POJ 1269 Intersecting Lines (判断直线位置关系)
题目链接:POJ 1269
Problem Description
We all know that a pair of distinct points on a plane defines a line and that a pair of lines on a plane will intersect in one of three ways: 1) no intersection because they are parallel, 2) intersect in a line because they are on top of one another (i.e. they are the same line), 3) intersect in a point. In this problem you will use your algebraic knowledge to create a program that determines how and where two lines intersect.
Your program will repeatedly read in four points that define two lines in the x-y plane and determine how and where the lines intersect. All numbers required by this problem will be reasonable, say between -1000 and 1000.
Input
The first line contains an integer N between 1 and 10 describing how many pairs of lines are represented. The next N lines will each contain eight integers. These integers represent the coordinates of four points on the plane in the order x1y1x2y2x3y3x4y4. Thus each of these input lines represents two lines on the plane: the line through (x1,y1) and (x2,y2) and the line through (x3,y3) and (x4,y4). The point (x1,y1) is always distinct from (x2,y2). Likewise with (x3,y3) and (x4,y4).
Output
There should be N+2 lines of output. The first line of output should read INTERSECTING LINES OUTPUT. There will then be one line of output for each pair of planar lines represented by a line of input, describing how the lines intersect: none, line, or point. If the intersection is a point then your program should output the x and y coordinates of the point, correct to two decimal places. The final line of output should read "END OF OUTPUT".
Sample Input
5
0 0 4 4 0 4 4 0
5 0 7 6 1 0 2 3
5 0 7 6 3 -6 4 -3
2 0 2 27 1 5 18 5
0 3 4 0 1 2 2 5
Sample Output
INTERSECTING LINES OUTPUT
POINT 2.00 2.00
NONE
LINE
POINT 2.00 5.00
POINT 1.07 2.20
END OF OUTPUT
Solution
题意
\(n\) 组样例。每组样例给定两条直线,判断直线是平行,重合还是相交。若相交求交点。
题解
叉积
- 判断共线:
若 \(\boldsymbol{ab}\) 与 \(\boldsymbol{cd}\) 共线,则 \(\boldsymbol{ab} \times \boldsymbol{cd} = 0\)。
- 判断重合:
若 \(\boldsymbol{ab}\) 与 \(\boldsymbol{cd}\) 重合,则 \(\boldsymbol{bc} \times \boldsymbol{ad} = 0\)。
- 判断平行:
共线且不重合。
- 求交点:
首先要满足相交。

如上图,求 \(\boldsymbol{AB}\) 与 \(\boldsymbol{CD}\) 的交点 \(E\)。
\]
\]
设原点为 \(O\),则
\]
\(\boldsymbol{OE}\) 即为点 \(E\) 的坐标。
Code
#include <cstdio>
#include <iostream>
#include <cmath>
#include <algorithm>
#include <vector>
using namespace std;
typedef long long ll;
typedef double db;
const db eps = 1e-10;
const db pi = acos(-1.0);
const ll inf = 0x3f3f3f3f3f3f3f3f;
const ll maxn = 1e5 + 10;
inline int dcmp(db x) {
if(fabs(x) < eps) return 0;
return x > 0? 1: -1;
}
class Point {
public:
double x, y;
Point(double x = 0, double y = 0) : x(x), y(y) {}
void input() {
scanf("%lf%lf", &x, &y);
}
bool operator<(const Point &a) const {
return (!dcmp(x - a.x))? dcmp(y - a.y) < 0: x < a.x;
}
bool operator==(const Point &a) const {
return dcmp(x - a.x) == 0 && dcmp(y - a.y) == 0;
}
db dis2(const Point a) {
return pow(x - a.x, 2) + pow(y - a.y, 2);
}
db dis(const Point a) {
return sqrt(dis2(a));
}
db dis2() {
return x * x + y * y;
}
db dis() {
return sqrt(dis2());
}
Point operator+(const Point a) {
return Point(x + a.x, y + a.y);
}
Point operator-(const Point a) {
return Point(x - a.x, y - a.y);
}
Point operator*(double p) {
return Point(x * p, y * p);
}
Point operator/(double p) {
return Point(x / p, y / p);
}
db dot(const Point a) {
return x * a.x + y * a.y;
}
db cross(const Point a) {
return x * a.y - y * a.x;
}
};
typedef Point Vector;
class Line {
public:
Point s, e;
Line() {}
Line(Point s, Point e) : s(s), e(e) {}
void input() {
scanf("%lf%lf%lf%lf", &s.x, &s.y, &e.x, &e.y);
}
int toLeftTest(Point p) {
if((e - s).cross(p - s) > 0) return 1;
else if((e - s).cross(p - s) < 0) return -1;
return 0;
}
// 共线
bool collinear(Line l) {
if(dcmp((e - s).cross(l.e - l.s)) == 0) {
return 1;
}
return 0;
}
// 同线
bool same(Line l) {
if(dcmp((l.s - e).cross(l.e - s)) == 0) {
return 1;
}
return 0;
}
// 平行
bool parallel(Line l) {
return collinear(l) && (!same(l));
}
// 直线与直线交点
Point crosspoint(Line l) {
double a1 = (l.e - l.s).cross(s - l.s);
double a2 = (l.e - l.s).cross(e - l.s);
Point ans = s + (e - s) * (-a1) / (a2 - a1);
if(dcmp(ans.x) == 0) ans.x = 0;
if(dcmp(ans.y) == 0) ans.y = 0;
return ans;
}
// 直线与直线位置关系 0-重合 1-平行 2-相交
int linecrossline (Line l) {
if(dcmp((e - s).cross(l.e - l.s)) == 0) {
if(dcmp((l.s - e).cross(l.e - s)) == 0) {
return 0;
}
return 1;
}
return 2;
}
};
Line l1, l2;
int main() {
int T;
scanf("%d", &T);
printf("INTERSECTING LINES OUTPUT\n");
while(T--) {
l1.input();
l2.input();
if(l1.linecrossline(l2) == 0) {
printf("LINE\n");
} else if(l1.linecrossline(l2) == 1) {
printf("NONE\n");
} else {
Point ans = l1.crosspoint(l2);
printf("POINT %.2lf %.2lf\n", ans.x, ans.y);
}
}
printf("END OF OUTPUT\n");
return 0;
}
POJ 1269 Intersecting Lines (判断直线位置关系)的更多相关文章
- POJ 1269 Intersecting Lines(直线相交判断,求交点)
Intersecting Lines Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 8342 Accepted: 378 ...
- poj 1269 Intersecting Lines(判断两直线关系,并求交点坐标)
Intersecting Lines Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 12421 Accepted: 55 ...
- POJ 1269 Intersecting Lines(直线求交点)
Description We all know that a pair of distinct points on a plane defines a line and that a pair of ...
- POJ 1269 Intersecting Lines 判断两直线关系
用的是初中学的方法 #include <iostream> #include <cstdio> #include <cstring> #include <al ...
- POJ 1269 Intersecting Lines(判断两直线位置关系)
题目传送门:POJ 1269 Intersecting Lines Description We all know that a pair of distinct points on a plane ...
- 判断两条直线的位置关系 POJ 1269 Intersecting Lines
两条直线可能有三种关系:1.共线 2.平行(不包括共线) 3.相交. 那给定两条直线怎么判断他们的位置关系呢.还是用到向量的叉积 例题:POJ 1269 题意:这道题是给定四个点p1, ...
- 简单几何(直线位置) POJ 1269 Intersecting Lines
题目传送门 题意:判断两条直线的位置关系,共线或平行或相交 分析:先判断平行还是共线,最后就是相交.平行用叉积判断向量,共线的话也用叉积判断点,相交求交点 /********************* ...
- POJ 1269 Intersecting Lines【判断直线相交】
题意:给两条直线,判断相交,重合或者平行 思路:判断重合可以用叉积,平行用斜率,其他情况即为相交. 求交点: 这里也用到叉积的原理.假设交点为p0(x0,y0).则有: (p1-p0)X(p2-p0) ...
- POJ 1269 - Intersecting Lines 直线与直线相交
题意: 判断直线间位置关系: 相交,平行,重合 include <iostream> #include <cstdio> using namespace std; str ...
随机推荐
- mysql存储过程、函数、触发器、
当数据库版本不允许直接使用存储过程.函数的语法时用delimiter // 将结束符改成//用完之后再写delimiter;将结束符改回来即可,调用过程.函数用call+其名字即可返回结果 delim ...
- centos7 yum 安装最新的nginx 1.16
参考:https://www.cnblogs.com/opsprobe/p/10773582.html nginx官方文档说明:http://nginx.org/en/linux_packages.h ...
- Eclipes 配置src.zip(查看源代码)
接着将这些改变应用,重启eclipes即可.
- Device Drivers
Types of Device Drivers Windows可能会有User-mode的驱动,但是我们只关注Kernel-Mode的驱动. WDM Drivers WDM是一种驱动模型,是比较常用的 ...
- The Preliminary Contest for ICPC Asia Shanghai 2019 (B L )
B. Light bulbs 思路:差分 + 离散化, 好不容易懂了差分却没想到离散化,还是要罗老板出马..... AC代码: #include<bits/stdc++.h> using ...
- CMS 开发全过程介绍
1.Web项目开发的一般流程 a) 需求确定 b) 需求分析 i. 架构分析和设计 ii. 业务逻辑分析和设计 iii. 界面设计 iv. 数据库的设计 c) 开发环境搭建 d) 开发和测试 e) 文 ...
- java 重新学习 (四)
一.内部类成员可以直接访问外部类的私有数据,因为内部类被当成其外部类成员,同一个类中的成员之间可以相互访问.但外部类不能访问内部类的实现细节,例如内部类的成员变量.匿名内部类适合用于创建仅需要一次使用 ...
- shell编程:利用脚本实现nginx的守护自动重启
nginx_daemon.sh #!/bin/bash # this_pid=$$ while true do ps -ef | grep nginx | grep -v grep | grep -v ...
- CG-CTF misc部分wp
将Misc剥离出来了,已完结(coding gay不想做了) MISC1,图种一听图种,现将图片的GIF改为zip,然后解压得到另一张动图看动图最后一句话为‘都深深的出卖了我’,得到 flag2, 丘 ...
- html iframe js frame
<iframe> 语法<iframe id="productList" src=""../common/emxTable.jsp?table= ...