 8

    原地址:http://www.davebost.com/2013/08/30/creating-a-unity-game-for-windows-8 The recent release of Uni ...

  5. 转:Oculus Unity Development Guide开发指南(2015-7-21更新)

    http://forum.exceedu.com/forum/forum.php?mod=viewthread&tid=34175 Oculus Unity Development Guide ...

  6. Unity Package Manager

    (注:Unity 2018.1及以后的版本才可以使用Package Manager.) 一个package是一个容器,里面放的是Assets, Shaders, Textures, plug-ins, ...

  7. Unity中脚本的执行顺序总结(@WhiteTaken)

    (Editor)以上是Unity官方文档中的截图,脚本在被挂载到物体上,会启用Editor的方法Reset. (Initialization)当执行脚本开始,初始化的过程中,依次执行的是Awake-& ...

  8. Unity内存理解(转)

    Unity3D 里有两种动态加载机制:一个是Resources.Load,另外一个通过AssetBundle,其实两者区别不大. Resources.Load就是从一个缺省打进程序包里的AssetBu ...

  9. Unity C# XmlDoc.LoadXml() il2cpp not implemented exception

    Stuck with this for a couple of hours, turned out it's just a setting thing, Answer from this post ( ...

随机推荐

  1. spring bean的三种管理方式·

    1.无参构造函数 1.xml文件配置内容 <!--无参构造函数--> <bean id="bean1" class="com.imooc.ioc.dem ...

  2. HTTP之缓存是如何保持副本的新鲜的!

    缓存保持副本的新鲜 ========================摘自<HTTP权威指南>================================= 可能不是所有已缓存副本都与服 ...

  3. Computing Science CMPT 361

    Computing Science CMPT 361 Fall 2019Assignment #3Due date: November 27th at 11:59 pm.Ray TracingYou ...

  4. 使用STS加入controller注解后编写程序无法自动提示

    1.加入@Controller注解后编写程序无法自动提示,去掉了@Controller注解后就可以了! ​ ​ 2.解决方案:将@Controller替换为@RestController后,可以完美的 ...

  5. thinkphp中怎么使用phpmailer发送邮件

    phpmailer发送邮件是php开发者首选的一个邮件发送插件了,下面我来介绍怎么集成phpmailer到thinkphp框架了,有需要了解的朋友可参考. phpmailer发送邮件功能很强大,今天真 ...

  6. Clean Code 笔记 之 第二章

    你是否真正的会命名 前言 这是我第二次看这本书了(Clean Code)的时候,第一次看的时候是,看到某世界五百强在他们的代码中我竟然看不到一句注释,现在我还记得当时的情景,当我Download 下第 ...

  7. Filebeat与Logstash配置SSL加密通信

    为了保证应用日志数据的传输安全,我们可以使用SSL相互身份验证来保护Filebeat和Logstash之间的连接. 这可以确保Filebeat仅将加密数据发送到受信任的Logstash服务器,并确保L ...

  8. 我是如何一步步编码完成万仓网ERP系统的(九)产品库设计 5.产品属性项

    https://www.cnblogs.com/smh188/p/11533668.html(我是如何一步步编码完成万仓网ERP系统的(一)系统架构) https://www.cnblogs.com/ ...

  9. CSS和层叠

    ##常见的CSS属性## color:red  设置元素内容的颜色 <br>text-align:center  设置文字的对齐方式(例:centeer 居中) <br>fon ...

  10. 解决 new file()在IOS下不兼容 的问题

    最近 做项目,做的要是拍照后上传相片,以file格式上传..所以 拍照 后用canvas生成base64格式再转file..在PC和安卓都是没有问题,到IOS上面不行..new file后就是生成一个 ...