Multi-Projector Based Display Code ---- ModelViewer
Overview
Model viewer is another application we provided for large display. It is designed for viewing 3D models in .obj format. It also utilizes the output of the calibration phase, makes the necessary geometric and photometric correction and shows the resulted model on the multi-projector display.
Algorithms
The geometric and photometric correction algorithms used in ModelViewer is similar to those used in ImageViewer. The major difference here is that the texture source used for geometric and photometric correction doesn't come from any static image. Instead, we need to render the .obj model first into the back buffer of the graphic card and transfer it back to the texture buffer as texture source. Then we apply the necessary geometric and photometric correction the same as what we did in ImageViewer. So it is critical to have a graphic card with decent performance which supports double buffering and texture transfer from FrameBuffer to texture memory. Luckily, most relatively new graphics cards (on market since 2005) have no problem with this.
The other thing need to pay attention to is that since this is a distributed system, the rendering PCs may have different graphics card (so it's better if you could use the same cards on all the PC, but it's still OK if you couldn't) and different speed in executing the texture copying, geometric and photometric correction. This will cause the display system visually unsynchronized: some projectors with better graphics cards may refresh faster. The effect is severe if user starts some animation on the rendered model. In order to deal with this, we add another synchronizer to the system. All the rendering PCs will send a signal to the synchronizer after finishing the texture copying, geometric and photometric correction and before actually showing the frame on projectors. If the synchronizer receives the signals from all the rendering PCs, it will send back a message to all the rendering PCs to indicate that they can swap the buffer and refresh the frame. Since the swap is a super-fast operation, refreshing of the display system on different render PCs will be well synchronized. You can refer to the code for more details.
Download
Please go to the downloadpage.
How to use the code
We only support the multi-projector multi-PC configuration for this ModelViewer. Below are the step-by-step instructions of how to use the code:
Multi-Projector Multi-PC Configuration:
- Download the corresponding binary package named ModelClient (control client running on master PC), ModelServer (render server running on render PC) and ModelSync (Synchronizer running on another PC, which can also be the master PC) from the above "Download" Section;
- Connect the PCs and projectors as showed in Figure 3 except not necessary to connect the camera;
- Copy the calibration result (such as reslut2x2.txt), alpha masks (Px.bmp) and .obj files to the working directory of all the render servers;
- Run the following program on all the rendering PC from command line with:
ModelServer.exe - Modify the configuration file named Client4.cfg according to your actual configuration (IP address, port, gamma, etc);
- Run the synchronizer on the master PC from command line with:
ModelSync.exe Client4.cfg - Run the control client program on the master PC from command line with:
ModelClient.exe cube.obj Client4.cfg - If everything goes well, you will see the model named cube.obj showing on the large display correctly;
- You can use mouse and keyboard to zoom in/zoom out, change the position and so on, please see the command line help of the program.
Multi-Projector Based Display Code ---- ModelViewer的更多相关文章
- Multi-Projector Based Display Code ------- Home
Overview This project provides you with the tools and techniques you need to create your own large-a ...
- Multi-Projector Based Display Code ---- ImageViewer
Overview Image viewer is a typical application for large display. It makes use of the high-resolutio ...
- Multi-Projector Based Display Code ---- FAQ
Frequently Asked Question How do I know that my camera has a proper lens? Answer: If you can see exa ...
- Multi-Projector Based Display Code ---- Calibration
Overview As mentioned previously, there are two main steps in generating a seamless display. The fir ...
- Multi-Projector Based Display Code ---- Download
The code providing are for your reference. Please download the code according to your hareware confi ...
- Peer Code Reviews Made Easy with Eclipse Plug-In
欢迎关注我的社交账号: 博客园地址: http://www.cnblogs.com/jiangxinnju/p/4781259.html GitHub地址: https://github.com/ji ...
- Code Pages
https://docs.microsoft.com/en-us/windows/desktop/intl/code-pages Most applications written today han ...
- 设备管理 USB ID
发现个USB ID站点,对于做设备管理识别的小伙伴特别实用 http://www.linux-usb.org/usb.ids 附录: # # List of USB ID's # # Maintain ...
- Oracle Database 11g express edition
commands : show sys connect sys as sysdba or connect system as sysdba logout or disc clear screen or ...
随机推荐
- 2018-2019-1 20165234 实现mypwd
实现mypwd(选做,加分) 1 学习pwd命令 2 研究pwd实现需要的系统调用(man -k; grep),写出伪代码 3 实现mypwd 4 测试mypwd 提交过程博客的链接
- Ubuntu18.04更换官方默认更新源sources.list
⒈备份官方默认更新源文件 cp /etc/apt/sources.list /etc/apt/sources.list.bak 备份官方更新源文件 ⒉编辑 1.打开 vi /etc/apt/sourc ...
- day02 解释器安装及初识变量
今日内容: 1.解释器的安装 2.添加到环境变量 3.pip初识 4.变量初识 5.PyCharm安装及激活 今日重点: 1.将python及pip添加到环境变量 在将python解释器安装到计算机后 ...
- UML各种图总结-精华
UML(Unified Modeling Language)是一种统一建模语言,为面向对象开发系统的产品进行说明.可视化.和编制文档的一种标准语言.下面将对UML的九种图+包图的基本概念进行介绍以及各 ...
- Docker入门-docker-compose使用(二)
Docker Docker容器大行其道,直接通过 docker pull + 启动参数的方式运行比较麻烦, 可以通过docker-compose插件快速创建容器 1.安装docker-compose ...
- pyhton之Reportlab模块
reportlab模块是用python语言生成pdf文件的模块 安装:pip install reportlab 模块默认不支持中文,如果使用中文需要注册 1.注册中文字体 下载自己需要的.ttf字体 ...
- 手把手教你写vue插件并发布(一)
vue的插件开发 这篇文章较长,需要一定的阅读时间.这里有一份改善版本的插件笔记,在一个项目下完成开发.测试.发布的全过程.https://www.cnblogs.com/adouwt/p/96555 ...
- 解决nginx和php使用ckfinder无法上传大文件的问题
现象描述:cms内容发布系统上传不了大文件,当上传超过32M文件时就上传不了 提示:无效的文件. 文件尺寸太大. 分析文件上传过程:browser --> nginx --> php 需要 ...
- java设计模式自我总结---代理模式
代理模式是给某一个对象提供一个代理对象,并由代理对象控制对原对象的引用,通俗的来讲代理模式就是我们生活中常见的中介. Spring 的AOP面向切面就是使用动态代理模式来实现的: 打个比方说:我要买房 ...
- Codeforces 455A Boredom (线性DP)
<题目链接> 题目大意:给定一个序列,让你在其中挑选一些数,如果你选了x,那么你能够得到x分,但是该序列中所有等于x-1和x+1的元素将全部消失,问你最多能够得多少分. 解题分析:从小到大 ...