[LC] 380. Insert Delete GetRandom O(1)
Design a data structure that supports all following operations in average O(1) time.
insert(val): Inserts an item val to the set if not already present.remove(val): Removes an item val from the set if present.getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.
Example:
// Init an empty set.
RandomizedSet randomSet = new RandomizedSet(); // Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1); // Returns false as 2 does not exist in the set.
randomSet.remove(2); // Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2); // getRandom should return either 1 or 2 randomly.
randomSet.getRandom(); // Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1); // 2 was already in the set, so return false.
randomSet.insert(2); // Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();
class RandomizedSet {
private Map<Integer, Integer> map;
private List<Integer> list;
private Random rand;
/** Initialize your data structure here. */
public RandomizedSet() {
map = new HashMap<>();
list = new ArrayList<>();
rand = new Random();
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
public boolean insert(int val) {
if (map.containsKey(val)) {
return false;
}
map.put(val, list.size());
list.add(val);
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if (!map.containsKey(val)) {
return false;
}
int index = map.remove(val);
int lastValue = list.remove(list.size() - 1);
if (val != lastValue) {
// need to fill back the removal list index
list.set(index, lastValue);
map.put(lastValue, index);
}
return true;
}
/** Get a random element from the set. */
public int getRandom() {
return list.get(rand.nextInt(list.size()));
}
}
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/
[LC] 380. Insert Delete GetRandom O(1)的更多相关文章
- LeetCode 380. Insert Delete GetRandom O(1)
380. Insert Delete GetRandom O(1) Add to List Description Submission Solutions Total Accepted: 21771 ...
- leetcode 380. Insert Delete GetRandom O(1) 、381. Insert Delete GetRandom O(1) - Duplicates allowed
380. Insert Delete GetRandom O(1) 实现插入.删除.获得随机数功能,且时间复杂度都在O(1).实际上在插入.删除两个功能中都包含了查找功能,当然查找也必须是O(1). ...
- 【LeetCode】380. Insert Delete GetRandom O(1) 解题报告(Python)
[LeetCode]380. Insert Delete GetRandom O(1) 解题报告(Python) 作者: 负雪明烛 id: fuxuemingzhu 个人博客: http://fuxu ...
- [LeetCode] 380. Insert Delete GetRandom O(1) 常数时间内插入删除和获得随机数
Design a data structure that supports all following operations in average O(1) time. insert(val): In ...
- [LeetCode] 380. Insert Delete GetRandom O(1) 插入删除获得随机数O(1)时间
Design a data structure that supports all following operations in average O(1) time. insert(val): In ...
- [leetcode]380. Insert Delete GetRandom O(1)常数时间插入删除取随机值
Design a data structure that supports all following operations in average O(1) time. insert(val): In ...
- 380. Insert Delete GetRandom O(1) 设计数据结构:在1的时间内插入、删除、产生随机数
[抄题]: Design a data structure that supports all following operations in average O(1) time. insert(va ...
- LeetCode 380. Insert Delete GetRandom O(1) (插入删除和获得随机数 常数时间)
Design a data structure that supports all following operations in average O(1) time. insert(val): In ...
- LeetCode 380. Insert Delete GetRandom O(1) 常数时间插入、删除和获取随机元素(C++/Java)
题目: Design a data structure that supports all following operations in averageO(1) time. insert(val): ...
随机推荐
- Django模型基础(三)——关系表的数据操作
模型之间可以有三种表关系,即一对一,一对多和多对多.表关联之间的数据操作在Django中可以很方便的操作到.在模型中,表关联的字段类型是关联表的实例,而不是字段本身类型.关联字段在数据库中会在其后补上 ...
- 面试易错题 Java
1. int[] arr = new int[10]; System.out.println(arr);//地址值? char[] arr1 = new char[10]; System.out.pr ...
- SJTU T4143 推箱子
问题描述 推箱子是一款经典的小游戏.游戏要求玩家将若干个箱子推到指定的位置,并以箱子移动次数最少作为目标. 现在,我们只需要考虑一个简化的版本--只有一个箱子.对于一张给定的地图,你需要判断是否可以将 ...
- 微信请求参数生成SHA1签名
package com.dhht.wechat.util; import com.alibaba.fastjson.JSON;import com.alibaba.fastjson.JSONObjec ...
- 模板编程里class 与 typename 的区别
大部分情况下可以相互替换,但是某些情况class 无法替代typename,例如 template< class T, class U > std::shared_ptr<T> ...
- 后台用Hbase对表单数据实现增删改查遇到的问题
1.无法解析jsp 原因:hbase中lib下jar包会与tomcat包冲突,需要删除与tomcat冲突的包 这是我删除的几个包 之后运行就没有问题了 2.对于Hbase修改的问题 在添加数据时,HB ...
- ios swift 判断uiviewcontroller时push present 进来的 还是pop进来的
override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) //显示navbar self.navi ...
- goweb-web服务
Web服务 Web服务可以让你在HTTP协议的基础上通过XML或者JSON来交换信息.如果你想知道上海的天气预报.中国石油的股价或者淘宝商家的一个商品信息,你可以编写一段简短的代码,通过抓取这些信息然 ...
- 安装 texlive
多系统使用texlive 中文latex 用xelatex 编译 只需要加入宏包 \usepackage[UTF8]{ctex} Rmarkdown 配置模版 $ cat _output.yaml b ...
- PANIC: ANDROID_SDK_HOME is defined but could not find Nexus_5_API_23.ini file in $ANDROID_SDK_HOME\
运行模拟器总是出现这个错误 后来把系统环境变量中的ANDROID_SDK_HOME 删掉就好了 我去,好神奇的操作