WPF- 模拟触发Touch Events
基于API:
[DllImport("User32.dll")]
public static extern bool InitializeTouchInjection(uint maxCount = 256, TouchFeedback feedbackMode = TouchFeedback.DEFAULT);
[DllImport("User32.dll")]
public static extern bool InjectTouchInput(int count, [MarshalAs(UnmanagedType.LPArray), In] PointerTouchInfo[] contacts);
实现效果:点击按钮,自动触发TouchDown事件、获取TouchEventArgs参数得到坐标,创建Line并设置X1、Y1属性,紧接着触发TouchMove、TouchUp事件,得到TouchUp的TouchEventArgs设置Line的X2、Y2属性。
private void MainWindow_TouchUp(object sender, TouchEventArgs e)
{
System.Windows.Input.TouchPoint oPos = e.GetTouchPoint(this);
this.ProxyLine.X2 = oPos.Position.X;
this.ProxyLine.Y2 = oPos.Position.Y;
this.GdRootZm.Children.Add(this.ProxyLine);
Console.WriteLine("TouchID " + e.TouchDevice.Id + " TouchUp "
+ oPos.Position.X + " " + oPos.Position.Y);
}
private void MainWindow_TouchMove(object sender, TouchEventArgs e)
{
System.Windows.Input.TouchPoint oPos = e.GetTouchPoint(this);
Console.WriteLine("TouchID " + e.TouchDevice.Id + " TouchMove "
+ oPos.Position.X + " " + oPos.Position.Y);
}
private Line ProxyLine;
private void MainWindow_TouchDown(object sender, TouchEventArgs e)
{
System.Windows.Input.TouchPoint oPos = e.GetTouchPoint(this);
Line oLine = new Line();
oLine.Stroke = new SolidColorBrush(Colors.Red);
oLine.StrokeThickness = 2;
oLine.X1 = oPos.Position.X;
oLine.Y1 = oPos.Position.Y;
this.ProxyLine = oLine;
Console.WriteLine("TouchID " + e.TouchDevice.Id + " TouchDown "
+ oPos.Position.X + " " + oPos.Position.Y);
}
Console Write Result:
效果图如下:
private void SimulateTouch(int x, int y)
{
// Touch Down Simulate
PointerTouchInfo contact = MakePointerTouchInfo(x, y, 5, 1);
PointerFlags oFlags = PointerFlags.DOWN | PointerFlags.INRANGE | PointerFlags.INCONTACT;
contact.PointerInfo.PointerFlags = oFlags;
bool bIsSuccess = TouchInjector.InjectTouchInput(1, new[] { contact });
// Touch Move Simulate
int nMoveIntervalX = this.GetRandomSeed().Next(-60, 60);
int nMoveIntervalY = this.GetRandomSeed().Next(-60, 60);
contact.Move(nMoveIntervalX, nMoveIntervalY);
oFlags = PointerFlags.INRANGE | PointerFlags.INCONTACT | PointerFlags.UPDATE;
contact.PointerInfo.PointerFlags = oFlags;
TouchInjector.InjectTouchInput(1, new[] { contact });
// Touch Up Simulate
contact.PointerInfo.PointerFlags = PointerFlags.UP;
TouchInjector.InjectTouchInput(1, new[] { contact });
}
Source Url:https://github.com/DuelCode/TouchSimulate
Multi Touch Also Support Like this:
private void BdrSimulateZm_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
// Touch Down Simulate
int x1 = this.GetRandomSeed().Next(50, 1680 - 100);
int y1 = this.GetRandomSeed().Next(50, 1080 - 100);
PointerTouchInfo oContact1 = MakePointerTouchInfo(x1, y1, 5, 1);
int x2 = this.GetRandomSeed().Next(50, 1680 - 100);
int y2 = this.GetRandomSeed().Next(50, 1080 - 100);
PointerTouchInfo oContact2 = MakePointerTouchInfo(x2, y2, 5, 1);
PointerFlags oFlags = PointerFlags.DOWN | PointerFlags.INRANGE | PointerFlags.INCONTACT;
oContact1.PointerInfo.PointerFlags = oFlags;
oContact2.PointerInfo.PointerFlags = oFlags;
TouchInjector.InjectTouchInput(2, new[] { oContact1, oContact2 });
// Touch Move Simulate
int nMoveIntervalX = this.GetRandomSeed().Next(-60, 60);
int nMoveIntervalY = this.GetRandomSeed().Next(-60, 60);
oContact1.Move(nMoveIntervalX, nMoveIntervalY);
oContact2.Move(nMoveIntervalX, nMoveIntervalY);
oFlags = PointerFlags.INRANGE | PointerFlags.INCONTACT | PointerFlags.UPDATE;
oContact1.PointerInfo.PointerFlags = oFlags;
oContact2.PointerInfo.PointerFlags = oFlags;
TouchInjector.InjectTouchInput(2, new[] { oContact1 , oContact2 });
// Touch Up Simulate
oContact1.PointerInfo.PointerFlags = PointerFlags.UP;
oContact2.PointerInfo.PointerFlags = PointerFlags.UP;
TouchInjector.InjectTouchInput(2, new[] { oContact1, oContact2 });
}
WPF- 模拟触发Touch Events的更多相关文章
- wpf 模拟3D效果(和手机浏览图片效果相似)(附源码)
原文 wpf 模拟3D效果(和手机浏览图片效果相似)(附源码) pf的3D是一个很有意思的东西,类似于ps的效果,类似于电影动画的效果,因为动画的效果,(对于3D基础的摄像机,光源,之类不介绍,对于依 ...
- iOS Programming Touch Events and UIResponder
iOS Programming Touch Events and UIResponder 1 Touch Events As a subclass of UIResponder, a UIView ...
- js模拟触发事件
html标签元素封装着实用的[事件],但在很多时候,需要[模拟触发事件],比如 [按钮单机事件] 可以实实在在点击按钮触发该事件,但体验而言,很多时候需要js逻辑处理让实现 触发事件的效果这时就用 ...
- [React Native] State and Touch Events -- TextInput, TouchableHighLight
In React, components manage their own state. In this lesson, we'll walk through building a component ...
- WPF 模拟UI 键盘录入
原文:WPF 模拟UI 键盘录入 版权声明:本文为博主原创文章,未经博主允许不得转载. https://blog.csdn.net/yangyisen0713/article/details/1835 ...
- WPF模拟探照灯文字
原文:WPF模拟探照灯文字 版权声明:本文为博主原创文章,未经博主允许不得转载. https://blog.csdn.net/yangyisen0713/article/details/1835936 ...
- WPF模拟雷达界面效果图
原文:WPF模拟雷达界面效果图 iPad塔防的防守兵的效果很炫,2个小时用WPF模拟了一个. 效果图: 关键代码: <Grid> <Grid.Background> <I ...
- WPF模拟Office2010文件菜单的TabControl模板
原文:WPF模拟Office2010文件菜单的TabControl模板 这是Office2010中的文件菜单点开后的效果.本文我将以强大的WPF(www.itstrike.cn)来实现类似的效果.希望 ...
- wpf 模拟抖音很火的罗盘时钟,附源码,下载就能跑
wpf 模拟抖音很火的罗盘时钟,附源码 前端时间突然发现,抖音火了个壁纸,就是黑底蕾丝~~~ 错错错,黑底白字的罗盘时钟! 作为程序员的我,也觉得很新颖,所以想空了研究下,这不,空下来了就用wpf, ...
随机推荐
- Android学习笔记:Home Screen Widgets(2):关于Widget
通过widget定义,我们在widget列表中看到了我们的TestWidget.当我们拖拽widget到主页时,假设在appwidet-provider中定义了android:configure的ja ...
- Windows Phone 8.1 应用间共享
(1)LaunchUriAsync 将简单数据包含在 Uri 中,然后发送到目标应用: await Launcher.LaunchUriAsync(new Uri("target:messa ...
- redisson
http://www.tuicool.com/articles/BjyeaeQ http://blog.csdn.net/csujiangyu/article/details/51005342
- [tmux] Manage terminal workspaces using session naming
It's a lot easier to manage your tmux session when they have sensible names. We'll cover: How to cre ...
- Html Vedio标签全屏
http://ask.csdn.net/questions/221701 http://www.zhangxinxu.com/wordpress/2010/03/every-browser-suppo ...
- Opencv Surf算子中keyPoints,描述子Mat矩阵,配对向量DMatch里都包含了哪些好玩的东东?
Surf算法是一把牛刀,我们可以很轻易的从网上或各种Opencv教程里找到Surf的用例,把例程中的代码或贴或敲过来,满心期待的按下F5,当屏幕终于被满屏花花绿绿的小圆点或者N多道连接线条霸占时,内心 ...
- 分布式ID解决方案
开发十年,就只剩下这套Java开发体系了 >>> 在游戏开发中,我们使用分布式ID.有很多优点 便于合服 便于ID管理 等等 一.单服各自ID系统的弊端 1. 列如合服 在游戏上 ...
- 三种方式使得iOS应用能够在后台进行数据更新和下载
三种方式使得iOS程序即使在关闭或崩溃的情况下也能够在后台持续进行一些任务,比如更新程序界面快照,下载文件等.这三个方法分别是 Background Fetch,Remote Notification ...
- 小强的HTML5移动开发之路(28)—— JavaScript回顾3
一.基本数据类型 number:数字类型 string:字符串 (注意s小写:string是基本类型) boolean:布尔类型 //前三个都有对应的包装类 null:空类型 undefined: ...
- 学习鸟哥的Linux私房菜笔记(13)——用户管理
一.检查用户身份 用户可以使用下列指令了解用户身份 who :查询当前在线的用户 groups :查询用户所属组 id :显示当前用户信息 finger :查询用户信息 二.添加用户 用指令添加命令 ...