Dungeon Master

Description

You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot move diagonally and the maze is surrounded by solid rock on all sides.

Is an escape possible? If yes, how long will it take?

Input

The input consists of a number of dungeons. Each dungeon description starts with a line containing three integers L, R and C (all limited to 30 in size). 
L is the number of levels making up the dungeon. 
R and C are the number of rows and columns making up the plan of each level. 
Then there will follow L blocks of R lines each containing C characters. Each character describes one cell of the dungeon. A cell full of rock is indicated by a '#' and empty cells are represented by a '.'. Your starting position is indicated by 'S' and the exit by the letter 'E'. There's a single blank line after each level. Input is terminated by three zeroes for L, R and C.

Output

Each maze generates one line of output. If it is possible to reach the exit, print a line of the form

Escaped in x minute(s).

where x is replaced by the shortest time it takes to escape. 
If it is not possible to escape, print the line

Trapped!

Sample Input

3 4 5
S....
.###.
.##..
###.# #####
#####
##.##
##... #####
#####
#.###
####E 1 3 3
S##
#E#
### 0 0 0

Sample Output

Escaped in 11 minute(s).
Trapped!

Source

思路:比较二维的增加两种转移方式,其他基本不变。
代码:
 #include "cstdio"
#include "stdlib.h"
#include "iostream"
#include "algorithm"
#include "string"
#include "cstring"
#include "queue"
#include "cmath"
#include "vector"
#include "map"
#include "set"
#define mj
#define db double
#define ll long long
using namespace std;
const int N=1e8+;
const int mod=1e9+;
const ll inf=1e16+;
bool v[][][];
int dx[]={,,,,-,},dy[]={,,,,,-},dz[]={-,,,,,};
int a,b,c;
char s[][][];
int d[][][];
typedef struct P{
int x,y,z;
P(int c,int d,int e){
z=c,x=d,y=e;
}
};
void bfs(P t){
queue<P> q;
for(int i=;i<;i++)
for(int j=;j<;j++)
for(int k=;k<;k++)
d[i][j][k]=N;
q.push(t);
memset(v,, sizeof(v));
d[t.z][t.x][t.y]=;
v[t.z][t.x][t.y]=;
while(q.size()){
P p=q.front();
q.pop();
if(s[p.z][p.x][p.y]=='E'){
printf("Escaped in %d minute(s).\n",d[p.z][p.x][p.y]);
return;
} for(int i=;i<;i++){
int nx=p.x+dx[i],ny=p.y+dy[i],nz=p.z+dz[i];
if(<=nx&&nx<b&&<=ny&&ny<c&&<=nz&&nz<a&&s[nz][nx][ny]!='#'&&!v[nz][nx][ny]){
d[nz][nx][ny]=d[p.z][p.x][p.y]+;
q.push(P(nz,nx,ny));
v[nz][nx][ny]=; }
} }
printf("Trapped!\n"); }
int main()
{
while(scanf("%d%d%d",&a,&b,&c)==,a||b||c){
int t=a;
int x,y,z;
memset(s,'\0', sizeof(s));// 一开始把x,y,z搞反了,调了好一会
for(int i=;i<t;i++){
for(int j=;j<b;j++){
scanf("%s",s[i][j]);
for(int k=;k<c;k++)
if(s[i][j][k]=='S') x=j,y=k,z=i;
}
}
bfs(P(z,x,y));
}
return ;
}

POJ 2251 三维BFS(基础题)的更多相关文章

  1. POJ:Dungeon Master(三维bfs模板题)

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 16748   Accepted: 6522 D ...

  2. poj 2251 三维地图最短路径问题 bfs算法

    题意:给你一个三维地图,然后让你走出去,找到最短路径. 思路:bfs 每个坐标的表示为 x,y,z并且每个点都需要加上时间 t struct node{ int x, y, z; int t;}; b ...

  3. POJ 3320 尺取法(基础题)

    Jessica's Reading Problem Description Jessica's a very lovely girl wooed by lots of boys. Recently s ...

  4. ZOJ - 3890 Wumpus(BFS基础题)

    Wumpus Time Limit: 2 Seconds      Memory Limit: 65536 KB One day Leon finds a very classic game call ...

  5. Poj(2225),三维BFS

    题目链接:http://poj.org/problem?id=2225 这里要注意的是,输入的是坐标x,y,z,那么这个点就是在y行,x列,z层上. 我竟然WA在了结束搜索上了,写成了输出s.step ...

  6. POJ 2777 线段树基础题

    题意: 给你一个长度为N的线段数,一开始每个树的颜色都是1,然后有2个操作. 第一个操作,将区间[a , b ]的颜色换成c. 第二个操作,输出区间[a , b ]不同颜色的总数. 直接线段树搞之.不 ...

  7. Dungeon Master POJ - 2251 [kuangbin带你飞]专题一 简单搜索

    You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of un ...

  8. POJ.2251 Dungeon Master (三维BFS)

    POJ.2251 Dungeon Master (三维BFS) 题意分析 你被困在一个3D地牢中且继续寻找最短路径逃生.地牢由立方体单位构成,立方体中不定会充满岩石.向上下前后左右移动一个单位需要一分 ...

  9. POJ 2251 Dungeon Master --- 三维BFS(用BFS求最短路)

    POJ 2251 题目大意: 给出一三维空间的地牢,要求求出由字符'S'到字符'E'的最短路径,移动方向可以是上,下,左,右,前,后,六个方向,每移动一次就耗费一分钟,要求输出最快的走出时间.不同L层 ...

随机推荐

  1. More 3D Graphics (rgl) for Classification with Local Logistic Regression and Kernel Density Estimates (from The Elements of Statistical Learning)(转)

    This post builds on a previous post, but can be read and understood independently. As part of my cou ...

  2. UIDebuggingInformationOverlay在OC语法中使用

    转载请注明出处:http://www.cnblogs.com/pretty-guy/p/6924882.html 你可以从这里下载demo 在微博看到几位大牛再说将UIDebuggingInforma ...

  3. stat命令

  4. 腾讯AlloyTeam发布AlloyLever - 开发调试发布错误监控上报用户问题定位尽在1kb代码

    AlloyLever [官网][Giuhub] 1kb(gzip)代码搞定开发调试发布,错误监控上报,用户问题定位. 支持错误监控和上报 支持 vConsole错误展示 支持开发阶段使用 vConso ...

  5. iOS CAEmitterLayer 实现粒子发射动画效果

    iOS CAEmitterLayer 实现粒子发射动画效果 效果图 代码已上传 GitHub:https://github.com/Silence-GitHub/CoreAnimationDemo 动 ...

  6. xfire调用webservice接口的实现方式

    package com.test; import java.net.URL; import org.codehaus.xfire.client.Client; import org.codehaus. ...

  7. 借用mysql 或者其他数据库 处理MSSQL 2016前处理导入特殊字符

    MSSQL 2016支持了utf8编码的文件,之前处理比较麻烦的bcp 方式导入特殊字符一下子就方便了. 但是之前的版本,处理起来还是有一点麻烦.这次处理使用的数据库版本是sql server 201 ...

  8. Swift 了解(1)

    Apple取消了oc的指针以及其他不安全的访问的使用,舍弃的smalltalk语法,全面改为点语法,提供了类似java的命名空间 范型 重载: 首先我们了解一下Swift这门语言.Swift就像C语言 ...

  9. matplotlib.pyplot.hist

    **n, bins, patches = plt.hist(datasets, bins, normed=False, facecolor=None, alpha=None)** ## 函数说明 用于 ...

  10. top的用法

    top命令可以用来方便地观察当前系统中运行的进程的信息,并可以在运行过程中执行改变进程的优先级.更改排序规则.导出状态信息等操作,非常方便. 1.主要选项 -d:后接秒数,状态更新的秒数,默认5秒-b ...