题目链接:https://vjudge.net/problem/FZU-2150

Problem 2150 Fire Game

Accept: 2702    Submit: 9240
Time Limit: 1000 mSec    Memory Limit : 32768 KB

 Problem Description

Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows, M columns). At the beginning, each grid of this board is consisting of grass or just empty and then they start to fire all the grass. Firstly they choose two grids
which are consisting of grass and set fire. As we all know, the fire can spread among the grass. If the grid (x, y) is firing at time t, the grid which is adjacent to this grid will fire at time t+1 which refers to the grid (x+1, y), (x-1, y), (x, y+1), (x,
y-1). This process ends when no new grid get fire. If then all the grid which are consisting of grass is get fired, Fat brother and Maze will stand in the middle of the grid and playing a MORE special (hentai) game. (Maybe it’s the OOXX game which decrypted
in the last problem, who knows.)

You can assume that the grass in the board would never burn out and the empty grid would never get fire.

Note that the two grids they choose can be the same.

 Input

The first line of the date is an integer T, which is the number of the text cases.

Then T cases follow, each case contains two integers N and M indicate the size of the board. Then goes N line, each line with M character shows the board. “#” Indicates the grass. You can assume that there is at least one grid which is consisting of grass
in the board.

1 <= T <=100, 1 <= n <=10, 1 <= m <=10

 Output

For each case, output the case number first, if they can play the MORE special (hentai) game (fire all the grass), output the minimal time they need to wait after they set fire, otherwise just output -1. See the sample input and output for more details.

 Sample Input

43 3.#.###.#.3 3.#.#.#.#.3 3...#.#...3 3###..##.#

 Sample Output

Case 1: 1Case 2: -1Case 3: 0Case 4: 2

题解:

1.直接枚举两个起火点,然后BFS。

2.计算次数:100(测试组数)*100(第一个起火点)*100(第二个起火点)*100(棋盘大小) = 1e8,不是会超时吗?可能数据比较弱吧。

代码如下:

#include <iostream>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <algorithm>
#include <vector>
#include <queue>
#include <stack>
#include <map>
#include <string>
#include <set>
#define ms(a,b) memset((a),(b),sizeof((a)))
using namespace std;
typedef long long LL;
const int INF = 2e9;
const LL LNF = 9e18;
const int MOD = 1e9+7;
const int MAXN = 10+10; int n, m;
char M[MAXN][MAXN];
int dir[4][2] = {1,0,0,1,-1,0,0,-1}; struct node
{
int x, y, step;
}; int vis[MAXN][MAXN];
queue<node>que;
int bfs(int x, int y, int xx, int yy)
{
ms(vis, 0);
while(!que.empty()) que.pop(); node now, tmp;
now.x = x; now.y = y;
now.step = 0;
vis[now.x][now.y] = 1;
que.push(now); now.x = xx; now.y = yy;
now.step = 0;
vis[now.x][now.y] = 1;
que.push(now); int ret = 0;
while(!que.empty())
{
now = que.front();
que.pop(); for(int i = 0; i<4; i++)
{
tmp.x = now.x + dir[i][0];
tmp.y = now.y + dir[i][1];
if(tmp.x>=1 && tmp.x<=n && tmp.y>=1 && tmp.y<=m
&& M[tmp.x][tmp.y]=='#' && !vis[tmp.x][tmp.y])
{
vis[tmp.x][tmp.y] = 1;
tmp.step = now.step + 1;
ret = max(ret, tmp.step);
que.push(tmp);
}
}
}
for(int i = 1; i<=n; i++) //判断是否所有的草地都被焚了
for(int j = 1; j<=m; j++)
if(M[i][j]=='#' && !vis[i][j])
return -1;
return ret;
} int solve()
{
int ret = INF;
for(int i = 1; i<=n; i++) //枚举两个起火点
for(int j = 1; j<=m; j++)
if(M[i][j]=='#')
{
for(int ii = 1; ii<=n; ii++)
for(int jj = 1; jj<=m; jj++)
if(M[ii][jj]=='#')
{
int tmp = bfs(i,j,ii,jj);
if(tmp!=-1) ret = min(ret, tmp);
}
}
return (ret!=INF)?ret:-1;
} int main()
{
int T;
scanf("%d",&T);
for(int kase = 1; kase<=T; kase++)
{
scanf("%d%d",&n,&m);
for(int i = 1; i<=n; i++)
scanf("%s", M[i]+1);
printf("Case %d: %d\n", kase, solve() );
}
}

FZU2150 Fire Game —— BFS的更多相关文章

  1. FZU2150 Fire Game BFS搜索

    题意:就是选两个点出发,只能走草坪,看能不能走完所有的草坪 分析:由于数据范围很小,所有枚举这两个点,事先将所有的草坪点存起来,然后任选两个点走,(两个点可以是同一个点) 然后BFS就行了 注:无解的 ...

  2. UVA 11624 - Fire! 图BFS

    看题传送门 昨天晚上UVA上不去今天晚上才上得去,这是在维护么? 然后去看了JAVA,感觉还不错昂~ 晚上上去UVA后经常连接失败作死啊. 第一次做图的题~ 基本是照着抄的T T 不过搞懂了图的BFS ...

  3. FZU2150 :Fire Game (双起点BFS)

    传送门:点我 题意:“#”是草,"."是墙,询问能不能点燃俩地方,即点燃俩“#”,把所有的草烧完,如果可以,那么输出最小需要的时间,如果不行输出-1 思路:暴力BFS,看到n和m都 ...

  4. UVa 11624 Fire!(BFS)

    Fire! Time Limit: 5000MS   Memory Limit: 262144KB   64bit IO Format: %lld & %llu Description Joe ...

  5. (简单) UVA 11624 Fire! ,BFS。

    Description Joe works in a maze. Unfortunately, portions of the maze have caught on fire, and the ow ...

  6. [宽度优先搜索] FZU-2150 Fire Game

    Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows, M columns) ...

  7. (FZU 2150) Fire Game (bfs)

    题目链接:http://acm.fzu.edu.cn/problem.php?pid=2150 Problem Description Fat brother and Maze are playing ...

  8. FZU 2150 Fire Game (bfs+dfs)

    Problem Description Fat brother and Maze are playing a kind of special (hentai) game on an N*M board ...

  9. UVALive 5066 Fire Drill BFS+背包

    H - Fire Drill Time Limit:3000MS     Memory Limit:0KB     64bit IO Format:%lld & %llu Submit Sta ...

随机推荐

  1. 【BZOJ3224】普通平衡树(splay)

    题意: 您需要写一种数据结构(可参考题目标题),来维护一些数,其中需要提供以下操作:1. 插入x数2. 删除x数(若有多个相同的数,因只删除一个)3. 查询x数的排名(若有多个相同的数,因输出最小的排 ...

  2. Java面试题集(七)--Spring常见面试问题【重要】

    以下为spring常见面试问题: 1.什么是Spring框架?Spring框架有哪些主要模块? Spring框架是一个为Java应用程序的开发提供了综合.广泛的基础性支持的Java平台. Spring ...

  3. LeetCode OJ--Evaluate Reverse Polish Notation

    http://oj.leetcode.com/problems/evaluate-reverse-polish-notation/ 栈使用 #include <iostream> #inc ...

  4. (8)C#连sqlserver

    str="Data Source=ip; Network Library=DBMSSOCN; Initial Catalog=数据库; User ID=sa; Password=xx&quo ...

  5. 2018 ICPC 沈阳网络预赛 Fantastic Graph (优先队列)

    [传送门]https://nanti.jisuanke.com/t/31447 [题目大意]:有一个二分图,问能不能找到它的一个子图,使得这个子图中所有点的度数在区间[L,R]之内. [题解]首先我们 ...

  6. T9270 mjt树

    题目背景 从前森林里有一棵很大的mjt树,树上有很多小动物. 题目描述 mjt树上有 n 个房间,第 i 个房间住着 ai 只第bi 种小动物. 这n个房间用n-1条路连接起来,其中房间1位mjt树的 ...

  7. Redis数据库No-SQL的介绍安装和使用

    Redis安装步骤 1.官网下载Redis压缩包http://download.redis.io/releases/redis-5.0.2.tar.gz,然后将下载的redis上传到虚拟机的/usr/ ...

  8. .net core mvc启动顺序以及主要部件2

    原文:.net core mvc启动顺序以及主要部件2 前一篇提到WebHost.CreateDefaultBuilder(args)方法创建了WebHostBuilder实例,WebHostBuil ...

  9. [转]通俗易懂的php多线程解决方案

    原文: https://www.w3cschool.cn/php/php-thread.html --------------------------------------------------- ...

  10. Android Camera 拍照 三星BUG总结

    Android Camera 三星BUG  : 近期在Android项目中使用拍照功能 , 其他型号的手机执行成功了  只有在三星的相机上遇到了bug . BUG详细体现为 : (1) 摄像头拍照后图 ...