Jack Straws(poj 1127) 两直线是否相交模板
Description
Input
When n=0,the input is terminated.
There will be no illegal input and there are no zero-length straws.
Output
Sample Input
7
1 6 3 3
4 6 4 9
4 5 6 7
1 4 3 5
3 5 5 5
5 2 6 3
5 4 7 2
1 4
1 6
3 3
6 7
2 3
1 3
0 0 2
0 2 0 0
0 0 0 1
1 1
2 2
1 2
0 0 0
Sample Output
CONNECTED
NOT CONNECTED
CONNECTED
CONNECTED
NOT CONNECTED
CONNECTED
CONNECTED
CONNECTED
CONNECTED
给你 n 个木棍, 每根木棍 4 个坐标, 给你两个编号, 问这两个编号的木棍是否相交(可以间接相交)
#include<iostream>
#include<cstdio>
#include<cstring>
#include<algorithm> using namespace std; #define N 20
const double eps=1e-; struct Point
{
int x, y;
}; struct node
{
Point a;
Point b;
}P[N]; int G[N][N], n; /**--------- 判断两线段相交 模板 ------------**/
int Judge(int x, int y)
{
Point a, b, c, d;
a = P[x].a, b = P[x].b;
c = P[y].a, d = P[y].b;
if ( min(a.x, b.x) > max(c.x, d.x) ||
min(a.y, b.y) > max(c.y, d.y) ||
min(c.x, d.x) > max(a.x, b.x) ||
min(c.y, d.y) > max(a.y, b.y) ) return ;
double h, i, j, k;
h = (b.x - a.x) * (c.y - a.y) - (b.y - a.y) * (c.x - a.x);
i = (b.x - a.x) * (d.y - a.y) - (b.y - a.y) * (d.x - a.x);
j = (d.x - c.x) * (a.y - c.y) - (d.y - c.y) * (a.x - c.x);
k = (d.x - c.x) * (b.y - c.y) - (d.y - c.y) * (b.x - c.x);
return h * i <= eps && j * k <= eps;
} void Slove()
{
int i, j, k; for(i=; i<=n; i++)
for(j=i+; j<=n; j++)
{
if(Judge(i, j))
G[i][j] = G[j][i] = ;
} for(k=; k<=n; k++)
for(i=; i<=n; i++)
for(j=; j<=n; j++)
{
if(G[i][k] && G[k][j])
G[i][j] = ;
}
} int main()
{
while(scanf("%d", &n), n)
{
int i, u, v; for(i=; i<=n; i++)
scanf("%d%d%d%d", &P[i].a.x, &P[i].a.y, &P[i].b.x, &P[i].b.y); memset(G, , sizeof(G));
Slove();
while(scanf("%d%d", &u, &v), u+v)
{
if(G[u][v] || u==v) printf("CONNECTED\n");
else printf("NOT CONNECTED \n");
}
} return ;
}
Jack Straws(poj 1127) 两直线是否相交模板的更多相关文章
- Jack Straws(POJ 1127)
原题如下: Jack Straws Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 5555 Accepted: 2536 ...
- Jack Straws POJ - 1127 (简单几何计算 + 并查集)
In the game of Jack Straws, a number of plastic or wooden "straws" are dumped on the table ...
- Jack Straws POJ - 1127 (几何计算)
Jack Straws Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 5428 Accepted: 2461 Descr ...
- poj 1127:Jack Straws(判断两线段相交 + 并查集)
Jack Straws Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 2911 Accepted: 1322 Descr ...
- poj 1127(直线相交+并查集)
Jack Straws Description In the game of Jack Straws, a number of plastic or wooden "straws" ...
- poj 1127 -- Jack Straws(计算几何判断两线段相交 + 并查集)
Jack Straws In the game of Jack Straws, a number of plastic or wooden "straws" are dumped ...
- TOJ1840: Jack Straws 判断两线段相交+并查集
1840: Jack Straws Time Limit(Common/Java):1000MS/10000MS Memory Limit:65536KByteTotal Submit: 1 ...
- POJ - 1127 Jack Straws(几何)
题意:桌子上放着n根木棍,已知木棍两端的坐标.给定几对木棍,判断每对木棍是否相连.当两根木棍之间有公共点或可以通过相连的木棍间接的连在一起,则认为是相连的. 分析: 1.若线段i与j平行,且有部分重合 ...
- poj1127 Jack Straws(线段相交+并查集)
转载请注明出处: http://www.cnblogs.com/fraud/ ——by fraud Jack Straws Time Limit: 1000MS Memory L ...
随机推荐
- linux C程序中获取shell脚本输出(如获取system命令输出)
转载自 http://blog.csdn.net/hjxhjh/article/details/7909518 1. 前言 Unix 界有一句名言:“一行shell脚本胜过万行C程序”,虽然这句话有些 ...
- 我的开发小tip
开发原则:1.谁开发,谁负责到底.自己的开发的模块自己维护,不要让别人替你维护,否则很麻烦:2.合理分配时间3.谨慎的处理遇到的bug和问题,不是自己开发的不要轻举妄动,提交到待办中即可4.万勿过度设 ...
- Eclipse中的maven项目搭建
一.eclipse中的maven设置 1.打开“首选项”----> "maven"---->"Installations".用来查看maven的使用 ...
- javascript 高级程序设计 三
Sorry,前两张介绍的主题还是JavaScript,而第一章介绍了JavaScript和ECMAScript区别,所以前两章介绍的主题应该改为ECMAScript,但是 标题就不改了因为现在人们习惯 ...
- CH#56C 异象石
一道LCA 原题链接 先跑一边\(dfs\),求出每个节点的时间戳,如果我们将有异象石的节点按时间戳从小到大的顺序排列,累加相邻两节点之间的距离(首尾相邻),会发现总和就是答案的两倍. 于是我们只需要 ...
- 转载(windows下安装mysql)
转载请声明出处:http://blog.csdn.net/u013067166/article/details/49951577 最近重装了系统,去MySQL官网下载了最新的M ...
- MySQL学习笔记-大纲
软件程序性能测试在之前<品味性能之道>系列中已经大量提到,讲解了很多测试方法.测试观念.测试思想等等.最近准备深入MySQL进行学习并总结.分别查阅<MySQL性能调优与架构设计&g ...
- openssl_error_string()
其实已经成功了,openssl_error_string()一样会输出错误信息,忽略就好
- ExportGrid Aspose.Cells.dll
using Aspose.Cells; using Aspose.Words; using System; using System.Collections; using System.Collect ...
- 数据结构和Java集合
list接口,可重复,有序的.list有arrayList,因为是数组结构,适合用在数据的查询,linkedList,因为是链表结构,适合用在增删操作.数组如果增删的话,需要后面的元素都往前或者往后移 ...