Intersecting Lines
Time Limit: 1000MS   Memory Limit: 10000K
Total Submissions: 12421   Accepted: 5548

Description

We all know that a pair of distinct points on a plane defines a line and that a pair of lines on a plane will intersect in one of three ways: 1) no intersection because they are parallel, 2) intersect in a line because they are on top of one another (i.e. they are the same line), 3) intersect in a point. In this problem you will use your algebraic knowledge to create a program that determines how and where two lines intersect.
Your program will repeatedly read in four points that define two
lines in the x-y plane and determine how and where the lines intersect.
All numbers required by this problem will be reasonable, say between
-1000 and 1000.

Input

The
first line contains an integer N between 1 and 10 describing how many
pairs of lines are represented. The next N lines will each contain eight
integers. These integers represent the coordinates of four points on
the plane in the order x1y1x2y2x3y3x4y4. Thus each of these input lines
represents two lines on the plane: the line through (x1,y1) and (x2,y2)
and the line through (x3,y3) and (x4,y4). The point (x1,y1) is always
distinct from (x2,y2). Likewise with (x3,y3) and (x4,y4).

Output

There
should be N+2 lines of output. The first line of output should read
INTERSECTING LINES OUTPUT. There will then be one line of output for
each pair of planar lines represented by a line of input, describing how
the lines intersect: none, line, or point. If the intersection is a
point then your program should output the x and y coordinates of the
point, correct to two decimal places. The final line of output should
read "END OF OUTPUT".

Sample Input

5
0 0 4 4 0 4 4 0
5 0 7 6 1 0 2 3
5 0 7 6 3 -6 4 -3
2 0 2 27 1 5 18 5
0 3 4 0 1 2 2 5

Sample Output

INTERSECTING LINES OUTPUT
POINT 2.00 2.00
NONE
LINE
POINT 2.00 5.00
POINT 1.07 2.20
END OF OUTPUT

Source

题意:给定 1 - 10组直线,判断每组直线的关系,若相交 输出交点坐标,保留两位小数;若平行,输出‘NONE’;若重合,输出‘LINE’;

输出格式详见标准输出。

 #include <iostream>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <math.h>
#include <algorithm>
#include <cctype>
#include <string>
#include <map>
#include <set>
#define ll long long
using namespace std;
const double eps = 1e-;
int sgn(double x)
{
if(fabs(x) < eps)return ;
if(x < ) return -;
else return ;
}
struct Point
{
double x,y;
Point(){}
Point(double _x,double _y)
{
x = _x;y = _y;
}
Point operator -(const Point &b)const
{
return Point(x - b.x,y - b.y);
}
double operator ^(const Point &b)const
{
return x*b.y - y*b.x;
}
double operator *(const Point &b)const
{
return x*b.x + y*b.y;
}
}; struct Line
{
Point s,e;
Line(){}
Line(Point _s,Point _e)
{
s = _s;e = _e;
}
pair<Point,int> operator &(const Line &b)const
{
Point res = s;
if(sgn((s-e)^(b.s-b.e)) == )
{
if(sgn((b.s-s)^(b.e-s)) == )
return make_pair(res,);//两直线重合
else return make_pair(res,);//两直线平行
}
double t = ((s-b.s)^(b.s-b.e))/((s-e)^(b.s-b.e));
res.x += (e.x - s.x)*t;
res.y += (e.y - s.y)*t;
return make_pair(res,);//有交点
}
}; int main(void)
{
int t;
double x1,x2,x3,x4,y1,y2,y3,y4;
scanf("%d",&t);
printf("INTERSECTING LINES OUTPUT\n");
while(t--)
{
scanf("%lf %lf %lf %lf %lf %lf %lf %lf",&x1,&y1,&x2,&y2,&x3,&y3,&x4,&y4);
Line l1 = Line( Point(x1,y1) ,Point(x2,y2) );
Line l2 = Line( Point(x3,y3) ,Point(x4,y4) );
pair<Point,int> ans = l1 & l2;
if(ans.second == ) printf("POINT %.2f %.2f\n",ans.first.x,ans.first.y);
else if(ans.second == ) printf("LINE\n");
else printf("NONE\n");
}
printf("END OF OUTPUT\n"); return ;
}

poj 1269 Intersecting Lines(判断两直线关系,并求交点坐标)的更多相关文章

  1. POJ 1269 Intersecting Lines 判断两直线关系

    用的是初中学的方法 #include <iostream> #include <cstdio> #include <cstring> #include <al ...

  2. POJ 1269 Intersecting Lines (判断直线位置关系)

    题目链接:POJ 1269 Problem Description We all know that a pair of distinct points on a plane defines a li ...

  3. POJ 1269 Intersecting Lines(判断两直线位置关系)

    题目传送门:POJ 1269 Intersecting Lines Description We all know that a pair of distinct points on a plane ...

  4. POJ 1269 Intersecting Lines(几何)

    题目链接 题意 : 给你两条线段的起点和终点,一共四个点,让你求交点坐标,如果这四个点是共线的,输出“LINE”,如果是平行的就输出“NONE”. 思路 : 照着ZN留下的模板果然好用,直接套上模板了 ...

  5. 判断两条直线的位置关系 POJ 1269 Intersecting Lines

    两条直线可能有三种关系:1.共线     2.平行(不包括共线)    3.相交. 那给定两条直线怎么判断他们的位置关系呢.还是用到向量的叉积 例题:POJ 1269 题意:这道题是给定四个点p1, ...

  6. POJ 1269 Intersecting Lines【判断直线相交】

    题意:给两条直线,判断相交,重合或者平行 思路:判断重合可以用叉积,平行用斜率,其他情况即为相交. 求交点: 这里也用到叉积的原理.假设交点为p0(x0,y0).则有: (p1-p0)X(p2-p0) ...

  7. POJ 1269 Intersecting Lines(直线相交判断,求交点)

    Intersecting Lines Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 8342   Accepted: 378 ...

  8. poj 1269 Intersecting Lines

    题目链接:http://poj.org/problem?id=1269 题目大意:给出四个点的坐标x1,y1,x2,y2,x3,y3,x4,y4,前两个形成一条直线,后两个坐标形成一条直线.然后问你是 ...

  9. POJ 1269 - Intersecting Lines - [平面几何模板题]

    题目链接:http://poj.org/problem?id=1269 Time Limit: 1000MS Memory Limit: 10000K Description We all know ...

随机推荐

  1. 深入理解Java虚拟机(类文件结构)

    深入理解Java虚拟机(类文件结构) 欢迎关注微信公众号:BaronTalk,获取更多精彩好文! 之前在阅读 ASM 文档时,对于已编译类的结构.方法描述符.访问标志.ACC_PUBLIC.ACC_P ...

  2. 【五校联考5day1】登山

    题目 描述 题目大意 给你一个n∗nn*nn∗n的网格图.从(0,0)(0,0)(0,0)开始,每次只可以向右或向上移动一格,并且不能越过对角线(即不能为x<yx<yx<y). 网格 ...

  3. BZOJ2226:[SPOJ5971]LCMSum

    Description Given n, calculate the sum LCM(1,n) + LCM(2,n) + .. + LCM(n,n), where LCM(i,n) denotes t ...

  4. {Django基础七之Ajax} 一 Ajax简介 二 Ajax使用 三 Ajax请求设置csrf_token 四 关于json 五 补充一个SweetAlert插件(了解)

    {Django基础七之Ajax} 一 Ajax简介 二 Ajax使用 三 Ajax请求设置csrf_token 四 关于json 五 补充一个SweetAlert插件(了解)   Django基础七之 ...

  5. Maven入门指南

    Maven入门指南 本指南旨在第一次为使用Maven的人员提供参考,但也打算作为一本包含公共用例的独立参考和解决方案的工具书.对于新用户,建议您按顺序浏览该材料.对于更熟悉Maven的用户,本指南致力 ...

  6. 03_Sklearn的安装

    1.Scikit-learn库介绍:包含许多知名的机器学习算法的实现,文档完善.容易上手,丰富的API. 2.安装:创建一个基于Python3的虚拟环境(可以在已有的虚拟环境中):mkvirtuale ...

  7. C#获取七牛云token/删除七牛云图片接口

    // 获取七牛token public ApiResponse GetQiniuToken(QiniuToken req) { try { Mac mac = new Mac(req.AccessKe ...

  8. js (function(){}()),(function(){})(),$(function(){});之间的区别

    参考:https://blog.csdn.net/stpice/article/details/80586444 (function(){}()), (function(){})() 均为立即执行函数 ...

  9. (Eclipse) 安装Subversion1.82(SVN)插件

    简介    :SVN是团队开发的代码管理工具,它使我们得以进行多人在同一平台之下的团队开发. 解决问题:Eclipse下的的SVN插件安装. 学到    :Eclipse下的的SVN插件安装. 资源地 ...

  10. PKU 百炼OJ 奖学金

    http://bailian.openjudge.cn/ss2017/A/ #include<iostream> #include <cmath> #include <m ...