[6] 胶囊体(Capsule)图形的生成算法
顶点数据的生成
bool YfBuildCapsuleVertices
(
Yreal radius,
Yreal height,
Yuint slices,
Yuint stacks,
YeOriginPose originPose,
Yuint vertexStriding,
Yuint vertexPos,
void* pVerticesBuffer
)
{
Yuint halfStacks = stacks / ;
if (slices < || halfStacks < || !pVerticesBuffer)
{
return false;
} Yuint numVertices = slices * (halfStacks - ) * + ;
Yuint numHalfVertices = numVertices / ; // 顶点赋值
char* vertexPtr = (char*)pVerticesBuffer + vertexPos;
YsVector3* curVertexPtr = NULL; Yuint nOffset = ; Yreal originOffsetY = 0.0f;
if (originPose == YE_ORIGIN_POSE_TOP)
{
originOffsetY = -radius - height*0.5f;
}
else if (originPose == YE_ORIGIN_POSE_BOTTOM)
{
originOffsetY = radius + height*0.5f;
} Yreal halfHeight = height * 0.5f;
Yreal tallness = radius* + height; // 胶囊体真正高度 // 最高顶点
{
nOffset = * vertexStriding;
curVertexPtr = (YsVector3*)(vertexPtr + nOffset);
curVertexPtr->x = 0.0f;
curVertexPtr->y = halfHeight + radius + originOffsetY;
curVertexPtr->z = 0.0f;
}
// 最底顶点
{
nOffset = numHalfVertices * vertexStriding;
curVertexPtr = (YsVector3*)(vertexPtr + nOffset);
curVertexPtr->x = 0.0f;
curVertexPtr->y = -halfHeight - radius + originOffsetY;
curVertexPtr->z = 0.0f;
} Yreal* pSinList = YD_NEW_ARRAY(Yreal, slices);
Yreal* pCosList = YD_NEW_ARRAY(Yreal, slices);
Yreal angleXZ;
for (Yuint j = ; j < slices; j++)
{
angleXZ = YD_REAL_TWAIN_PI * j / slices;
pSinList[j] = yf_sin(angleXZ);
pCosList[j] = yf_cos(angleXZ);
} for (Yuint i = ; i < halfStacks; i++)
{
Yreal angleY = YD_REAL_HALF_PI * i / (halfStacks - );
Yreal posY = radius * yf_cos(angleY);
Yreal radiusXZ = radius * yf_sin(angleY);
Yreal posX, posZ; for (Yuint j = ; j < slices; j++)
{
posX = radiusXZ * pSinList[j % slices];
posZ = radiusXZ * pCosList[j % slices]; nOffset = ( + (i - ) * slices + j) * vertexStriding;
curVertexPtr = (YsVector3*)(vertexPtr + nOffset);
curVertexPtr->x = posX;
curVertexPtr->y = posY + halfHeight + originOffsetY;
curVertexPtr->z = posZ; nOffset = (numHalfVertices + + (i - ) * slices + j) * vertexStriding;
curVertexPtr = (YsVector3*)(vertexPtr + nOffset);
curVertexPtr->x = posX;
curVertexPtr->y = -posY - halfHeight + originOffsetY;
curVertexPtr->z = posZ;
}
} YD_SAFE_DELETE_ARRAY(pSinList);
YD_SAFE_DELETE_ARRAY(pCosList); return true;
}
三角形索引数据的生成
bool YfBuildCapsuleTriIndices
(
Yuint slices,
Yuint stacks,
YeIndexType indexType,
Yuint indexStriding,
Yuint indexPos,
void* pTriIndicesBuffer
)
{
Yuint halfStacks = stacks / ;
if (slices < || halfStacks < || !pTriIndicesBuffer)
{
return false;
} Yuint numVertices = slices * (halfStacks - ) * + ;
if (indexType == YE_INDEX_16_BIT &&
numVertices > YD_MAX_UNSIGNED_INT16)
{
return false;
}
Yuint numHalfVertices = numVertices / ;
Yuint numTriangles = slices * (halfStacks - ) * ; // 索引赋值
char* indexPtr = (char*)pTriIndicesBuffer + indexPos;
Yuint nOffset = ;
if (indexType == YE_INDEX_16_BIT)
{
YsTriIndex16* triIndexPtr = NULL; for (Yuint i = ; i < halfStacks - ; i++)
{
if (i == ) // 第一层
{
for (Yuint j = ; j < slices; j++)
{
nOffset = j * * indexStriding;
triIndexPtr = (YsTriIndex16*)(indexPtr + nOffset);
triIndexPtr->index0 = ;
triIndexPtr->index1 = + j;
triIndexPtr->index2 = + (j + )%slices; nOffset += indexStriding;
triIndexPtr = (YsTriIndex16*)(indexPtr + nOffset);
triIndexPtr->index0 = numHalfVertices;
triIndexPtr->index1 = numHalfVertices + + (j + )%slices;
triIndexPtr->index2 = numHalfVertices + + j;
}
}
else
{
for (Yuint j = ; j < slices; j++)
{
nOffset = ((i - )*slices* + slices* + j*) * indexStriding;
triIndexPtr = (YsTriIndex16*)(indexPtr + nOffset);
triIndexPtr->index0 = + slices * (i - ) + j;
triIndexPtr->index1 = + slices * i + j;
triIndexPtr->index2 = + slices * (i - ) + (j + )%slices; nOffset += indexStriding;
triIndexPtr = (YsTriIndex16*)(indexPtr + nOffset);
triIndexPtr->index0 = + slices * (i - ) + (j + )%slices;
triIndexPtr->index1 = + slices * i + j;
triIndexPtr->index2 = + slices * i + (j + )%slices; nOffset += indexStriding;
triIndexPtr = (YsTriIndex16*)(indexPtr + nOffset);
triIndexPtr->index0 = numHalfVertices + + slices * (i - ) + j;
triIndexPtr->index1 = numHalfVertices + + slices * (i - ) + (j + )%slices;
triIndexPtr->index2 = numHalfVertices + + slices * i + (j + )%slices; nOffset += indexStriding;
triIndexPtr = (YsTriIndex16*)(indexPtr + nOffset);
triIndexPtr->index0 = numHalfVertices + + slices * (i - ) + j;
triIndexPtr->index1 = numHalfVertices + + slices * i + (j + )%slices;
triIndexPtr->index2 = numHalfVertices + + slices * i + j;
}
}
} // 连接两个半球
for (Yuint j = ; j < slices; j++)
{
nOffset = ((halfStacks - )*slices* + slices* + j*) * indexStriding;
triIndexPtr = (YsTriIndex16*)(indexPtr + nOffset);
triIndexPtr->index0 = + slices * (halfStacks - ) + j;
triIndexPtr->index1 = numHalfVertices + + slices * (halfStacks - ) + j;
triIndexPtr->index2 = + slices * (halfStacks - ) + (j + )%slices; nOffset += indexStriding;
triIndexPtr = (YsTriIndex16*)(indexPtr + nOffset);
triIndexPtr->index0 = + slices * (halfStacks - ) + (j + )%slices;
triIndexPtr->index1 = numHalfVertices + + slices * (halfStacks - ) + j;
triIndexPtr->index2 = numHalfVertices + + slices * (halfStacks - ) + (j + )%slices;
}
}
else
{
YsTriIndex32* triIndexPtr = NULL; for (Yuint i = ; i < halfStacks - ; i++)
{
if (i == ) // 第一层
{
for (Yuint j = ; j < slices; j++)
{
nOffset = j * * indexStriding;
triIndexPtr = (YsTriIndex32*)(indexPtr + nOffset);
triIndexPtr->index0 = ;
triIndexPtr->index1 = + j;
triIndexPtr->index2 = + (j + )%slices; nOffset += indexStriding;
triIndexPtr = (YsTriIndex32*)(indexPtr + nOffset);
triIndexPtr->index0 = numHalfVertices;
triIndexPtr->index1 = numHalfVertices + + (j + )%slices;
triIndexPtr->index2 = numHalfVertices + (j + )%slices;
}
}
else
{
for (Yuint j = ; j < slices; j++)
{
nOffset = ((i - )*slices* + slices* + j*) * indexStriding;
triIndexPtr = (YsTriIndex32*)(indexPtr + nOffset);
triIndexPtr->index0 = + slices * (i - ) + j;
triIndexPtr->index1 = + slices * i + j;
triIndexPtr->index2 = + slices * (i - ) + (j + )%slices; nOffset += indexStriding;
triIndexPtr = (YsTriIndex32*)(indexPtr + nOffset);
triIndexPtr->index0 = + slices * (i - ) + (j + )%slices;
triIndexPtr->index1 = + slices * i + j;
triIndexPtr->index2 = + slices * i + j + ; nOffset += indexStriding;
triIndexPtr = (YsTriIndex32*)(indexPtr + nOffset);
triIndexPtr->index0 = numHalfVertices + + slices * (i - ) + j;
triIndexPtr->index1 = numHalfVertices + + slices * (i - ) + (j + )%slices;
triIndexPtr->index2 = numHalfVertices + + slices * i + (j + )%slices; nOffset += indexStriding;
triIndexPtr = (YsTriIndex32*)(indexPtr + nOffset);
triIndexPtr->index0 = numHalfVertices + + slices * (i - ) + j;
triIndexPtr->index1 = numHalfVertices + + slices * i + (j + )%slices;
triIndexPtr->index2 = numHalfVertices + + slices * i + j;
}
}
} // 连接两个半球
for (Yuint j = ; j < slices; j++)
{
nOffset = ((halfStacks - )*slices* + slices* + j*) * indexStriding;
triIndexPtr = (YsTriIndex32*)(indexPtr + nOffset);
triIndexPtr->index0 = + slices * (halfStacks - ) + j;
triIndexPtr->index1 = numHalfVertices + + slices * (halfStacks - ) + j;
triIndexPtr->index2 = + slices * (halfStacks - ) + (j + )%slices; nOffset += indexStriding;
triIndexPtr = (YsTriIndex32*)(indexPtr + nOffset);
triIndexPtr->index0 = + slices * (halfStacks - ) + (j + )%slices;
triIndexPtr->index1 = numHalfVertices + + slices * (halfStacks - ) + j;
triIndexPtr->index2 = numHalfVertices + + slices * (halfStacks - ) + (j + )%slices;
}
} return true;
}
线框索引数据的生成
bool YfBuildCapsuleWireIndices
(
Yuint slices,
Yuint stacks,
YeIndexType indexType,
Yuint indexStriding,
Yuint indexPos,
void* pWireIndicesBuffer
)
{
Yuint halfStacks = stacks / ;
if (slices < || halfStacks < || !pWireIndicesBuffer)
{
return false;
} Yuint numVertices = slices * (halfStacks - ) * + ;
Yuint numLines = slices * (halfStacks - ) * + slices * ( * halfStacks - );
Yuint numHalfVertices = numVertices / ;
if (indexType == YE_INDEX_16_BIT &&
numVertices > YD_MAX_UNSIGNED_INT16)
{
return false;
} // 索引赋值
char* indexPtr = (char*)pWireIndicesBuffer + indexPos;
Yuint nOffset = ;
if (indexType == YE_INDEX_16_BIT)
{
YsLineIndex16* lineIndexPtr = NULL;
for (Yuint i = ; i < halfStacks; i++)
{
for (Yuint j = ; j < slices; j++)
{
nOffset = ((i - )*slices + j) * * indexStriding;
lineIndexPtr = (YsLineIndex16*)(indexPtr + nOffset);
lineIndexPtr->index0 = + (i - )*slices + j;
lineIndexPtr->index1 = + (i - )*slices + (j + )%slices; nOffset += indexStriding;
lineIndexPtr = (YsLineIndex16*)(indexPtr + nOffset);
lineIndexPtr->index0 = numHalfVertices + + (i - )*slices + j;
lineIndexPtr->index1 = numHalfVertices + + (i - )*slices + (j + )%slices;
}
} Yuint half = (halfStacks - ) * slices *;
for (Yuint j = ; j < slices; j++)
{
for (Yuint i = ; i < halfStacks - ; i++)
{
if (i == )
{
nOffset = (half + (halfStacks* - ) * j) * indexStriding;
lineIndexPtr = (YsLineIndex16*)(indexPtr + nOffset);
lineIndexPtr->index0 = ;
lineIndexPtr->index1 = + j; nOffset += indexStriding;
lineIndexPtr = (YsLineIndex16*)(indexPtr + nOffset);
lineIndexPtr->index0 = numHalfVertices;
lineIndexPtr->index1 = numHalfVertices + + j;
}
else
{
nOffset = (half + (halfStacks* - ) * j + i * ) * indexStriding;
lineIndexPtr = (YsLineIndex16*)(indexPtr + nOffset);
lineIndexPtr->index0 = + slices*(i - ) + j;
lineIndexPtr->index1 = + slices*i + j; nOffset += indexStriding;
lineIndexPtr = (YsLineIndex16*)(indexPtr + nOffset);
lineIndexPtr->index0 = numHalfVertices + + slices*(i - ) + j;
lineIndexPtr->index1 = numHalfVertices + + slices*i + j;
}
} nOffset = (half + (halfStacks* - ) * (j + ) - ) * indexStriding;
lineIndexPtr = (YsLineIndex16*)(indexPtr + nOffset);
lineIndexPtr->index0 = + slices * (halfStacks - ) + j;
lineIndexPtr->index1 = numHalfVertices + + slices * (halfStacks - ) + j;
}
}
else
{
YsLineIndex32* lineIndexPtr = NULL;
for (Yuint i= ; i < slices; i++)
{
YsLineIndex32* lineIndexPtr = NULL;
for (Yuint i = ; i < halfStacks; i++)
{
for (Yuint j = ; j < slices; j++)
{
nOffset = ((i - )*slices + j) * * indexStriding;
lineIndexPtr = (YsLineIndex32*)(indexPtr + nOffset);
lineIndexPtr->index0 = + (i - )*slices + j;
lineIndexPtr->index1 = + (i - )*slices + (j + )%slices; nOffset += indexStriding;
lineIndexPtr = (YsLineIndex32*)(indexPtr + nOffset);
lineIndexPtr->index0 = numHalfVertices + + (i - )*slices + j;
lineIndexPtr->index1 = numHalfVertices + + (i - )*slices + (j + )%slices;
}
} Yuint half = (halfStacks - ) * slices *;
for (Yuint j = ; j < slices; j++)
{
for (Yuint i = ; i < halfStacks - ; i++)
{
if (i == )
{
nOffset = (half + (halfStacks* - ) * j) * indexStriding;
lineIndexPtr = (YsLineIndex32*)(indexPtr + nOffset);
lineIndexPtr->index0 = ;
lineIndexPtr->index1 = + j; nOffset += indexStriding;
lineIndexPtr = (YsLineIndex32*)(indexPtr + nOffset);
lineIndexPtr->index0 = numHalfVertices;
lineIndexPtr->index1 = numHalfVertices + + j;
}
else
{
nOffset = (half + (halfStacks* - ) * j + i * ) * indexStriding;
lineIndexPtr = (YsLineIndex32*)(indexPtr + nOffset);
lineIndexPtr->index0 = + slices*(i - ) + j;
lineIndexPtr->index1 = + slices*i + j; nOffset += indexStriding;
lineIndexPtr = (YsLineIndex32*)(indexPtr + nOffset);
lineIndexPtr->index0 = numHalfVertices + + slices*(i - ) + j;
lineIndexPtr->index1 = numHalfVertices + + slices*i + j;
}
} nOffset = (half + (halfStacks* - ) * (j + ) - ) * indexStriding;
lineIndexPtr = (YsLineIndex32*)(indexPtr + nOffset);
lineIndexPtr->index0 = + slices * (halfStacks - ) + j;
lineIndexPtr->index1 = numHalfVertices + + slices * (halfStacks - ) + j;
}
}
} return true;
}
[6] 胶囊体(Capsule)图形的生成算法的更多相关文章
- [20] 鼓状物(Drum)图形的生成算法
顶点数据的生成 bool YfBuildDrumVertices ( Yreal radius, Yreal assistRadius, Yuint slices, Yuint stacks, YeO ...
- [17] 楼梯(Stairs)图形的生成算法
感觉这图形怎么看怎么像搓衣板. 顶点数据的生成 bool YfBuildStairsVertices ( Yreal width, Yreal length, Yreal height, Yuint ...
- [19] 半球形(Hemisphere)图形的生成算法
顶点数据的生成 bool YfBuildHemisphereVertices ( Yreal radius, Yuint slices, Yuint stacks, YeOriginPose orig ...
- [18] 螺旋楼梯(Spiral Stairs)图形的生成算法
顶点数据的生成 bool YfBuildSpiralStairsVertices ( Yreal radius, Yreal assistRadius, Yreal height, Yuint sli ...
- [16] 螺旋面(Spire)图形的生成算法
顶点数据的生成 bool YfBuildSpireVertices ( Yreal radius, Yreal assistRadius, Yreal height, Yuint slices, Yu ...
- [15] 星星(Star)图形的生成算法
顶点数据的生成 bool YfBuildStarVertices ( Yreal radius, Yreal assistRadius, Yreal height, Yuint slices, YeO ...
- [14] 齿轮(Gear Wheel)图形的生成算法
顶点数据的生成 bool YfBuildGearwheelVertices ( Yreal radius, Yreal assistRadius, Yreal height, Yuint slices ...
- [13] 弧面(Arc)图形的生成算法
顶点数据的生成 bool YfBuildArcVertices ( Yreal radius, Yreal degree, Yreal height, Yuint slices, Yuint stac ...
- [12] 扇形体(Fan)图形的生成算法
顶点数据的生成 bool YfBuildFunVertices ( Yreal radius, Yreal degree, Yreal height, Yuint slices, YeOriginPo ...
随机推荐
- pygame模块参数汇总(python游戏编程)
一.HelloWorld pygame.init() #初始函数,使用pygame的第一步: pygame.display.set_mod((600,500),0,32) #生成主屏幕screen:第 ...
- synchronized锁优化
1.自旋锁和自适应自旋锁 sync在JDK1.6之前之所以被称为重量级锁,是因为对于互斥同步的性能来说,影响最大的就是阻塞的实现.挂起线程与恢复线程的操作都需要转入内核态中完成.从用户态转入内核态是比 ...
- python爬虫+词云图,爬取网易云音乐评论
又到了清明时节,用python爬取了网易云音乐<清明雨上>的评论,统计词频和绘制词云图,记录过程中遇到一些问题 爬取网易云音乐的评论 一开始是按照常规思路,分析网页ajax的传参情况.看到 ...
- Java工具类之浮点精确计算
public class Arith { // 默认除法运算精度 private static final int DEF_DIV_SCALE = 10; // 构造器私有,让这个类不能实例化 pri ...
- read file into shell vars
test.ksh value=$(<rosstest.txt)echo $value
- ssm框架常见问题
搭建SSM框架时,总是遇到这样那样的问题,有的一眼就能看出来,有的需要经验的积累.现将自己搭建SSM框架时遇到的典型问题总结如下: 一.Struts2框架下的action中无法使用@Autowired ...
- Linux嵌入式文件系统(网络文件系统)
<文件系统定义> 怎么将文件和文件目录加载到linux内核中,这一种加载的方式就叫做文件系统 <建立根文件系统目录和文件> <创建目录> 1)在linux系统中使用 ...
- BZOJ.3489.A simple rmq problem(主席树 Heap)
题目链接 当时没用markdown写,可能看起来比较难受...可以复制到别的地方看比如DevC++. \(Description\) 给定一个长为n的序列,多次询问[l,r]中最大的只出现一次的数.强 ...
- [BZOJ5109]大吉大利,晚上吃鸡!
[BZOJ5109]大吉大利,晚上吃鸡! 题目大意: 一张\(n(n\le5\times10^4)\)个点\(m(m\le5\times10^4)\)条边的无向图,节点编号为\(1\)到\(n\),边 ...
- C语言学习常见错误分析
错误分类 语法错 逻辑错 运行错 0.忘记定义变量: int main() { x=3;y=6; printf("%d/n",x+y); } 1.C语言的变量一定要先定义 ...