1. 画画板 示例代码

public class MainActivity extends Activity {
private ImageView iv;
private Bitmap baseBitmap;
private Canvas canvas;
private Paint paint; @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
iv = (ImageView) findViewById(R.id.iv);
paint = new Paint();
paint.setStrokeWidth(5);
paint.setColor(Color.GREEN); // 创建一个可以被修改的bitmap
baseBitmap = Bitmap.createBitmap(320, 359,
Bitmap.Config.ARGB_8888);
System.out.println("图宽度:"+iv.getWidth());
System.out.println("图宽高:"+iv.getHeight());
canvas = new Canvas(baseBitmap);
canvas.drawColor(Color.WHITE); // 知道用户手指在屏幕上移动的轨迹
iv.setOnTouchListener(new OnTouchListener() {
//定义手指开始位置的坐标
int startX;
int startY;
@Override
public boolean onTouch(View v, MotionEvent event) { switch (event.getAction()) {
case MotionEvent.ACTION_DOWN: // 手指第一次接触屏幕
System.out.println("手指按下"); startX = (int) event.getX();
startY = (int) event.getY();
break;
case MotionEvent.ACTION_MOVE: // 手指在屏幕上滑动
System.out.println("手指移动");
int newX = (int) event.getX();
int newY = (int) event.getY(); canvas.drawLine(startX,startY, newX, newY, paint);
//重新更新画笔的开始位置.
startX = (int) event.getX();
startY = (int) event.getY();
iv.setImageBitmap(baseBitmap);
break;
case MotionEvent.ACTION_UP:// 手指离开屏幕 break;
} return true;
}
}); } public void save(View view) {
try {
File file = new File(Environment.getExternalStorageDirectory(),System.currentTimeMillis()+".jpg");
FileOutputStream stream = new FileOutputStream(file);
baseBitmap.compress(CompressFormat.JPEG, 100, stream);
stream.close();
Toast.makeText(this, "保存图片成功", 1).show(); //模拟一个消息 通知系统sd卡被重新挂载了.
Intent intent = new Intent();
intent.setAction(Intent.ACTION_MEDIA_MOUNTED);
intent.setData(Uri.fromFile(Environment.getExternalStorageDirectory()));
sendBroadcast(intent); } catch (Exception e) {
Toast.makeText(this, "保存图片失败", 1).show();
e.printStackTrace();
} } }

2. 图片缩放

public class MainActivity extends Activity {
private ImageView iv_src;
private ImageView iv_dest; @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
iv_src = (ImageView) findViewById(R.id.iv_src);
iv_src.setImageBitmap(BitmapFactory.decodeFile("/sdcard/tom.png"));
iv_dest = (ImageView) findViewById(R.id.iv_dest); } public void click(View view) {
Bitmap bitmap = BitmapFactory.decodeFile("/sdcard/tom.png");
Bitmap baseBitmap = Bitmap.createBitmap(bitmap.getWidth()*2,
bitmap.getHeight()/2, bitmap.getConfig());
Canvas canvas = new Canvas(baseBitmap);
Matrix matrix = new Matrix();
/* matrix.setValues(new float[] {
2, 0, 0,
0, 0.5f, 0,
0, 0, 1
});*/
matrix.setScale(2.0f, 0.5f);
canvas.drawBitmap(bitmap, matrix, new Paint());
iv_dest.setImageBitmap(baseBitmap);
}
}

3. 图片旋转

Matrix matrix = new Matrix();

matrix.setRotate(15);

canvas.drawBitmap(bmp, matrix, paint);

消除锯齿

paint.setAntiAlias(true);  

指定圆心的旋转

matrix.setRotate(15,bmp.getWidth()/2,bmp.getHeight()/2);

4. 图片平移

matrix.setTranslate(1.5f,-10);

5. 镜面效果

matrix.setScale(-1, 1);

matrix.postTranslate(bmp.getWidth(),0);

6. 倒影

matrix.setScale(1, -1);

matrix.postTranslate(0, bmp.getHeight());

7. 图片合成

public class MainActivity extends Activity {
private ImageView iv;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
iv = (ImageView) findViewById(R.id.iv); //第一张图
Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.a1);
//第二张图
Bitmap addbitMap = BitmapFactory.decodeResource(getResources(), R.drawable.a3); //可修改的位图 及 画板
Bitmap alterBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig());
Canvas canvas = new Canvas(alterBitmap); Paint point = new Paint();
point.setColor(Color.BLACK);
point.setXfermode(new PorterDuffXfermode(android.graphics.PorterDuff.Mode.SRC_OVER));//合成模式 //将第一张图和第二张图画到画板的可修改位图上
canvas.drawBitmap(bitmap, new Matrix(), point);
canvas.drawBitmap(addbitMap, new Matrix(), point); iv.setImageBitmap(alterBitmap);
}
}

8. 颜色处理,RGB颜色, 亮度, 饱和度

亮度处理

ColorMatrix cm = new ColorMatrix();
float contrast = 2;
cm.set(new float[] {
contrast, 0, 0, 0, 0,
0, contrast, 0, 0, 0,
0, 0, contrast, 0, 0,
0, 0, 0, 1, 0 });
paint.setColorFilter(new ColorMatrixColorFilter(cm));

RGB 及 饱和度

public class MainActivity extends Activity {

    private ImageView iv1;
private SeekBar sb1;
private SeekBar sb2;
private SeekBar sb3;
private SeekBar sb4; @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main2);
iv1 = (ImageView) findViewById(R.id.iv_1);
sb1 = (SeekBar) findViewById(R.id.seekBar1);
sb2 = (SeekBar) findViewById(R.id.seekBar2);
sb3 = (SeekBar) findViewById(R.id.seekBar3);
sb4 = (SeekBar) findViewById(R.id.seekBar4);
sb1.setMax(255);
sb2.setMax(255);
sb3.setMax(255);
sb4.setMax(255); Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.top);
final Bitmap baseBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig()); final Canvas canvas = new Canvas(baseBitmap);
final Matrix matrix = new Matrix();
final Paint paint = new Paint(); canvas.drawBitmap(bitmap, matrix, paint);
iv1.setImageBitmap(baseBitmap); //调节R 红色
sb1.setOnSeekBarChangeListener(new OnSeekBarChangeListener() {
@Override
public void onStopTrackingTouch(SeekBar seekBar) { }
@Override
public void onStartTrackingTouch(SeekBar seekBar) { }
@Override
public void onProgressChanged(SeekBar seekBar, int progress,
boolean fromUser) {
int ret = seekBar.getProgress();
if(ret!=0)
{
ColorMatrix cm = new ColorMatrix();
cm.set(new float[]{
ret/128.0f,0,0,0,0,
0,1,0,0,0,
0,0,1,0,0,
0,0,0,1,0,
});
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(baseBitmap, matrix, paint);
iv1.setImageBitmap(baseBitmap);
}
}
}); //调节G 绿色
sb2.setOnSeekBarChangeListener(new OnSeekBarChangeListener() {
@Override
public void onStopTrackingTouch(SeekBar seekBar) { }
@Override
public void onStartTrackingTouch(SeekBar seekBar) { }
@Override
public void onProgressChanged(SeekBar seekBar, int progress,
boolean fromUser) {
int ret = seekBar.getProgress();
if(ret!=0)
{
ColorMatrix cm = new ColorMatrix();
cm.set(new float[]{
1,0,0,0,0,
0,ret/128.0f,0,0,0,
0,0,1,0,0,
0,0,0,1,0,
});
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(baseBitmap, matrix, paint);
iv1.setImageBitmap(baseBitmap);
}
}
}); //调节B 蓝色
sb3.setOnSeekBarChangeListener(new OnSeekBarChangeListener() {
@Override
public void onStopTrackingTouch(SeekBar seekBar) { }
@Override
public void onStartTrackingTouch(SeekBar seekBar) { }
@Override
public void onProgressChanged(SeekBar seekBar, int progress,
boolean fromUser) {
int ret = seekBar.getProgress();
if(ret!=0)
{
ColorMatrix cm = new ColorMatrix();
cm.set(new float[]{
1,0,0,0,0,
0,1,0,0,0,
0,0,ret/128.0f,0,0,
0,0,0,1,0,
});
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(baseBitmap, matrix, paint);
iv1.setImageBitmap(baseBitmap);
}
}
}); //调节 饱和度
sb4.setOnSeekBarChangeListener(new OnSeekBarChangeListener() {
@Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
@Override
public void onProgressChanged(SeekBar seekBar, int progress,
boolean fromUser) {
int ret = seekBar.getProgress();
if(ret!=0)
{
ColorMatrix cm = new ColorMatrix();
cm.setSaturation(ret/128.0f);
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(baseBitmap, matrix, paint);
iv1.setImageBitmap(baseBitmap);
}
}
}); } }

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