这篇文章很不错的问题,推荐阅读英文原版: Introduction to Coroutines Scripting with Coroutines 这篇文章转自:http://blog.csdn.net/huang9012/article/details/38492937 协程介绍 在Unity中,协程(Coroutines)的形式是我最喜欢的功能之一,几乎在所有的项目中,我都会使用它来控制运动,序列,以及对象的行为.在这个教程中,我将会说明协程是如何工作的,并且会附上一些例子来介绍它的用法
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z A: B: using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { /// <summary> /// <para>Behaviours are Components that can be enabled or disabl
Q: Why javascript file extension is .javascript?A: Because Unity treats .js files as Unity script and will try to compile it. Q: Does JSBinging support javascript debugging?A: No. We did support debugging in old versions, but it's very hard to use. Q
About JSComponent JSCompnent is a normal Unity script. It inherits from JSSerializer and JSSerializer inherits from MonoBehaviour. public class JSSerializer : MonoBehaviour { } public class JSComponent : JSSerializer { } When using c#, steps to add a
原文:http://petermoulding.com/linux_versus_windows_ubuntu_mint_v_xp_vista_7 Linux Versus Windows, Ubuntu/Mint V XP/Vista/7 Submitted by Peter on Tue, 2013-10-22 12:16 I am writing in Libreoffice 4.0.2.2 on Linux Mint 15 with Cinnamon 2.0. The combina
介绍了shell脚本编程之for语句.if语句的使用方法. 上部: 面向过程: 顺序执行 选择执行: if, case 循环执行: for, while, until 一.for语句 格式: for 变量 in 列表;do 语句1; 语句2; ... done 例1.写一个脚本,添加10个用户,并让每个用户的密码同用户名] 复制代码代码如下: #!/bin/bash for I in {1..
CCDirector是控制游戏流程的主要组件. typedef enum { /// sets a 2D projection (orthogonal projection)2D投机模式 kCCDirectorProjection2D, /// sets a 3D projection with a fovy=60, znear=0.5f and zfar=1500.3D投影 kCCDirectorProjection3D, /// it calls "updateProjection"