【转】Setting up SDL Extension Libraries on Visual Studio 2010 Ultimate
Setting up SDL Extension Libraries on Visual Studio 2010 Ultimate
Last Updated 7/13/14
1)First thing you need to do is download SDL_image headers and binaries. You will find them on the SDL_image website, specifically on this page.
You'll want to download the visual c++ development libraries.

2)Open the zip archive and there should be a folder that contains folders called include and another one called lib. Copy the contents of the folder and put them where you want. I recommend putting them in the same directory where you put your SDL install. For these tutorials I'm putting them in a directory I created called C:\vs_dev_lib
3)Open your SDL project and go to project properties.

4)Now we have to tell Visual C++ to search for header files in the SDL extension include folder we just extracted. Under Configuration Properties in the VC++ Directories menu, select the Include Directories field, click the tiny down arrow button, and click edit.

5)Click the folder icon, and then click the button that pops up.

6)Now go find the SDL_image (or SDL_ttf/SDL_mixer) folders you extracted, and select the include folder and click OK.

Now Visual Studio knows where to find the header files. If you get an error that the compiler can't find SDL_image.h (or SDL_ttf.h/SDL_mixer.h), it means you messed up this step.
You may have noticed that the directory added here is the same from the setting up SDL tutorial. This is because I over wrote the include directory so it has both the headers from SDL 2 and SDL_image/SDL_ttf/SDL_mixer headers are in the same directory. If you did this you can skip this step because our project already knew where to find the header files. Some prefer keep their SDL and SDL extension libaries in different directories, some prefer them in the same directory. Your choice.
7)Next we're going to tell Visual C++ to search for library files in the SDL_image/SDL_ttf/SDL_mixer library folder we just extracted. Select the Library Directories field, click the tiny down arrow button, and click edit.

8)Click the folder icon, and then click the button that pops up.

9)Now go find the lib folder you extracted, and select the lib folder where you find two folders. There's one for 32bit x86 architecture and for 64bit x64 architecture.

This is important: most compilers still compile 32bit binaries by default to maximize compatibility. We will be using the 32bit binaries for this tutorial set. It doesn't matter if you have a 64bit operating system, since we are compiling 32bit binaries we will be using the 32bit library. This means you need to select the x86 folder and click ok. Now Visual Studio knows where to find the library files. If you get an error how the linker can't find SDL2_image.lib/SDL2_ttf.lib/SDL2_mixer.lib, it means you missed this step.
Like before, you might notice that the lib directory is the same from tutorial 01. Again, this is because I personally like to put the library files for SDL, SDL_image, SDL_ttf, and SDL_mixer in the same directory. If you do this you can skip this step since visual studio is already looking for library files there. For you people you put them in a separate directory, you need to tell visual studio where to find the lib files.
10)In order to compile SDL code, we have to tell the Visual C++ to link against the libraries. Go under Linker in the Input menu, edit the additional dependencies.

11)Now paste
SDL2_image.lib;
Now Visual Studio knows to link against the extension library. If you get a bunch of undefined reference error after compiling, it means you messed up this step.
12)Like with plain SDL, the operating system needs to be able to find the dll files for the extension library while running.
Go find the lib folder you extracted from the extension library and copy all of the dll files and put them either your project's working directory (where the vcxproj file is at), or inside of the system directory. C:\WINDOWS\SYSTEM32 is the 32bit windows system directory and C:\Windows\SysWOW64 is the 64bit system directory of 32bit applications. For these tutorials, I'm assuming we're making 32bit applications.
13)Now go download the source for lesson 06. Add the source file inside to your project.
Now build. If there are any errors, make sure you didn't skip a step.
Now that you have the extension library compiling, it's time to go onto part 2 of the tutorial.
【转】Setting up SDL Extension Libraries on Visual Studio 2010 Ultimate的更多相关文章
- 【转】Setting up SDL Extension Libraries on Visual Studio 2019 Community
FROM:http://lazyfoo.net/tutorials/SDL/06_extension_libraries_and_loading_other_image_formats/windows ...
- 【转】Setting up SDL Extension Libraries on Windows
FROM: http://lazyfoo.net/tutorials/SDL/06_extension_libraries_and_loading_other_image_formats/window ...
- 【转】Setting up SDL Extension Libraries on MinGW
FROM:http://lazyfoo.net/tutorials/SDL/06_extension_libraries_and_loading_other_image_formats/windows ...
- 【转】Setting up SDL Extension Libraries on Code::Blocks 12.11
FROM: http://lazyfoo.net/tutorials/SDL/06_extension_libraries_and_loading_other_image_formats/window ...
- 【转】Setting up SDL 2 on Visual Studio 2010 Ultimate
from: Lazy Foo'Productions - Setting up SDL 2 on Visual Studio 2010 Ultimate 1)First thing you need ...
- Visual Studio 2010 更新NuGet Package Manager出错解决办法
在Visual Studio 2010的扩展管理器中发现NuGet Package Manger有最新版本更新提示,选择更新安装提示以下错误信息: 2013/4/25 1:11:48 - Micros ...
- Visual Studio 2010 简体中文旗舰、专业版(MSDN原版下载)
Visual Studio 2010 简体中文旗舰.专业版(MSDN原版下载)(Visual Studio 2010 ultimate professional x86 dvd)2010[光盘镜像]- ...
- visual studio 2010 破解版 破解方法
1.Microsoft Visual Studio 2010下载(均来自微软官网) 高级版(Premium) [建议下载] http://download.microsoft.com/do ...
- 《转》Visual Studio 2010 终极定制安装精简方法
打开VS2010安装目录下的 Setup 文件夹,找到 baseline.dat 文件和 vs_setup.pdi 文件还有一个 locdata.ini 文件,是对应的. 这些都是文本文件,用记事本就 ...
随机推荐
- 刷题[极客大挑战 2019]HardSQL
解题思路 打开是一个登陆框,考点sql注入了,先正常尝试一波 发现居然是get类型 输入and发现有waf过滤,那fuzz一波看看过滤了什么 fuzz union被过滤,并且绕过union的几种方法同 ...
- JAVA并发笔记
重入锁的特性, 避免死锁, 如果有锁的话, 不用重新加锁, 直接增加锁的次数.. Synchronize, ReentrantLock都是重入锁. 读写锁, ReentrantReadWriteLoc ...
- Centos-gizp压缩文件-gzip gunzip
gzip gunzip 将一般文件进行压缩或者解压,默认扩展名为 .gz, 本质上 gunzip是gzip硬链接,压缩和解压都可以通过gzip完成 gzip 相关选项 -d 解压 -r 递归压缩目录下 ...
- 中秋国庆8天挑战赛 之 挑战8天掌握微信小程序
中秋国庆8天挑战赛 挑战8天掌握微信小程序 当前学习进度: // 10.1// 学习内容:// 10.2// 学习内容:// 10.3// 学习内容:// 10.4// 学习内容:// ...
- 069 01 Android 零基础入门 01 Java基础语法 09 综合案例-数组移位 01 综合案例-数组移位-案例需求
069 01 Android 零基础入门 01 Java基础语法 09 综合案例-数组移位 01 综合案例-数组移位-案例需求 本文知识点:综合案例-数组移位-案例需求 说明:因为时间紧张,本人写博客 ...
- Bayer Pattern——RGGB
原博客地址:https://blog.csdn.net/joe9280/article/details/46952947 参考:https://blog.csdn.net/wgx571859177/a ...
- SPI通信基础学习
SPI是"Serial Peripheral Interface"的缩写,即"串行外设接口",是摩托罗拉公司推出的一种串行接口通信协议. 接线的示意图: SPI ...
- K-DTree入门
\(K-D Tree\),一种用来维护\(K\)维数据的数据结构.常用于维护各种高维的数据,或者是邻近搜索等.从另一种意义上说,实际上就是高维的二叉搜索树.对于一些常见的问题,如\(k\)远点对.三位 ...
- spring-boot-route(十)多数据源切换
前面我们已经介绍了三种方式来操作数据库,在实际开发中,往往会出现一个服务连接多个数据库的需求,这时候就需要在项目中进行灵活切换数据源来完成多个数据库操作.这一章中,我们使用jdbcTemplate来学 ...
- randomatic
下载 randomaticrandomatic 使用简单的字符序列生成指定长度的随机字符串.原generate-password. 请考虑下面这个项目的作者,Jon Schlinkert主演的,考虑项 ...