Deep Learning Research Review Week 2: Reinforcement Learning 转载自: https://adeshpande3.github.io/adeshpande3.github.io/Deep-Learning-Research-Review-Week-2-Reinforcement-Learning This is the 2nd installment of a new series called Deep Learning Resea…
Adit Deshpande CS Undergrad at UCLA ('19) Blog About Resume Deep Learning Research Review Week 1: Generative Adversarial Nets Starting this week, I’ll be doing a new series called Deep Learning Research Review. Every couple weeks or so, I’ll be summa…
Reinforcement Learning 对于控制决策问题的解决思路:设计一个回报函数(reward function),如果learning agent(如上面的四足机器人.象棋AI程序)在决定一步后,获得了较好的结果,那么我们给agent一些回报(比如回报函数结果为正),得到较差的结果,那么回报函数为负.比如,四足机器人,如果他向前走了一步(接近目标),那么回报函数为正,后退为负.如果我们能够对每一步进行评价,得到相应的回报函数,那么就好办了,我们只需要找到一条回报值最大的路径(每步的回…
this blog from: https://github.com/LantaoYu/MARL-Papers Paper Collection of Multi-Agent Reinforcement Learning (MARL) This is a collection of research and review papers of multi-agent reinforcement learning (MARL). The sharing principle of these refe…
Asynchronous Methods for Deep Reinforcement Learning ICML 2016 深度强化学习最近被人发现貌似不太稳定,有人提出很多改善的方法,这些方法有很多共同的 idea:一个 online 的 agent 碰到的观察到的数据序列是非静态的,然后就是,online的 RL 更新是强烈相关的.通过将 agent 的数据存储在一个 experience replay 单元中,数据可以从不同的时间步骤上,批处理或者随机采样.这种方法可以降低 non-st…
Awesome Reinforcement Learning A curated list of resources dedicated to reinforcement learning. We have pages for other topics: awesome-rnn, awesome-deep-vision, awesome-random-forest Maintainers: Hyunsoo Kim, Jiwon Kim We are looking for more contri…
Introduction to Learning to Trade with Reinforcement Learning http://www.wildml.com/2018/02/introduction-to-learning-to-trade-with-reinforcement-learning/ Thanks a lot to @aerinykim, @suzatweet and @hardmaru for the useful feedback! The academic Deep…
http://www.wildml.com/2015/12/implementing-a-cnn-for-text-classification-in-tensorflow/ The academic Deep Learning research community has largely stayed away from the financial markets. Maybe that’s because the finance industry has a bad reputation,…
Tutorials on Inverse Reinforcement Learning 2018-07-22 21:44:39 1. Papers:  Inverse Reinforcement Learning: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.394.2178&rep=rep1&type=pdf Cooperative Inverse Reinforcement Learning: http://pape…
郑重声明:原文参见标题,如有侵权,请联系作者,将会撤销发布! arXiv:1902.08102v1 [stat.ML] 21 Feb 2019 Abstract 我们通过递归估计回报分布的统计量,提供了一个统一的框架,用于设计和分析分布强化学习(DRL)算法.我们的主要见识在于,可以将DRL算法分解为一些统计量估计和一种方法的组合,该方法插补与该统计集一致的回报分布.有了这种新的理解,我们就能对现有DRL算法进行改进的分析,并基于对回报分布期望的估计来构造新的算法(EDRL).我们将EDRL与各…
Apparently, this ongoing work is to make a preparation for futural research on Deep Reinforcement Learning. The goal of this work is to build a simulation platform that can insert the Deep Reinforcement Learning algorithms as a robot motion planning…
Andrej Karpathy blog About Hacker's guide to Neural Networks Deep Reinforcement Learning: Pong from Pixels May 31, 2016 This is a long overdue blog post on Reinforcement Learning (RL). RL is hot! You may have noticed that computers can now automatica…
Reinforcement-Learning-Introduction-Adaptive-Computation http://incompleteideas.net/book/bookdraft2017nov5.pdf http://incompleteideas.net/book/ebook/the-book.html https://www.amazon.com/Reinforcement-Learning-Introduction-Adaptive-Computation/dp/0262…
深度强化学习的18个关键问题 from: https://zhuanlan.zhihu.com/p/32153603 85 人赞了该文章 深度强化学习的问题在哪里?未来怎么走?哪些方面可以突破? 这两天我阅读了两篇篇猛文A Brief Survey of Deep Reinforcement Learning 和 Deep Reinforcement Learning: An Overview ,作者排山倒海的引用了200多篇文献,阐述强化学习未来的方向.原文归纳出深度强化学习中的常见科学问题,…
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor 2019-07-15 22:23:02 Paper: https://arxiv.org/pdf/1801.01290.pdf or Updated Version: https://arxiv.org/pdf/1812.05905.pdf Project: https://sites.google.c…
rlpyt: A Research Code Base for Deep Reinforcement Learning in PyTorch Github:https://github.com/astooke/rlpyt Introduction (CH):https://baijiahao.baidu.com/s?id=1646437256939374418&wfr=spider&for=pc Introduction (EN):https://bair.berkeley.edu/blo…
Playing FPS games with deep reinforcement learning 博文转自:https://blog.acolyer.org/2016/11/23/playing-fps-games-with-deep-reinforcement-learning/ When I wrote up 'Asynchronous methods for deep learning' last month, I made a throwaway remark that after…
Deep Reinforcement Learning Papers A list of recent papers regarding deep reinforcement learning. The papers are organized based on manually-defined bookmarks. They are sorted by time to see the recent papers first. Any suggestions and pull requests…
1. 知乎上关于DQN入门的系列文章 1.1 DQN 从入门到放弃 DQN 从入门到放弃1 DQN与增强学习 DQN 从入门到放弃2 增强学习与MDP DQN 从入门到放弃3 价值函数与Bellman方程 DQN 从入门到放弃4 动态规划与Q-Learning DQN从入门到放弃5 深度解读DQN算法 DQN从入门到放弃6 DQN的各种改进 DQN从入门到放弃7 连续控制DQN算法-NAF 12/29/2016 看完1和2: 1.2 Deep Reinforcement Learning 深度增…
智能车 self driving car + 强化学习 reinforcement learning + 神经网络 模拟 https://github.com/MorvanZhou/my_research/tree/master/self_driving_research_DQN Reinforcement Learning for Autonomous Driving Obstacle Avoidance using LIDAR https://github.com/peteflorence/…
Byte Tank Posts Archive Deep Reinforcement Learning: Playing a Racing Game OCT 6TH, 2016 Agent playing Out Run, session 201609171218_175epsNo time limit, no traffic, 2X time lapse Above is the built deep Q-network (DQN) agent playing Out Run, trained…
Dueling Network Architectures for Deep Reinforcement Learning ICML 2016 Best Paper 摘要:本文的贡献点主要是在 DQN 网络结构上,将卷积神经网络提出的特征,分为两路走,即:the state value function 和 the state-dependent action advantage function. 这个设计的主要特色在于 generalize learning across actions w…
Deep Learning in a Nutshell: Reinforcement Learning   Share: Posted on September 8, 2016by Tim Dettmers No CommentsTagged Deep Learning, Deep Neural Networks, Machine Learning,Reinforcement Learning This post is Part 4 of the Deep Learning in a Nutsh…
Deep Reinforcement Learning with Double Q-learning Google DeepMind Abstract 主流的 Q-learning 算法过高的估计在特定条件下的动作值.实际上,之前是不知道是否这样的过高估计是 common的,是否对性能有害,以及是否能从主体上进行组织.本文就回答了上述的问题,特别的,本文指出最近的 DQN 算法,的确存在在玩 Atari 2600 时会 suffer from substantial overestimation…
Playing Atari with Deep Reinforcement Learning <Computer Science>, 2013 Abstract: 本文提出了一种深度学习方法,利用强化学习的方法,直接从高维的感知输入中学习控制策略.模型是一个卷积神经网络,利用 Q-learning的一个变种来进行训练,输入是原始像素,输出是预测将来的奖励的 value function.将此方法应用到 Atari 2600 games 上来,进行测试,发现在所有游戏中都比之前的方法有效,甚至在…
Active Object Localization with Deep Reinforcement Learning ICCV 2015 最近Deep Reinforcement Learning算是火了一把,在Google Deep Mind的主页上,更是许多关于此的paper,基本都发在ICML,AAAI,IJCAI等各种人工智能,机器学习的牛会顶刊,甚至是Nature,可以参考其官方publication page: https://www.deepmind.com/publicatio…
Why are very few schools involved in deep learning research? Why are they still hooked on to Bayesian methods? First, this question assumes that every university should have a "deep learning" person.  Deep learning is mostly used in vision (and…
在机器学习中,我们经常会分类为有监督学习和无监督学习,但是尝尝会忽略一个重要的分支,强化学习.有监督学习和无监督学习非常好去区分,学习的目标,有无标签等都是区分标准.如果说监督学习的目标是预测,那么强化学习就是决策,它通过对周围的环境不断的更新状态,给出奖励或者惩罚的措施,来不断调整并给出新的策略.简单来说,就像小时候你在不该吃零食的时间偷吃了零食,你妈妈知道了会对你做出惩罚,那么下一次就不会犯同样的错误,如果遵守规则,那你妈妈兴许会给你一些奖励,最终的目标都是希望你在该吃饭的时候吃饭,该吃零食…
本文来自李纪为博士的论文 Deep Reinforcement Learning for Dialogue Generation. 1,概述 当前在闲聊机器人中的主要技术框架都是seq2seq模型.但传统的seq2seq存在很多问题.本文就提出了两个问题: 1)传统的seq2seq模型倾向于生成安全,普适的回答,例如“I don’t know what you are talking about”.为了解决这个问题,作者在更早的一篇文章中提出了用互信息作为模型的目标函数.具体见A Diversi…
摘要 新闻推荐系统中,新闻具有很强的动态特征(dynamic nature of news features),目前一些模型已经考虑到了动态特征. 一:他们只处理了当前的奖励(ctr);. 二:有一些模型利用了用户的反馈,如用户返回的频率.(user feedback other than click / no click labels (e.g., how frequentuser returns) ); 三:会给用户推送一些内容类似的新闻,用户看多了会无聊. 为了解决上述问题,我们提出了DQ…