https://gamedev.stackexchange.com/questions/96051/unity-5-how-to-get-a-shadowmap UNITY_DECLARE_SHADOWMAP(tex) - declares a shadowmap texture variable with name “tex”. UNITY_SAMPLE_SHADOW(tex,uv) - samples shadowmap texture “tex” at given “uv” coordin…
In this tutorial we will go through of couple different ways of using custom constructor parameters when resolving an instance with Unity: By using the built-in ParameterOverride By creating a custom ResolverOverride. Background When you’re using a D…