VTK初学一,e_Triangle三角形的绘制
#ifndef INITIAL_OPENGL
#define INITIAL_OPENGL
#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingOpenGL)
VTK_MODULE_INIT(vtkInteractionStyle)
#endif
#include <iostream>
using namespace std;
#include "vtkPolyDataMapper.h"
#include "vtkWin32OpenGLRenderWindow.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkPoints.h"
#include "vtkWin32RenderWindowInteractor.h"
#include "vtkProperty.h"
#include "vtkFloatArray.h"
#include "vtkPolyData.h"
#include "vtkDataSetMapper.h"
#include "vtkActor2D.h"
#include "vtkContourFilter.h"
#include "vtkContourValues.h"
#include "vtkUnstructuredGrid.h"
#include "vtkPointData.h"
#include "vtkTriangle.h"
#include <vtkInteractorStyleTrackballCamera.h>
void myShow(vtkUnstructuredGrid* aGrid)
{
vtkSmartPointer<vtkDataSetMapper> aMapper=vtkSmartPointer<vtkDataSetMapper>::New();
aMapper->SetInputData(aGrid);
aMapper->ScalarVisibilityOn();
vtkSmartPointer<vtkActor> anActor=vtkSmartPointer<vtkActor>::New();
anActor->SetMapper(aMapper);
anActor->GetProperty()->SetRepresentationToWireframe();
anActor->GetProperty()->SetDiffuseColor(1,1,1);
anActor->GetProperty()->SetLineWidth(10);
vtkSmartPointer<vtkRenderer> ren1=vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renWin=vtkSmartPointer<vtkRenderWindow>::New();
ren1->AddActor(anActor);
ren1->ResetCamera();
renWin->AddRenderer(ren1);
renWin->SetSize(512,512);
vtkSmartPointer<vtkRenderWindowInteractor> iren=vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleTrackballCamera> style=vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
iren->SetRenderWindow(renWin);
iren->SetInteractorStyle(style);
iren->Start();
}
int main()
{
//几何数据;
vtkSmartPointer<vtkPoints> trianglePoints=vtkSmartPointer<vtkPoints>::New();
trianglePoints->SetNumberOfPoints(3);
trianglePoints->InsertPoint(0,0,0,0);
trianglePoints->InsertPoint(1,1,0,0);
trianglePoints->InsertPoint(2,1,1,1);
//属性数据
vtkSmartPointer<vtkFloatArray> triangleScalars=vtkSmartPointer<vtkFloatArray>::New();
triangleScalars->SetNumberOfTuples(3);
triangleScalars->InsertValue(0,0);
triangleScalars->InsertValue(1,0);
triangleScalars->InsertValue(2,1);
//拓扑结构
vtkSmartPointer<vtkTriangle> aTriangle=vtkSmartPointer<vtkTriangle>::New();
aTriangle->GetPointIds()->SetNumberOfIds(3);
aTriangle->GetPointIds()->SetId(0,0);
aTriangle->GetPointIds()->SetId(1,1);
aTriangle->GetPointIds()->SetId(2,2);
//将以上三部分组装成一个结构
vtkSmartPointer<vtkUnstructuredGrid> aTriangleGrid=vtkSmartPointer<vtkUnstructuredGrid>::New();
aTriangleGrid->Allocate(1,1);
aTriangleGrid->SetPoints(trianglePoints);
aTriangleGrid->GetPointData()->SetScalars(triangleScalars);
aTriangleGrid->InsertNextCell(aTriangle->GetCellType(),aTriangle->GetPointIds());
//显示triangle
myShow(aTriangleGrid);
return 0;
}

VTK初学一,e_Triangle三角形的绘制的更多相关文章
- VTK初学一,e_Triangle_CellArray三角形的另一种方法绘制
#ifndef INITIAL_OPENGL #define INITIAL_OPENGL #include <vtkAutoInit.h> VTK_MODULE_INIT(vtkRend ...
- VTK初学一,c_Line_CellArray线段的CellArray绘制
VTK窗口默认坐标方向: #ifndef INITIAL_OPENGL #define INITIAL_OPENGL #include <vtkAutoInit.h> VTK_MODULE ...
- VTK初学一,a_Vertex图形点的绘制
系统:Win8.1 QT版本:2.4.2,Mingw VTK版本:6.3 2. main.cpp #ifndef INITIAL_OPENGL #define INITIAL_OPENGL #incl ...
- VTK初学一,b_PolyVertex_CellArray多个点的绘制
#ifndef INITIAL_OPENGL #define INITIAL_OPENGL #include <vtkAutoInit.h> VTK_MODULE_INIT(vtkRend ...
- VTK初学一,b_PolyVertex多个图形点的绘制
#ifndef INITIAL_OPENGL #define INITIAL_OPENGL #include <vtkAutoInit.h> VTK_MODULE_INIT(vtkRend ...
- IOS 绘制基本图形( 画圆、画线、画圆弧、绘制三角形、绘制四边形)
// 当自定义view第一次显示出来的时候就会调用drawRect方法- (void)drawRect:(CGRect)rect { // 1.获取上下文 CGContextRef ctx = UIG ...
- VTK初学一,比较常见的错误2
我的开发环境: 系统:win8.1 QT:5.4.2MinGW版 VTK:6.3 按照教程生成一个球体显示在,Qt的QVTKWidget控件中,出现如下ERROR: ERROR: In D:\VTK6 ...
- VTK初学一,动画加AVI录制终于做出来了
#ifndef INITIAL_OPENGL #define INITIAL_OPENGL #include <vtkAutoInit.h> VTK_MODULE_INIT(vtkRe ...
- VTK初学一,vtkDelaunay2D创建球冠曲面
#ifndef INITIAL_OPENGL #define INITIAL_OPENGL #include <vtkAutoInit.h> VTK_MODULE_INIT(vtkRend ...
随机推荐
- Python统计脚本行数(fileinput)
__author__ = 'metasequoia' # -*- coding: utf-8 -*- import fileinput def Count(): count_num = 0 for l ...
- MATLAB for循环优化三例
最近一周,对MATLAB有进行了新一轮的学习,对其矩阵化编程的思维有了更深入的了解.确实精妙! 例1: 将矩阵A= [1 2 3; 2 4 3; 3 4 5]中所有的数字3替换为33. 如果还停留在C ...
- POJ 2236 Wireless Network(并查集)
传送门 Wireless Network Time Limit: 10000MS Memory Limit: 65536K Total Submissions: 24513 Accepted ...
- hdu 2034 - 集合操作
题意:集合A,B,计算集合差A-B(求只在集合A内的数) 解法: 选用STL内的集合set 1.建立set 1: #include<set> 2: 3: set<int> ...
- PL/0编译器(java version) – Symbol.java
1: package compiler; 2: 3: /** 4: * 采用全局变量sym来存储符号码,并用全局变量id和num来传递语义值 5: * 6: * @author jiangnan ...
- JavaScript之继承(原型链)
JavaScript之继承(原型链) 我们知道继承是oo语言中不可缺少的一部分,对于JavaScript也是如此.一般的继承有两种方式:其一,接口继承,只继承方法的签名:其二,实现继承,继承实际的方法 ...
- ecshop 批量生成订单信息
<?php /** * ecshop 给商品添加随机添加订单信息 * @author Abner * qq :346882795 * email: Abner3721@163.com * * * ...
- JavaWeb---总结(十)JSP标签
一.JSP标签介绍 JSP标签也称之为Jsp Action(JSP动作)元素,它用于在Jsp页面中提供业务逻辑功能,避免在JSP页面中直接编写java代码,造成jsp页面难以维护. 二.JSP常用标签 ...
- mybatis的批量删除
公司工程用的是Mybatis的example的类,自动生成了对数据库的操作,批量操作的今天用到了,两种方式,一种需要拓展它生成的类,另一种自带的. 批量删除的id是以集合List传递 id以List& ...
- BZOJ4527: K-D-Sequence 线段树
别人家的题解. #include<bits/stdc++.h> #define N 200005 #define M (l+r>>1) #define P (k<< ...