POJ 2251 bfs】的更多相关文章

对于3维的,可以用结构体来储存,详细见下列代码. 样例可以过,不过能不能ac还不知道,疑似poj炸了, #include<iostream> #include<cstdio> #include<cstring> #include<queue> using namespace std; const int INF = 0x3f3f3f3f; int dx[] = {1, -1, 0, 0, 0, 0}; int dy[] = {0, 0, -1, 1, 0,…
一道三维的BFS Dungeon Master Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 24003 Accepted: 9332 Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be f…
立体bfs,共有六个方向: const int dx[] = {0,0,1,-1,0,0}; const int dy[] = {1,-1,0,0,0,0}; const int dz[] = {0,0,0,0,1,-1}; AC代码 #include<cstdio> #include<cstring> #include<queue> using namespace std; const int maxn = 32; char G[maxn][maxn][maxn];…
DESCRIPTION:给你一个三维的迷宫.问你是否能从起点走到终点.如果能,输出最小步数.对我来说难得就是我没有想到怎么把他给你的三维图转换成map.恩..好像解题报告上说.只要是这种的最短路都要用bfs.用dfs回很难.不太懂耶.>_<... 然后就是普通的bfs了.然后忘了三个输入全为0的时候结束程序.然后WA了一会..然后就没有然后了.233333333333 附代码: #include<stdio.h>#include<string.h>#include<…
POJ 2251 Dungeon Master 题意:有一个地图,三维,走的方向是上下,左右,前后.问你最小步数从起始点走到出口. 思路:三维的BFS,就是多加一组状态,需要细心(不细心如我就找了半个多小时的错误才AC) /** Sample Input 3 4 5 S.... .###. .##.. ###.# ##### ##### ##.## ##... ##### ##### #.### ####E 1 3 3 S## #E# ### 0 0 0 Sample Output Escape…
POJ 2251 题目大意: 给出一三维空间的地牢,要求求出由字符'S'到字符'E'的最短路径,移动方向可以是上,下,左,右,前,后,六个方向,每移动一次就耗费一分钟,要求输出最快的走出时间.不同L层的地图,相同RC坐标处是相连通的.(.可走,#为墙) 解题思路:从起点开始分别往6个方向进行BFS(即入队),并记录步数,直至队为空.若一直找不到,则困住. /* POJ 2251 Dungeon Master --- 三维BFS(用BFS求最短路) */ #include <cstdio> #i…
BUPT2017 wintertraining(16) #5 B POJ - 2251 题意 3维的地图,求从S到E的最短路径长度 题解 bfs 代码 #include <cstdio> #include <cstring> #include <algorithm> #include <queue> #define N 35 using namespace std; struct node{ int x,y,z,d; }s,e; int L,R,C; int…
http://poj.org/problem?id=2251 bfs,把两维换成三维,但是30*30*30=9e3的空间时间复杂度仍然足以承受 #include <cstdio> #include <cstring> #include <algorithm> #include <queue> using namespace std; struct P{ int x,y,z; P(){x=y=z=0;} P(int x,int y,int z){ this-&…
POJ.2251 Dungeon Master (三维BFS) 题意分析 你被困在一个3D地牢中且继续寻找最短路径逃生.地牢由立方体单位构成,立方体中不定会充满岩石.向上下前后左右移动一个单位需要一分钟.你不能对角线移动并且迷宫四周坚石环绕. 若能逃离,则输出逃离需要的最短时间,否则输出Trapped!. 与二维BFS的差别在于,多了一个上下两层.所以除了先后左右移动,还要有上下移动,对于每个位置,总共有6种移动方式,将6种移动方式种可行的每次塞进队列里面就好了. 依旧还要记录歩数.此题没什么大…
题目传送门 /* BFS:这题很有意思,像是地下城,图是立体的,可以从上张图到下一张图的对应位置,那么也就是三维搜索,多了z坐标轴 */ #include <cstdio> #include <algorithm> #include <cstring> #include <queue> using namespace std; ; const int INF = 0x3f3f3f3f; struct Point { int x, y, z, step; };…
p.MsoNormal { margin-bottom: 10.0000pt; font-family: Tahoma; font-size: 11.0000pt } h1 { margin-top: 5.0000pt; margin-bottom: 5.0000pt; text-align: left; font-family: 宋体; font-weight: bold; font-size: 24.0000pt } span.10 { font-family: "Times New Rom…
POJ 2251 Dungeon Master /UVA 532 Dungeon Master / ZOJ 1940 Dungeon Master(广度优先搜索) Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It ta…
题目:http://poj.org/problem?id=2251 简单三维 bfs不解释, 1A,     上代码 #include <iostream> #include<cstdio> #include<cstring> #include<cstdlib> #include<stack> #include<queue> #include<iomanip> #include<cmath> #include&…
题目链接:http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 51402   Accepted: 19261 Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit…
题目链接 http://poj.org/problem?id=2251 题意 给出一个三维地图 给出一个起点 和 一个终点 '#' 表示 墙 走不通 '.' 表示 路 可以走通 求 从起点到终点的 最短路径 走不通输出 Trapped! 方向 是可以 上,下,东南西北 六个方向 思路 BFS板子题 注意要记录 S 和 E 的位置 因为不一定是固定的 要标记访问 AC代码 #include <cstdio> #include <cstring> #include <ctype.…
传送门 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 28416   Accepted: 11109 Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be f…
三维空间里BFS最短路 #include <iostream> #include <cstdio> #include <cstring> #include <sstream> #include <string> #include <algorithm> #include <list> #include <map> #include <vector> #include <queue> #i…
Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot m…
Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot m…
Dungeon Master Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or dow…
Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 55224   Accepted: 20493 Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be fille…
You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot move diagonal…
Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 48380   Accepted: 18252 Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be fille…
Dungeon Master Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 45743 Accepted: 17256 Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled wi…
Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 21230   Accepted: 8261 Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled…
题意:给你一个三维地图,然后让你走出去,找到最短路径. 思路:bfs 每个坐标的表示为 x,y,z并且每个点都需要加上时间 t struct node{ int x, y, z; int t;}; bfs用队列,进队列的时候要标记,并且 t+1; 最先到达终点的,所花的时间必定最短 代码上的小技巧:三维地图需要你去遍历的时候需要走六个方向: ] = { ,,,,,- }; ] = { ,,-,,, }; ] = { ,-,,,, }; 解决问题的代码: #include <cstdio> #i…
Dungeon Master You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You canno…
#include <iostream> #include <cstdio> #include <string> #include <cstring> #include <fstream> #include <algorithm> #include <cmath> #include <queue> #include <stack> #include <vector> #include &l…
Dungeon Master  Descriptions: You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or…
题意:给出一个三维坐标的牢,给出起点st,给出终点en,问能够在多少秒内逃出. 学习的第一题三维的广搜@_@ 过程和二维的一样,只是搜索方向可以有6个方向(x,y,z的正半轴,负半轴) 另外这一题的输入的方式还要再多看看--@_@-- #include<iostream> #include<cstdio> #include<cstring> #include<algorithm> #include<queue> #define maxn 55 u…