【转】Create Hello-JNI with Android Studio

From:https://codelabs.developers.google.com/codelabs/android-studio-jni/index.html?index=..%2F..%2Findex#4

访问需要翻墙。

没有翻译成中文是因为图片很详细,看不懂英文,根据图片一步一步也能完成。另外开发人员应该具备阅读英文技术博客的能力。

1. Overview

In this codelab, you'll learn how to use Android Studio to start Android NDK project development.

2. Create Java Sample App

  1. Find and start Android Studio on your development system:
    a) Linux: Run studio.sh from your installed location
    b) OSX: Find studio installation in Application folder, double click to
    start
    If this is the first time you run this version of Android Studio on this
    system, Android Studio will prompt to import from previous settings, just
    select "I do not have a previous version of Studio or I do not want
    to import my settings", "Welcome to Android Studio" will be
    displayed. 
  2. Select "Start a new Android Studio
    project".
  3. On "New Project" page, change
    "Application Name" to HelloAndroidJni, and leave the default
    values for other fields.
  4. Click "Next", select "Basic
    Activity" as our template in "Add an Activity to Mobile"
    page
  5. Click "Next" all the way to
    "Finish" to complete application creation.
    This creates an Android "Hello World" Java app; your Android
    Studio looks like:
  6. (Optional) Connect your Android Device with
    USB cable if you have device available; otherwise, create an Emulator when
    Android Studio prompts you in the next step.
  7. Sync

    , Build

     and Run , you will see the
    following on your target device or Emulator:

  8. Configure the project to use gradle wrapper.
    a) On Mac OS, menu "Android Studio" > "Preferences".
    b) On Linux, menu "File" > "Settings".
    c) Then "Build, Execution, Deployment" > "Build Tools"
    > "Gradle".
    d) Select "Use Default Gradle wrapper (recommended)", click
    "OK".
  9. Configure Android Studio to download NDK
    a) Menu "Tools" > "Android" > "SDK Manager"
    b) Select tab "SDK Tools"
    c) Check "Android NDK"[ or "NDK"] if it is not checked
  10. Sync  , Build  and Run  , you should see the same as in step 6.

3. Add
JNI Build Capability to HelloAndroidJni Project

Android Studio supports native
development via experimental plugin developed by Google, let's add it into our
project.

  1. Find the latest gradle-experimental plugin version[currently
    is 0.7.2 at the writing]. Open project build.gradle in Android Studio's
    "Project" window.
  2. Replace gradle plugin
classpath 'com.android.tools.build:gradle:2.1.0'

with your latest version[it does not have to be 0.7.2]:

classpath 'com.android.tools.build:gradle-experimental:0.7.2'
  1. Change to the latest gradle version (2.10 is required for plugin version 0.7.0).
    Select Android Studio "Project" pane, "Gradle Scripts"
    > "gradle-wrapper.properties (Gradle Version)" and change:
    distributionUrl=https\://services.gradle.org/distributions/gradle-2.4-all.zip
    to:
    distributionUrl=https\://services.gradle.org/distributions/gradle-2.10-all.zip
  2. Convert the auto-generated module build.gradle
    to Gradle's component model DSL.
    Select Android Studio "Project" pane > "Gradle
    Scripts" > "build.gradle (Module: app)" and replace:
apply plugin: 'com.android.application'

android {
compileSdkVersion 23
buildToolsVersion "23.0.1" defaultConfig {
applicationId "com.google.sample.helloandroidjni"
minSdkVersion 22
targetSdkVersion 23
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
// others below this line: no change

with:

apply plugin: 'com.android.model.application'

model {
android {
compileSdkVersion 23
buildToolsVersion "23.0.3" defaultConfig {
applicationId "com.google.sample.helloandroidjni"
minSdkVersion.apiLevel 22
targetSdkVersion.apiLevel 23
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles.add(file('proguard-android.txt'))
}
}
}
}
// others below this line: no change

NOTE: the version numbers may be different on your system, and you do not need to change the version number -- just use them as is. Only changing the highlighted part would be fine!

  1. Sync , Build and Run . You should still see the same "Hello World" on your target device.

4. Add JNI Code Into Project

  1. Check the NDK Path.
    Select the menu "File" > "Project Structure" >
    "SDK Location", "Android NDK Location" if it is not
    set yet, then click "...", and browse to your NDK location and
    click "OK" (you may also choose "download").
  2. Configure the module build.gradle to create
    "hello-android-jni" shared lib.
    Select Android Studio "Project" pane > "Gradle
    Scripts" > "build.gradle (Module:app)", add the
    following inside the "model" block, after "buildTypes" block.
buildTypes {
...
}
// New code
ndk {
moduleName "hello-android-jni"
}
// New code finished
  1. Add JNI function and load jni shared lib into project.
    Select Android Studio "Project" pane > "app" >
    "java" > "com.google.sample.helloandroidjni" >
    "MainActivity", and add JNI function getMsgFromJni() and
    System.loadLibrary() to the end of class MainActivity.
...
// new code
static {
System.loadLibrary("hello-android-jni");
}
publicnativeString getMsgFromJni();
// new code done
} // class MainActivity
  1. Sync , Build , there should be no errors from Android Studio.

Note:

  • make sure library name is the same as moduleName inside build.gradle
  • The "Build" step is just to build, do not load the built apk yet; if you load it, it will crash since there is no native implementation for getMsgFromJni() yet
  1. Generate the C/C++ prototype function for jni function getMsgFromJni().
    In MainActivity.java file, "getMsgFromJni()" is highlighed with
    red because Android Studio could not find its implementation; let's get it
    implemented:
  • Select function "getMsgFromJni()".
  • Wait for context aware menu prompt

     to appear.
  • Click on to bring up the popup

  • Select "Create Function
    Java_com_google_example_helloandroidjni_MainActivity_getMsgFromJni".
  • Android Studio creates a prototype function
    for getMsgFromJNI() in hello-android-jni.c file under the "jni"
    folder. Both got created at once!
#include<jni.h>

JNIEXPORT jstring JNICALL
Java_com_google_sample_helloandroidjni_MainActivity_getMsgFromJni(JNIEnv *env, jobject instance) { // TODO return (*env)->NewStringUTF(env, returnValue);
}
  • Replace "returnValue" in the above code with our own message:
// TODO
return (*env)->NewStringUTF(env, "Hello From Jni");
  1. Display our JNI message in the application.
  • Add an ID to the existing TextView.
    Open "Android Studio" pane, "res" >
    "layout" > "content_main.xml"[if you have chosen
    template "Empty Activity" in step "Create Java Sample
    App", you file might be "activity_main.xml" instead],
    select "design" view, and click or "Hello World",
    inside "Properties" pane, put "@+id/jni_msgView" into "ID" field:

    [The other way is to directly add into "text" view, and put id
    in with android:id="@+id/jni_msgView".]

  • Display our jni message in the TextView.
    In MainActivity::onCreate() function, append following code to the end of
    the function:
((TextView) findViewById(R.id.jni_msgView)).setText(getMsgFromJni());
  1. Click the Run button, you should see "Hello From Jni" in your target device.
  2. Browse the Native Code
    • Select "NewStringUTF" inside hello-android-jni.c, "right click" to bring up the pop-up menu.
    • Select "Go To", and "Implementation(s)".
    • You will see the function implementation of "NewStringUTF".
    • Select other code to explore the native code browsing feature.

5. Debugging JNI Code

  1. Click the Run/Debug Configuration
    [For Android Studio version earlier than 2.2, select . Android Studio
    auto-generates this native debug configuration when it detects JNI code.
    In this config, debug configurations are enabled by default. If is not visible, close
    this project and reopen it with Android Studio, it will be there; Android
    Studio version 2.2 integrated the debug functionality into app configure].
  2. Open hello-android-jni.c inside Android
    Studio.
  3. Click the left edge of the native code to set
    a breakpoint:                                                                         
  4. Click the Debug button

    , your android device should prompt "Waiting For
    Debugger" message:

  5. Wait until Android Studio connects to the
    debugger on your device ( it might take 1 - 2 minutes, depending on the
    device and OS version ), and stops at the breakpoint. 
  6. Click "env" inside the
    "Variables" window at the bottom pane of Android Studio to
    observe contents of env pointer.
  7. Click "+" at the bottom of the
    "Watches" window (next to "Variables") and add "env", Android Studio will bring the content
    of env into watch window. The values should be the
    same as the values in "Variables" window.
  8. Click the "F8" key to step over, and
    menu "Run" > "Resume Program" to continue the
    execution.

[Note: if you are using Android Studio
RC 1.5 or better, you can set a breakpoint on getMsgFromJni() in Java code and
"trace into" JNI code]

项目源码 https://github.com/leon-HM/HelloAndroidJni

【转】Create Hello-JNI with Android Studio的更多相关文章

  1. Co-Debugging JNI with Android Studio and Visual Studio

    Tutorials > Android > Integration with other tools > Co-Debugging JNI with Android Studio a ...

  2. JNI 在Android Studio利用NDK编译运行一个简单的c库

    NDK开发,其实是为了项目需要调用底层的一些C/C++的一些东西:另外就是为了效率更加高些.如果你在Eclipse+ADT下开发过NDK就能体会到要么是配置NDK还要下载Cygwin,配置Cygwin ...

  3. apk反编译(6)ProGuard 工具 android studio版官方教程[作用,配置,解混淆,优化示例]

    ProGuard In this document Enabling ProGuard (Gradle Builds) Configuring ProGuard Examples Decoding O ...

  4. 第七章 : Git 介绍 (上)[Learn Android Studio 汉化教程]

    Learn Android Studio 汉化教程 [翻译]Git介绍 Git版本控制系统(VCS)快速成为Android应用程序开发以及常规的软件编程领域内的事实标准.有别于需要中心服务器支持的早期 ...

  5. Android Studio 中关于NDK编译及jni header生成的问题

    之前由于工作原因使用grails这个基于groovy的框架做项目,对groovy感觉很好. 基于groovy的gradle构建系统对我而言自然也是好的没得说. Android Studio 正式版出来 ...

  6. Android Studio使用JNI

    0x01 前言 本文讲述使用Android Studio通过静态注册.动态注册使用JNI的方法,以及加载第三方so文件的方法 0x02 Android Studio静态注册的方式使用JNI 1. 添加 ...

  7. Android studio 配置JNI环境

    Android studio配置jni开发环境,主要配置是两个build文件,以及新建一个jni文件,放c代码. 代码如下1: apply plugin: 'com.android.model.app ...

  8. Android Studio 项目中集成百度地图SDK报Native method not found: com.baidu.platform.comjni.map.commonmemcache.JNICommonMemCache.Create:()I错误

    Android Studio 项目中集成百度地图SDK报以下错误: java.lang.UnsatisfiedLinkError: Native method not found: com.baidu ...

  9. 超级简单的Android Studio jni 实现(无需命令行)

    1.配置Anroid Studio(这步是关键) 使用[command+,] 打开Preferences,选择External Tools,点击加号框如下图: Paste_Image.png 点击+号 ...

随机推荐

  1. CS231n 2016 通关 第四章-NN 作业

    cell 1 显示设置初始化 # A bit of setup import numpy as np import matplotlib.pyplot as plt from cs231n.class ...

  2. HDOJ-1391

    Number Steps Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)Tota ...

  3. Android studio 集成 Genymotion

    这学期刚学android,q其内置的模拟器一开起来电脑实在卡的不要不要的了.查了一下可以在studio中集成genymotion模拟器.各方面百度最后总结了几点. 要在studio中集成genymot ...

  4. HDU 2586 How far away ? (LCA,Tarjan, spfa)

    题意:给定N个节点一棵树,现在要求询问任意两点之间的简单路径的距离,其实也就是最短路径距离. 析:用LCA问题的Tarjan算法,利用并查集的优越性,产生把所有的点都储存下来,然后把所有的询问也储存下 ...

  5. POJ - 2376 Cleaning Shifts 贪心(最小区间覆盖)

    Cleaning Shifts Farmer John is assigning some of his N (1 <= N <= 25,000) cows to do some clea ...

  6. Swift3.0 数组(Array)

    学习了数组的定义,创建,和元素的,增,删,改 //定义数组类型 var array1: Array<String> var array2:[String] //创建一个空数组,int类型元 ...

  7. 基于thinkphp5的Excel上传

    涉及知识点: thinkphp5.0: excel上传: mysql建立新表(基本的create语句): mysql ignore(避免重复插入): 主要功能: 通过在视图中上传excel文件,在my ...

  8. POJ3692【二分匹配】

    题意: 有男生女生,男生都认识双方,女生都认识双方,给出一些男女关系,问最大拿多少个人,使得所有人都认识双方. 思路: 原图最大团=总结点数-[[补图(补图为二分图)]的最大独立集=最大完全子图的顶点 ...

  9. shader实例(二十二)TexGen-球面贴图SphereMap

    http://blog.sina.com.cn/s/blog_89d90b7c0102vfqz.html 球面贴图一般用于环境反射,如下图(左边为球面贴图,右边为正常贴图),一个镜面水晶球在这只猫的前 ...

  10. Tessellation

    Tessellation细分曲面技术是AMD(ATI)常年研发多代的技术,经过多年发展最终被采纳成为DX11的一项关键技术,因此历来都是宣传重点.和光线追踪不同,现在的光栅化图形渲染技术的核心是绘制大 ...