Dungeon Master

You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot move diagonally and the maze is surrounded by solid rock on all sides.

Is an escape possible? If yes, how long will it take?

Input

The input consists of a number of dungeons. Each dungeon description starts with a line containing three integers L, R and C (all limited to 30 in size). 
L is the number of levels making up the dungeon. 
R and C are the number of rows and columns making up the plan of each level. 
Then there will follow L blocks of R lines each containing C characters. Each character describes one cell of the dungeon. A cell full of rock is indicated by a '#' and empty cells are represented by a '.'. Your starting position is indicated by 'S' and the exit by the letter 'E'. There's a single blank line after each level. Input is terminated by three zeroes for L, R and C.

Output

Each maze generates one line of output. If it is possible to reach the exit, print a line of the form

Escaped in x minute(s).

where x is replaced by the shortest time it takes to escape. 
If it is not possible to escape, print the line

Trapped!

Sample Input

3 4 5
S....
.###.
.##..
###.# #####
#####
##.##
##... #####
#####
#.###
####E 1 3 3
S##
#E#
### 0 0 0

Sample Output

Escaped in 11 minute(s).
Trapped! 之前做过类似的A计划,那道题是二维传送地图,当时是用DFS写的。这次的Dungeon Master是A计划的升级版,达到30的多维地图(WA:只能传送到相邻维度。。),所以尝试DFS果断超时,,然后重码了一遍BFS-_-16msA掉。这再一次地证明了在处理最短路径时BFS的效率之高。 DFS TLE代码:
#include<stdio.h>
#include<string.h> char a[][][];
int b[][][];
int t[][]={{,,},{,,},{,-,},{,,-},{,,},{-,,}};
int ww,n,m,bw,bx,by,min; void dfs(int w,int x,int y,int s)
{
int i;
if(w<||x<||y<||w>=ww||x>=n||y>=m) return;
if(a[w][x][y]=='E'){
if(s<min) min=s;
return;
}
if(a[w][x][y]=='#'||b[w][x][y]==) return;
for(i=;i<;i++){
int tw=w+t[i][];
int tx=x+t[i][];
int ty=y+t[i][];
b[w][x][y]=;
dfs(tw,tx,ty,s+);
b[w][x][y]=;
}
} int main()
{
int i,j,k;
while(scanf("%d%d%d",&ww,&n,&m)&&!(ww==&&n==&&m==)){
for(i=;i<ww;i++){
for(j=;j<n;j++){
getchar();
scanf("%s",a[i][j]);
for(k=;k<m;k++){
if(a[i][j][k]=='S'){
bw=i;
bx=j;
by=k;
}
}
}
}
min=;
memset(b,,sizeof(b));
dfs(bw,bx,by,);
if(min==) printf("Trapped!\n");
else printf("Escaped in %d minute(s).\n",min);
}
return ;
}

BFS AC代码:

#include<stdio.h>
#include<string.h>
#include<queue>
using namespace std; char a[][][];
int b[][][];
int t[][]={{,,},{,,},{,-,},{,,-},{,,},{-,,}}; struct Node{
int w,x,y,s;
}node; int main()
{
int ww,n,m,i,j,k;
while(scanf("%d%d%d",&ww,&n,&m)&&!(ww==&&n==&&m==)){
queue<Node> q;
memset(b,,sizeof(b));
for(i=;i<ww;i++){
for(j=;j<n;j++){
getchar();
scanf("%s",a[i][j]);
for(k=;k<m;k++){
if(a[i][j][k]=='S'){
b[i][j][k]=;
node.w=i;
node.x=j;
node.y=k;
node.s=;
q.push(node);
}
}
}
}
int f=;
while(q.size()){
for(i=;i<;i++){
int tw=q.front().w+t[i][];
int tx=q.front().x+t[i][];
int ty=q.front().y+t[i][];
if(tw<||tx<||ty<||tw>=ww||tx>=n||ty>=m) continue;
if(a[tw][tx][ty]=='E'){
f=q.front().s+;
break;
}
if(a[tw][tx][ty]=='#'||b[tw][tx][ty]==) continue;
b[tw][tx][ty]=;
node.w=tw;
node.x=tx;
node.y=ty;
node.s=q.front().s+;
q.push(node);
}
if(f!=) break;
q.pop();
}
if(f==) printf("Trapped!\n");
else printf("Escaped in %d minute(s).\n",f);
}
return ;
}

POJ - 2251 Dungeon Master 多维多方向BFS的更多相关文章

  1. poj 2251 Dungeon Master 3维bfs(水水)

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 21230   Accepted: 8261 D ...

  2. POJ 2251 Dungeon Master --- 三维BFS(用BFS求最短路)

    POJ 2251 题目大意: 给出一三维空间的地牢,要求求出由字符'S'到字符'E'的最短路径,移动方向可以是上,下,左,右,前,后,六个方向,每移动一次就耗费一分钟,要求输出最快的走出时间.不同L层 ...

  3. POJ 2251 Dungeon Master /UVA 532 Dungeon Master / ZOJ 1940 Dungeon Master(广度优先搜索)

    POJ 2251 Dungeon Master /UVA 532 Dungeon Master / ZOJ 1940 Dungeon Master(广度优先搜索) Description You ar ...

  4. POJ.2251 Dungeon Master (三维BFS)

    POJ.2251 Dungeon Master (三维BFS) 题意分析 你被困在一个3D地牢中且继续寻找最短路径逃生.地牢由立方体单位构成,立方体中不定会充满岩石.向上下前后左右移动一个单位需要一分 ...

  5. POJ 2251 Dungeon Master(地牢大师)

    p.MsoNormal { margin-bottom: 10.0000pt; font-family: Tahoma; font-size: 11.0000pt } h1 { margin-top: ...

  6. BFS POJ 2251 Dungeon Master

    题目传送门 /* BFS:这题很有意思,像是地下城,图是立体的,可以从上张图到下一张图的对应位置,那么也就是三维搜索,多了z坐标轴 */ #include <cstdio> #includ ...

  7. POJ 2251 Dungeon Master (三维BFS)

    题目链接:http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total S ...

  8. poj 2251 Dungeon Master

    http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submis ...

  9. POJ 2251 Dungeon Master(多层地图找最短路 经典bfs,6个方向)

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 48380   Accepted: 18252 ...

随机推荐

  1. 啥是Restful?

    在Web设计与开发中,经常会看到Restful这个概念.对HTTP没有深入了解的我看到这个,基本一带而过. 其实既然只是概念,理解其中的意思就OK. Restful 1. 一种Web设计/架构方式 2 ...

  2. 零基础学python-2.18 异常

    这一节说一下异常except 继续沿用上一节的代码.我有益把文件名称字搞错.然后在结尾部分加上异常捕捉: try: handler=open("12.txt")#在这里我特别将文件 ...

  3. 2016/07/11 PHP接口的介绍与实现

        接口定义了实现某种服务的一般规范,声明了所需的函数和常量,但不指定如何实现.之所以不给出实现的细节,是因为不同的实体可能需要用不同的方式来实现公共的方法定义.关键是要建立必须实现的一组一般原则 ...

  4. 【BZOJ3162】独钓寒江雪 树同构+DP

    [BZOJ3162]独钓寒江雪 题解:先进行树hash,方法是找重心,如果重心有两个,则新建一个虚点将两个重心连起来,新点即为新树的重心.将重心当做根进行hash,hash函数不能太简单,我的方法是: ...

  5. spring cloud服务注册与发现无法发现的可能原因

    1.注册中心服务端默认90秒检测一次,看服务是否还存活,不存活则删除掉服务,还存活则继续注册上去 2. spring: profiles: dev cloud: config: name: clean ...

  6. git项目.gitignore文件不生效解决办法

    配置好.gitignore文件如下: HELP.md /target/ !.mvn/wrapper/maven-wrapper.jar ### STS ### .apt_generated .clas ...

  7. windows server 2008 + IIS 7.5实现多用户FTP(多账号对应不同目录

    在windows server 2003 + IIS 6 的时候,就已经能实现多用户FTP的功能,不过设置有写繁琐,如果站点多的话,设置账号.权限这些东西都要搞很久.Windows server 20 ...

  8. HDU3480 Division —— 斜率优化DP

    题目链接:https://vjudge.net/problem/HDU-3480 Division Time Limit: 10000/5000 MS (Java/Others)    Memory ...

  9. codeforces B. Ilya and Queries 解题报告

    题目链接:http://codeforces.com/problemset/problem/313/B 题目意思:给出一个只有 "."  和  "#" 组成的序 ...

  10. webstorm代码提示按键改为alt+/

    webstorm代码提示默认按键为ctrl+空格 但是windows输入法中英文输入法的默认按键也是ctrl+空格 这就导致webstorm按键冲突,无法使用代码快捷提示按键 解决方法: 按ctrl+ ...