原文出处:http://www.fpga4fun.com/PCI-Express3.html

Packetized transactions

PCI express is a serial bus. Or is it? From the computer's perspective, it is a conventional bus where read and write transactions can be achieved.

The trick is that all operations are packetized. Let's assume the CPU wants to write some data to a device. It forwards the order to the PCI Express bridge which then creates a packet. The packet contains the address and data to be written and is forwarded serially to the targeted device, which de-packetizes the write order and executes it.

所有的操作都是基于数据包的,CPU想要往设备里写入数据,它先把命令发给PCI-E桥,由PCI-E桥创建数据包,包里面包含了地址和数据,然后串行发送到目标设备,由目标设备解包并执行命令。

What if the CPU wants to read? Same thing, the bridge forwards a packet to the targeted device, which now has to execute the read, create a return packet and send it to the bridge.
All that is pretty straighforward to do in practice thanks for the help from...

The PCI Express stack

Getting packets flowing reliably along the wires takes some magic. As packets are transmitted serially at very high speed, they have to be de-serialized/assembled, decoded at the destination (remove the 8b/10b encoding), de-interleaved (if multiple lanes are used), and checked against line corruption (CRC checks).

Sounds complicated? It probably is. The thing is, we don't really care because most of the complexity is handled in the "PCI Express stack", composed of three layers.

  1. The physical layer.
  2. The data link layer.
  3. The transaction layer.

数据包是以非常高的速度进行串行传输的,所以需要一系列的解码,序列恢复和CRC校验。然而这么复杂的东西我们压根不用关心,有一个叫做"PCI Express stack"的东西来处理它们,这个stack包括了物理层、数据链路层和 事务层?(不知道怎么翻译,就叫它事务层吧)

The first two layers are the ones implemented for us in the PCI Express FPGA core (usually a combination of hard and soft core) and handling all the complexity. As a user, we work only in the transaction layer, where life is easy, the sky is blue and girls are beautiful.

前两层都交给FPGA core去实现了,作为用户,我们只需要关心事务层,这里生活如意,天空湛蓝,绿草如茵,美女遍地~(哈哈,看到这里笑出声)

In more details:

  1. The physical layer: that's where the pins are toggling. The 8b/10b encoding/decoding and the lanes disassembly/reassembly are done there.
  2. The data link layer: that's where data integrity is checked (CRCs) and packets are re-transmitted if required (hopefully a rare occurance).
  3. The transaction layer: that's the user level. Once a packet arrives here, it is guaranteed to be good data.

Good data? That's great, that's what we want!

Let's see how working in the transaction layer looks like.

verilog-IT大道是有多无耻,我发一篇你立刻就转一篇,看看你们首页那乱的,文章也不分一下类,转载的也从来不标注出处。你那所有的文章都是从别人那里转来的吧,IT大道就是辣鸡!

PCI Express(三) - A story of packets, stack and network的更多相关文章

  1. [中英对照]How PCI Express Works | PCIe工作原理

    How PCI Express Works | PCIe工作原理 PCI Express is a high-speed serial connection that operates more li ...

  2. PCI Express(四) - The transaction layer

    原文出处:http://www.fpga4fun.com/PCI-Express4.html 感觉没什么好翻译的,都比较简单,主要讲了TLP的帧结构 In the transaction layer, ...

  3. PCI Express(一)- Connector

    在FPGA4FUN上看到一篇介绍PCI-E的帖子,简单易懂,适合入门,特地搬过来 原文地址:http://www.fpga4fun.com/PCI-Express.html 前言: As PCI Ex ...

  4. Down to the TLP: How PCI express devices talk (Part II)

    http://xillybus.com/tutorials/pci-express-tlp-pcie-primer-tutorial-guide-2 Data Link Layer Packets A ...

  5. Down to the TLP: How PCI express devices talk (Part I)

    http://xillybus.com/tutorials/pci-express-tlp-pcie-primer-tutorial-guide-1 Down to the TLP: How PCI ...

  6. Ubuntu 16.04 RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller” 不能上网

    来源:http://forum.ubuntu.org.cn/viewtopic.php?f=116&t=463646 1.执行如下命令 uname -a sudo lspci -knn sud ...

  7. 002 PCI Express体系结构(二)

    一.PCI总线的信号定义 PCI总线是一条共享总线,在一条PCI总线上可以挂接多个PCI设备.这些PCI设备通过一系列信号与PCI总线相连,这些信号由地址/数据信号.控制信号.仲裁信号.中断信号等多种 ...

  8. 001 PCI Express体系结构(一)

    一 .PCI总线的基本知识 PCI总线作为处理器系统的局部总线,主要目的是为了连接外部设备,而不是作为处理器的系统总线连接Cache和主存储器.但是PCI总线.系统总线和处理器体系结构之间依然存在着紧 ...

  9. PCI Express(六) - Simple transactions

    原文地址:http://www.fpga4fun.com/PCI-Express6.html Let's try to control LEDs from the PCI Express bus. X ...

随机推荐

  1. MySQL起航

    以前学php的时候用过MySQL,但是都没有认真地学习,只会在php代码中用几条极其简单SQL语句,以为MySQL就这么点用法,当时还在嘲笑学长们为什么会觉得MySQL难学,真是太尴尬了.好在开了数据 ...

  2. Unity UGUI RectTransform图解

    UGUI RectTransform.Unity RectTransform详解 The first:look look API. http://docs.unity3d.com/ScriptRefe ...

  3. Android 学习第6课,循环功能

    package ch02; public class jiujiuchengfa { public static void main(String[] args) { // TODO 自动生成的方法存 ...

  4. 最短JS判断是否为IE6(IE的写法)

    常用的 JavaScript 检测浏览器为 IE 是哪个版本的代码,包括是否是最人极端厌恶的 ie6 识别与检测.代码如下: var isIE=!!window.ActiveXObject; var ...

  5. unity之mipmap

    Mipmap技术有点类似于LOD技术,但是不同的是,LOD针对的是模型资源,而Mipmap针对的纹理贴图资源 使用Mipmap后,贴图会根据摄像机距离的远近,选择使用不同精度的贴图. 缺点:会占用内存 ...

  6. HDU 1536 sg函数

    S-Nim Time Limit: 5000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)Total Submi ...

  7. ListView中itemz中控件的点击事件和条目点击事件冲突

    <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android=&quo ...

  8. C++ Primer : 第十三章 : 拷贝控制之对象移动

    右值引用 所谓的右值引用就是必须将引用绑定到右值的引用,我们通过&&来绑定到右值而不是&, 右值引用只能绑定到即将销毁的对象.右值引用也是引用,因此右值引用也只不过是对象的别名 ...

  9. 第八课,T语言功能和参数(版本5.0)

    功能的理解 功能是TC移动项目应用的基本模块,通过对功能模块的调用实现特定的功能.TC综合开发工具中的功能相当于其它高级语言的子程序,在其他高级语言中,比如C,C++中,称为函数.允许用户建立自己定义 ...

  10. github 如何合并不同分支

    From: http://stackoverflow.com/questions/1123344/merging-between-forks-in-github 1. 添加remote origina ...