需要三个场景,场景A,场景B,场景C: 场景A:一个按钮,点击加载场景B: 场景B:从A切换到C过度场景,加载进度条: 场景C:目标场景: 创建OnProgress.cs脚本: using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class OnProgress : MonoBehaviour { publi
LoadScene场景异步加载 using UnityEngine; using System.Collections; using UnityEngine.SceneManagement; using UnityEngine.UI; public class LoadScene: MonoBehaviour { public Slider Slider;//定义滑动条 private AsyncOperation async; private int number = 0; private i
using UnityEngine; using System.Collections; using UnityEngine.SceneManagement; using UnityEngine.UI; public class LoadingScene : MonoBehaviour { public Image progressImg; private AsyncOperation async; public Text text; ;//计数器 // Use this for initial
引入命名空间 using UnityEngine.UI; using UnityEngine.SceneManagement; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; //引入命名空间 using UnityEngine.SceneManagement;//引入命名空间 public class S2Manager : MonoBeha