POJ 1269 Intersecting Lines【判断直线相交】
题意:给两条直线,判断相交,重合或者平行
思路:判断重合可以用叉积,平行用斜率,其他情况即为相交。
求交点:
这里也用到叉积的原理。假设交点为p0(x0,y0)。则有:
(p1-p0)X(p2-p0)=0
(p3-p0)X(p2-p0)=0
展开后即是
(y1-y2)x0+(x2-x1)y0+x1y2-x2y1=0
(y3-y4)x0+(x4-x3)y0+x3y4-x4y3=0
将x0,y0作为变量求解二元一次方程组。
假设有二元一次方程组
a1x+b1y+c1=0;
a2x+b2y+c2=0
那么
x=(b1*c2-b2*c1)/(a1*b2-a2*b1)
y=(a2*c1-a1*c2)/(a1*b2-a2*b1)
#include<stdio.h>
#include<string.h>
#include<math.h>
struct point{
double x,y;
point(){}
point(double x_,double y_){
x=x_,y=y_;
}
point operator -(const point &b)const{
return point(x-b.x,y-b.y);
}
double operator *(const point &b)const{//点积
return x*b.x+y*b.y;
}
double operator ^(const point &b)const{//叉积
return x*b.y-y*b.x;
}
}A,B,C,D;
double cal(point p0,point p1,point p2){//小于0表示在p1处左折,大于0右折,等于0同线
return (p1-p0)^(p2-p0);
}
const double eps=1e-;
int main(){
int n,i;
while(scanf("%d",&n)!=EOF){
puts("INTERSECTING LINES OUTPUT");
for(i=;i<=n;i++){
scanf("%lf%lf%lf%lf",&A.x,&A.y,&B.x,&B.y);
scanf("%lf%lf%lf%lf",&C.x,&C.y,&D.x,&D.y);
if(fabs(cal(C,A,B))<eps&&fabs(cal(D,A,B))<eps) puts("LINE");
else if((B.x-A.x)*(D.y-C.y)==(D.x-C.x)*(B.y-A.y)) puts("NONE");
else{
double a1=A.y-B.y;
double b1=B.x-A.x;
double c1=A.x*B.y-B.x*A.y;
double a2=C.y-D.y;
double b2=D.x-C.x;
double c2=C.x*D.y-D.x*C.y;
double x=(b1*c2-b2*c1)/(a1*b2-a2*b1);
double y=(a2*c1-a1*c2)/(a1*b2-a2*b1);
printf("POINT %.2f %.2f\n",x,y);
}
}
puts("END OF OUTPUT");
}
return ;
}
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