leetcode-mid-design-380. Insert Delete GetRandom O(1)
mycode
import random
class RandomizedSet(object): def __init__(self):
"""
Initialize your data structure here.
"""
self.s = [] def insert(self, val):
"""
Inserts a value to the set. Returns true if the set did not already contain the specified element.
:type val: int
:rtype: bool
"""
if val in self.s: return False
else:
self.s.append(val)
return True def remove(self, val):
"""
Removes a value from the set. Returns true if the set contained the specified element.
:type val: int
:rtype: bool
"""
if val in self.s:
self.s.remove(val)
return True
else:
return False def getRandom(self):
"""
Get a random element from the set.
:rtype: int
"""
return self.s[random.randint(0,len(self.s)-1)] # Your RandomizedSet object will be instantiated and called as such:
# obj = RandomizedSet()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()
参考:
emmmm。。。我直接调用的???我的天。。。
思路:用dic来查找,找到后去insert和删除
import random
class RandomizedSet(object):
def __init__(self):
self.data = []
self.pos = {}
def insert(self, val):
if val in self.pos:
return False
self.data.append(val)
self.pos[val] = len(self.data) - 1
return True
def remove(self, val):
"""
Removes a value from the set. Returns true if the set contained the specified element.
:type val: int
:rtype: bool
"""
if val not in self.pos:
return False
last = self.data[-1]
elt = self.pos[val]
self.data[elt] = last
self.pos[last] = elt
self.data.pop()
del self.pos[val]
return True
def getRandom(self):
return random.choice(self.data)
# Your RandomizedSet object will be instantiated and called as such:
# obj = RandomizedSet()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()
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