资源打包脚本,放到Assets\Editor 文件夹下 using UnityEngine; using System.Collections; using UnityEditor; using System.IO; public class assetPack : Editor { /* [MenuItem("Custom Editor/Build AssetBundle From Selection - Track dependencies")] static void Expor…
原文:http://www.j2megame.com/html/xwzx/ty/3179.html Unity3D 博客 http://www.dapp.com.br/ by Dapp http://www.m2h.nl/unity/ by M2H http://www.everyday3d.com/blog/ by Bartek drozdz http://www.untoldentertainment.com/blog/category/blog/ http://unity3dstor…
1.写在前面 Unity3D是由Unity Technologies开发的一个让你轻松创建诸如三维视频游戏.建筑可视化.实时三维动画等类型互动内容的多平台的综合型游戏开发工具,是一个全面整合的专业游戏引擎.Unity类似于Director,Blender game engine, Virtools 或 Torque Game Builder等利用交互的图型化开发环境为首要方式的软件其编辑器运行在Windows 和Mac OS X下,可发布游戏至Windows.Mac.Wii.iPhone.Win…