PICK定理:

S=I+O/2-1

S为多边形面积,I多边形内部的格点,O是多边形边上的格点

其中边上格点求法:

假设两个点A(x1,y1),B(x2,y2)

线段AB间格点个数为gcd(abs(x1-x2),abs(y1-y2))-1

特判x1-x2==0 或者 y1-y2==0,则覆盖的点数为 y2-y1 或 x2-x1

POJ 2594
Triangle
Time Limit: 1000MS   Memory Limit: 65536K
Total Submissions: 5106   Accepted: 2210

Description

lattice point is an ordered pair (xy) where x and y are both integers. Given the coordinates of the vertices of a triangle (which happen to be lattice points), you are to count the number of lattice points which lie completely inside of the triangle (points on the edges or vertices of the triangle do not count).

Input

The input test file will contain multiple test cases. Each input test case consists of six integers x1y1x2y2x3, and y3, where (x1y1), (x2y2), and (x3y3) are the coordinates of vertices of the triangle. All triangles in the input will be non-degenerate (will have positive area), and −15000 ≤ x1y1x2y2x3y3 ≤ 15000. The end-of-file is marked by a test case with x1 =  y1 = x2 = y2 = x3 = y3 = 0 and should not be processed.

Output

For each input case, the program should print the number of internal lattice points on a single line.

Sample Input

0 0 1 0 0 1
0 0 5 0 0 5
0 0 0 0 0 0

Sample Output

0
6
#include <iostream>
#include <cstdio>
#include <cmath>
using namespace std; int gcd(int a,int b)
{
return b?gcd(b,a%b):a;
} int main()
{
int sum,area;
int x1,Y1,x2,y2,x3,y3;
while(scanf("%d%d%d%d%d%d",&x1,&Y1,&x2,&y2,&x3,&y3),x1||Y1||x2||y2||x3||y3)
{
area=abs(x1*y2+x2*y3+x3*Y1-x1*y3-x2*Y1-x3*y2)/;
sum=gcd(abs(x1-x2),abs(Y1-y2))+gcd(abs(x2-x3),abs(y2-y3))+gcd(abs(x3-x1),abs(y3-Y1));
printf("%d\n",area+-sum/);
}
return ;
}

POJ 1265

Area
Time Limit: 1000MS   Memory Limit: 10000K
Total Submissions: 5112   Accepted: 2291

Description

Being well known for its highly innovative products, Merck would definitely be a good target for industrial espionage. To protect its brand-new research and development facility the company has installed the latest system of surveillance robots patrolling the area. These robots move along the walls of the facility and report suspicious observations to the central security office. The only flaw in the system a competitor抯 agent could find is the fact that the robots radio their movements unencrypted. Not being able to find out more, the agent wants to use that information to calculate the exact size of the area occupied by the new facility. It is public knowledge that all the corners of the building are situated on a rectangular grid and that only straight walls are used. Figure 1 shows the course of a robot around an example area.   Figure 1: Example area. You are hired to write a program that calculates the area occupied by the new facility from the movements of a robot along its walls. You can assume that this area is a polygon with corners on a rectangular grid. However, your boss insists that you use a formula he is so proud to have found somewhere. The formula relates the number I of grid points inside the polygon, the number E of grid points on the edges, and the total area A of the polygon. Unfortunately, you have lost the sheet on which he had written down that simple formula for you, so your first task is to find the formula yourself. 

Input

The first line contains the number of scenarios.  For each scenario, you are given the number m, 3 <= m < 100, of movements of the robot in the first line. The following m lines contain pairs 揹x dy�of integers, separated by a single blank, satisfying .-100 <= dx, dy <= 100 and (dx, dy) != (0, 0). Such a pair means that the robot moves on to a grid point dx units to the right and dy units upwards on the grid (with respect to the current position). You can assume that the curve along which the robot moves is closed and that it does not intersect or even touch itself except for the start and end points. The robot moves anti-clockwise around the building, so the area to be calculated lies to the left of the curve. It is known in advance that the whole polygon would fit into a square on the grid with a side length of 100 units. 

Output

The output for every scenario begins with a line containing 揝cenario #i:� where i is the number of the scenario starting at 1. Then print a single line containing I, E, and A, the area A rounded to one digit after the decimal point. Separate the three numbers by two single blanks. Terminate the output for the scenario with a blank line.

Sample Input

2
4
1 0
0 1
-1 0
0 -1
7
5 0
1 3
-2 2
-1 0
0 -3
-3 1
0 -3

Sample Output

Scenario #1:
0 4 1.0 Scenario #2:
12 16 19.0
#include<iostream>
#include<cmath>
#include<cstdio>
#include<cstring>
using namespace std; int gcd(int a,int b)
{
return b?gcd(b,a%b):a;
}
int main()
{
__int64 ans;
int T,iCase=,n;
scanf("%d",&T);
while(T--)
{
scanf("%d",&n);
int sx=,sy=,tx,ty;
int on=,ans=;
while(n--)
{
scanf("%d%d",&tx,&ty);
int newx=sx+tx;
int newy=sy+ty;
ans+=sx*newy-sy*newx;
sx=newx;
sy=newy;
on+=gcd(abs(tx),abs(ty));
}
int in=(ans-on+)/;
printf("Scenario #%d:\n%d %d %.1f\n\n",iCase++,in,on,ans/2.0);
}
return ;
}

PICK定理模板的更多相关文章

  1. 【HDU 3037】Saving Beans Lucas定理模板

    http://acm.hdu.edu.cn/showproblem.php?pid=3037 Lucas定理模板. 现在才写,noip滚粗前兆QAQ #include<cstdio> #i ...

  2. HDU 3775 Chain Code ——(Pick定理)

    Pick定理运用在整点围城的面积,有以下公式:S围 = S内(线内部的整点个数)+ S线(线上整点的个数)/2 - 1.在这题上,我们可以用叉乘计算S围,题意要求的答案应该是S内+S线.那么我们进行推 ...

  3. 【POJ】2954 Triangle(pick定理)

    http://poj.org/problem?id=2954 表示我交了20+次... 为什么呢?因为多组数据我是这样判断的:da=sum{a[i].x+a[i].y},然后!da就表示没有数据了QA ...

  4. UVa 10088 - Trees on My Island (pick定理)

    样例: 输入:123 16 39 28 49 69 98 96 55 84 43 51 3121000 10002000 10004000 20006000 10008000 30008000 800 ...

  5. Area(Pick定理POJ1256)

    Area Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 5429   Accepted: 2436 Description ...

  6. poj 2954 Triangle(Pick定理)

    链接:http://poj.org/problem?id=2954 Triangle Time Limit: 1000MS   Memory Limit: 65536K Total Submissio ...

  7. poj 1265 Area (Pick定理+求面积)

    链接:http://poj.org/problem?id=1265 Area Time Limit: 1000MS   Memory Limit: 10000K Total Submissions:  ...

  8. poj1265Area(pick定理)

    链接  Pick定理是说,在一个平面直角坐标系内,如果一个多边形的顶点全都在格点上,那么这个图形的面积恰好就等于边界上经过的格点数的一半加上内部所含格点数再减一. pick定理的一些应用 题意不好懂, ...

  9. pick定理:面积=内部整数点数+边上整数点数/2-1

    //pick定理:面积=内部整数点数+边上整数点数/2-1 // POJ 2954 #include <iostream> #include <cstdio> #include ...

随机推荐

  1. C语言 宏/macor/#define/

    C语言 宏/macor/#define 高级技巧 1.在进行调试的时候,需要进行打印/PRINT,可以通过define进行自定义.例如,自己最常用的DEBUG_PRINT() #define DEBU ...

  2. config spec

    config_spec Rules for selecting versions of elements to appear in a view APPLICABILITY Product Comma ...

  3. asp.net弹出框后页面走样

    1.去掉language='javascript' ,问题依旧 2.后面加上Response.Write("<script>document.location=document. ...

  4. 网页中"IE限制网页访问脚本或ActiveX控件"的提示问题的解决方法

    以前从来没有注意过"IE限制网页访问脚本或ActiveX控件"的提示问题,对于这个小细节问题,虽然感觉很别扭,但一直没考虑解决方法,今天才发现该问题可以轻松解决,以下做个小小记录. ...

  5. Android Studio API 文档_下载与使用

    如何下载API 说明: 时间: 2016/7/9 根据百度经验步骤改编(百度经验), 但是比它更好, 亲测可用 1.1 下载API文档: 1.1.1 SDK Manager 1.1.2 1.1.3 ( ...

  6. 三个PHP常用代码样例

    作为一个正常的程序员,会好几种语言是十分正常的,相信大部分程序员也都会编写几句PHP程序,如果是WEB程序员,PHP一定是必备的.尽管PHP经常被人诟病,被人贬低,被人当玩笑开,事实证明,PHP是全世 ...

  7. CGAL 介绍

    CGAL组织 内核 数值健壮 基础库 扩展性 2.4 命名约定 Naming In order to make it easier to remember what kind of entity a ...

  8. UNICODE编码表

    UNICODE简介 Unicode(统一码.万国码.单一码)是一种在计算机上使用的字符编码.Unicode 是为了解决传统的字符编码方案的局限而产生的,它为每种语言中的每个字符设定了统一并且唯一的二进 ...

  9. 开发设计模式(二) ActiveObject模式

    ActiveObject模式: ActiveObject模式和Command模式的配合使用是实现多线程控制的一项古老的技术,该模式有多种使用方式,为许多工业系统提供了一个简单的多任务核心. // 活动 ...

  10. Python之创建单元素tuple

    tuple和list一样,可以包含 0 个.1个和任意多个元素. 包含多个元素的 tuple,前面我们已经创建过了. 包含 0 个元素的 tuple,也就是空tuple,直接用 ()表示: >& ...